summaryrefslogtreecommitdiff
path: root/src/connectionList.h
blob: d84cd2d593bd9a36cc8b76ec50062c8c38b44e59 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
/*
 *  anytun
 *
 *  The secure anycast tunneling protocol (satp) defines a protocol used
 *  for communication between any combination of unicast and anycast
 *  tunnel endpoints.  It has less protocol overhead than IPSec in Tunnel
 *  mode and allows tunneling of every ETHER TYPE protocol (e.g.
 *  ethernet, ip, arp ...). satp directly includes cryptography and
 *  message authentication based on the methodes used by SRTP.  It is
 *  intended to deliver a generic, scaleable and secure solution for
 *  tunneling and relaying of packets of any protocol.
 *
 *
 *  Copyright (C) 2007-2008 Othmar Gsenger, Erwin Nindl, 
 *                          Christian Pointner <satp@wirdorange.org>
 *
 *  This file is part of Anytun.
 *
 *  Anytun is free software: you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation, either version 3 of the License, or
 *  any later version.
 *
 *  Anytun is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with anytun.  If not, see <http://www.gnu.org/licenses/>.
 */

#ifndef _CONNECTION_LIST_H
#define _CONNECTION_LIST_H

#include <map>
#include <deque>

#include "threadUtils.hpp"
#include "datatypes.h"
#include "connectionParam.h"
#include "networkAddress.h"
typedef std::map<u_int16_t, ConnectionParam> ConnectionMap;

class ConnectionList
{
public:
	ConnectionList();
	~ConnectionList();
	static ConnectionList& instance();
	void addConnection(ConnectionParam &conn, u_int16_t mux);
	const ConnectionMap::iterator getConnection(u_int16_t mux);
	const ConnectionMap::iterator getEnd();
	ConnectionMap::iterator getEndUnlocked();
	ConnectionMap::iterator getBeginUnlocked();	
	const ConnectionMap::iterator getBegin();
	ConnectionParam & getOrNewConnectionUnlocked(u_int16_t mux);
	bool empty();
	void clear();
  Mutex& getMutex();

private:
  static Mutex instMutex;
	static ConnectionList* inst;
  class instanceCleaner {
    public: ~instanceCleaner() {
     if(ConnectionList::inst != 0)
       delete ConnectionList::inst;
   }
  };
	ConnectionList(const ConnectionList &s);
  void operator=(const ConnectionList &s);
	ConnectionMap connections_;
  Mutex mutex_;
};

extern ConnectionList& gConnectionList;

#endif