blob: c3ca2e15a1579d9c702d21db7355293dc5966af7 (
plain) (
blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
|
/*
* anytun
*
* The secure anycast tunneling protocol (satp) defines a protocol used
* for communication between any combination of unicast and anycast
* tunnel endpoints. It has less protocol overhead than IPSec in Tunnel
* mode and allows tunneling of every ETHER TYPE protocol (e.g.
* ethernet, ip, arp ...). satp directly includes cryptography and
* message authentication based on the methodes used by SRTP. It is
* intended to deliver a generic, scaleable and secure solution for
* tunneling and relaying of packets of any protocol.
*
*
* Copyright (C) 2007-2008 Othmar Gsenger, Erwin Nindl,
* Christian Pointner <satp@wirdorange.org>
*
* This file is part of Anytun.
*
* Anytun is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 3 as
* published by the Free Software Foundation.
*
* Anytun is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Foobar. If not, see <http://www.gnu.org/licenses/>.
*/
#include "connectionList.h"
ConnectionList::ConnectionList()
{
}
ConnectionList::~ConnectionList()
{
}
void ConnectionList::addConnection(ConnectionParam &conn, u_int16_t mux )
{
}
const ConnectionMap::iterator ConnectionList::getEnd()
{
return connections_.end();
}
ConnectionMap::iterator ConnectionList::getBeginUnlocked()
{
return connections_.begin();
}
ConnectionMap::iterator ConnectionList::getEndUnlocked()
{
return connections_.end();
}
const ConnectionMap::iterator ConnectionList::getConnection(u_int16_t mux)
{
Lock lock(mutex_);
ConnectionMap::iterator it = connections_.find(mux);
return it;
}
ConnectionParam & ConnectionList::getOrNewConnectionUnlocked(u_int16_t mux)
{
ConnectionMap::iterator it = connections_.find(mux);
return it->second;
}
void ConnectionList::clear()
{
Lock lock(mutex_);
connections_.clear();
}
bool ConnectionList::empty()
{
Lock lock(mutex_);
return connections_.empty();
}
Mutex& ConnectionList::getMutex()
{
return mutex_;
}
|