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-rw-r--r--src/Sockets/StreamSocket.cpp169
1 files changed, 0 insertions, 169 deletions
diff --git a/src/Sockets/StreamSocket.cpp b/src/Sockets/StreamSocket.cpp
deleted file mode 100644
index 5c5780e..0000000
--- a/src/Sockets/StreamSocket.cpp
+++ /dev/null
@@ -1,169 +0,0 @@
-#include "StreamSocket.h"
-#include "ISocketHandler.h"
-
-
-#ifdef SOCKETS_NAMESPACE
-namespace SOCKETS_NAMESPACE {
-#endif
-
-
-StreamSocket::StreamSocket(ISocketHandler& h) : Socket(h)
-,m_bConnecting(false)
-,m_connect_timeout(5)
-,m_flush_before_close(true)
-,m_connection_retry(0)
-,m_retries(0)
-,m_call_on_connect(false)
-,m_b_retry_connect(false)
-,m_line_protocol(false)
-,m_shutdown(0)
-{
-}
-
-
-StreamSocket::~StreamSocket()
-{
-}
-
-
-void StreamSocket::SetConnecting(bool x)
-{
- if (x != m_bConnecting)
- {
- m_bConnecting = x;
- if (x)
- {
- SetTimeout( GetConnectTimeout() );
- }
- else
- {
- SetTimeout( 0 );
- }
- }
-}
-
-
-bool StreamSocket::Connecting()
-{
- return m_bConnecting;
-}
-
-
-bool StreamSocket::Ready()
-{
- if (GetSocket() != INVALID_SOCKET && !Connecting() && !CloseAndDelete())
- return true;
- return false;
-}
-
-
-void StreamSocket::SetConnectTimeout(int x)
-{
- m_connect_timeout = x;
-}
-
-
-int StreamSocket::GetConnectTimeout()
-{
- return m_connect_timeout;
-}
-
-
-void StreamSocket::SetFlushBeforeClose(bool x)
-{
- m_flush_before_close = x;
-}
-
-
-bool StreamSocket::GetFlushBeforeClose()
-{
- return m_flush_before_close;
-}
-
-
-int StreamSocket::GetConnectionRetry()
-{
- return m_connection_retry;
-}
-
-
-void StreamSocket::SetConnectionRetry(int x)
-{
- m_connection_retry = x;
-}
-
-
-int StreamSocket::GetConnectionRetries()
-{
- return m_retries;
-}
-
-
-void StreamSocket::IncreaseConnectionRetries()
-{
- m_retries++;
-}
-
-
-void StreamSocket::ResetConnectionRetries()
-{
- m_retries = 0;
-}
-
-
-void StreamSocket::SetCallOnConnect(bool x)
-{
- Handler().AddList(GetSocket(), LIST_CALLONCONNECT, x);
- m_call_on_connect = x;
-}
-
-
-bool StreamSocket::CallOnConnect()
-{
- return m_call_on_connect;
-}
-
-
-void StreamSocket::SetRetryClientConnect(bool x)
-{
- Handler().AddList(GetSocket(), LIST_RETRY, x);
- m_b_retry_connect = x;
-}
-
-
-bool StreamSocket::RetryClientConnect()
-{
- return m_b_retry_connect;
-}
-
-
-void StreamSocket::SetLineProtocol(bool x)
-{
- m_line_protocol = x;
-}
-
-
-bool StreamSocket::LineProtocol()
-{
- return m_line_protocol;
-}
-
-
-void StreamSocket::SetShutdown(int x)
-{
- m_shutdown = x;
-}
-
-
-int StreamSocket::GetShutdown()
-{
- return m_shutdown;
-}
-
-
-
-
-#ifdef SOCKETS_NAMESPACE
-} // namespace SOCKETS_NAMESPACE {
-#endif
-