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authorOthmar Gsenger <otti@anytun.org>2008-04-12 11:38:42 +0000
committerOthmar Gsenger <otti@anytun.org>2008-04-12 11:38:42 +0000
commitfffd213c8cba2135afda493d797c41c10354770e (patch)
treebb5eea1b12871d8c3fed0e687d83be3e504d11b2 /src/Sockets/Utility.h
parentsvn cleanup (diff)
big svn cleanup
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+/** \file Utility.h
+ ** \date 2004-02-13
+ ** \author grymse@alhem.net
+**/
+/*
+Copyright (C) 2004-2007 Anders Hedstrom
+
+This library is made available under the terms of the GNU GPL.
+
+If you would like to use this library in a closed-source application,
+a separate license agreement is available. For information about
+the closed-source license agreement for the C++ sockets library,
+please visit http://www.alhem.net/Sockets/license.html and/or
+email license@alhem.net.
+
+This program is free software; you can redistribute it and/or
+modify it under the terms of the GNU General Public License
+as published by the Free Software Foundation; either version 2
+of the License, or (at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program; if not, write to the Free Software
+Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+*/
+#ifndef _SOCKETS_Utility_H
+#define _SOCKETS_Utility_H
+
+#include "sockets-config.h"
+#include <ctype.h>
+#include <memory>
+#include "socket_include.h"
+
+#ifdef SOCKETS_NAMESPACE
+namespace SOCKETS_NAMESPACE {
+#endif
+
+class SocketAddress;
+
+/** Conversion utilities.
+ \ingroup util */
+class Utility
+{
+public:
+ static std::string base64(const std::string& str_in);
+ static std::string base64d(const std::string& str_in);
+ static std::string l2string(long l);
+ static std::string bigint2string(uint64_t l);
+ static uint64_t atoi64(const std::string& str);
+ static unsigned int hex2unsigned(const std::string& str);
+ static std::string rfc1738_encode(const std::string& src);
+ static std::string rfc1738_decode(const std::string& src);
+
+ /** Checks whether a string is a valid ipv4/ipv6 ip number. */
+ static bool isipv4(const std::string&);
+ /** Checks whether a string is a valid ipv4/ipv6 ip number. */
+ static bool isipv6(const std::string&);
+
+ /** Hostname to ip resolution ipv4, not asynchronous. */
+ static bool u2ip(const std::string&, ipaddr_t&);
+ static bool u2ip(const std::string&, struct sockaddr_in& sa, int ai_flags = 0);
+
+#ifdef ENABLE_IPV6
+#ifdef IPPROTO_IPV6
+ /** Hostname to ip resolution ipv6, not asynchronous. */
+ static bool u2ip(const std::string&, struct in6_addr&);
+ static bool u2ip(const std::string&, struct sockaddr_in6& sa, int ai_flags = 0);
+#endif
+#endif
+
+ /** Reverse lookup of address to hostname */
+ static bool reverse(struct sockaddr *sa, socklen_t sa_len, std::string&, int flags = 0);
+ static bool reverse(struct sockaddr *sa, socklen_t sa_len, std::string& hostname, std::string& service, int flags = 0);
+
+ static bool u2service(const std::string& name, int& service, int ai_flags = 0);
+
+ /** Convert binary ip address to string: ipv4. */
+ static void l2ip(const ipaddr_t,std::string& );
+ static void l2ip(const in_addr&,std::string& );
+#ifdef ENABLE_IPV6
+#ifdef IPPROTO_IPV6
+ /** Convert binary ip address to string: ipv6. */
+ static void l2ip(const struct in6_addr&,std::string& ,bool mixed = false);
+
+ /** ipv6 address compare. */
+ static int in6_addr_compare(in6_addr,in6_addr);
+#endif
+#endif
+ /** ResolveLocal (hostname) - call once before calling any GetLocal method. */
+ static void ResolveLocal();
+ /** Returns local hostname, ResolveLocal must be called once before using.
+ \sa ResolveLocal */
+ static const std::string& GetLocalHostname();
+ /** Returns local ip, ResolveLocal must be called once before using.
+ \sa ResolveLocal */
+ static ipaddr_t GetLocalIP();
+ /** Returns local ip number as string.
+ \sa ResolveLocal */
+ static const std::string& GetLocalAddress();
+#ifdef ENABLE_IPV6
+#ifdef IPPROTO_IPV6
+ /** Returns local ipv6 ip.
+ \sa ResolveLocal */
+ static const struct in6_addr& GetLocalIP6();
+ /** Returns local ipv6 address.
+ \sa ResolveLocal */
+ static const std::string& GetLocalAddress6();
+#endif
+#endif
+ /** Set environment variable.
+ \param var Name of variable to set
+ \param value Value */
+ static void SetEnv(const std::string& var,const std::string& value);
+ /** Convert sockaddr struct to human readable string.
+ \param sa Ptr to sockaddr struct */
+ static std::string Sa2String(struct sockaddr *sa);
+
+ /** Get current time in sec/microseconds. */
+ static void GetTime(struct timeval *);
+
+ static std::auto_ptr<SocketAddress> CreateAddress(struct sockaddr *,socklen_t);
+
+ static unsigned long ThreadID();
+
+ static std::string ToLower(const std::string& str);
+ static std::string ToUpper(const std::string& str);
+
+ static std::string ToString(double d);
+
+private:
+ static std::string m_host; ///< local hostname
+ static ipaddr_t m_ip; ///< local ip address
+ static std::string m_addr; ///< local ip address in string format
+#ifdef ENABLE_IPV6
+#ifdef IPPROTO_IPV6
+ static struct in6_addr m_local_ip6; ///< local ipv6 address
+#endif
+ static std::string m_local_addr6; ///< local ipv6 address in string format
+#endif
+ static bool m_local_resolved; ///< ResolveLocal has been called if true
+};
+
+
+#ifdef SOCKETS_NAMESPACE
+}
+#endif
+
+#endif // _SOCKETS_Utility_H
+