/* * spreadspace avr utils * * * Copyright (C) 2013 Christian Pointner * Othmar Gsenger * * This file is part of spreadspace avr utils. * * spreadspace avr utils is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * any later version. * * spreadspace avr utils is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with spreadspace avr utils. If not, see . */ #include "statemachine.h" #include "stepper.h" #include "eventqueue.h" #include "limits.h" #include "ledmatrix.h" #include typedef enum {reset, closed, closing, opened, opening, timeout_after_open, timeout_after_close, error, manual_movement} state_t; state_t state = reset; const char* state_to_string(state_t s) { switch(s) { case reset: return "reset"; case error: return "error"; case closing: return "closing"; case opening: return "opening"; case manual_movement: return "manual_movement"; case timeout_after_open: return "timeout_after_open"; case timeout_after_close: return "timeout_after_close"; case closed: return "closed"; case opened: return "opened"; } return "invalid"; // gcc - shut the fuck up!!! } void change_state(state_t new_state) { if (new_state == state) return; printf("State: %s\r\n", state_to_string(new_state)); switch(new_state) { case reset: break; case closed: ledmatrix_set(red); break; case closing: ledmatrix_set(red_moving); stepper_start(dir_close); break; case opened: ledmatrix_set(green); break; case opening: ledmatrix_set(green_moving); stepper_start(dir_open); break; case timeout_after_open: ledmatrix_set(green_blink); break; case timeout_after_close: ledmatrix_set(red_blink); break; case error: ledmatrix_set(rg_blink); break; case manual_movement: ledmatrix_set(rg_moving); break; break; } state = new_state; } void statemachine_task_limits(void) { limits_t limits = limits_get(); if (limits == both) return change_state(error); switch(state) { case reset: switch(limits) { case open: return change_state(opened); case close: return change_state(closed); default: return change_state(closing); } case error: case closed: case opened: switch(limits) { case open: return change_state(opened); case close: return change_state(closed); default: return change_state(manual_movement); } case manual_movement: case timeout_after_open: case timeout_after_close: switch(limits) { case open: return change_state(opened); case close: return change_state(closed); default: return; } case closing: break; case opening: break; } } void statemachine_task_event(void) { event_t event = eventqueue_pop(); if(event == none) return; switch(state) { case closing: case opening: switch(event) { case open_fin: return change_state(opened); case close_fin: return change_state(closed); case move_timeout: return change_state(state==opening?timeout_after_open:timeout_after_close); default: printf("Error(state): event %s not allowed in state %s\r\n", event_to_string(event), state_to_string(state)); return; } case reset: case error: printf("Error(state): Not accepting commands in state %s\r\n", state_to_string(state)); break; // Not accepting commands case manual_movement: case timeout_after_open: case timeout_after_close: case closed: case opened: switch(event) { case none: return; case cmd_open: return change_state(opening); case cmd_close: return change_state(closing); case cmd_toggle: case btn_toggle: case card: return change_state( (state==closed || state == timeout_after_close) ? opening: closing); case open_fin: case close_fin: case move_timeout: printf("Error(state): event %s not allowed in state %s\r\n", event_to_string(event), state_to_string(state)); return; } } } void statemachine_task(void) { statemachine_task_limits(); statemachine_task_event(); } const char* statemachine_get_state_as_string(void) { return state_to_string(state); }