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+/*
+ * ľAnytun
+ *
+ * ľAnytun is a tiny implementation of SATP. Unlike Anytun which is a full
+ * featured implementation ľAnytun has no support for multiple connections
+ * or synchronisation. It is a small single threaded implementation intended
+ * to act as a client on small platforms.
+ * The secure anycast tunneling protocol (satp) defines a protocol used
+ * for communication between any combination of unicast and anycast
+ * tunnel endpoints. It has less protocol overhead than IPSec in Tunnel
+ * mode and allows tunneling of every ETHER TYPE protocol (e.g.
+ * ethernet, ip, arp ...). satp directly includes cryptography and
+ * message authentication based on the methodes used by SRTP. It is
+ * intended to deliver a generic, scaleable and secure solution for
+ * tunneling and relaying of packets of any protocol.
+ *
+ *
+ * Copyright (C) 2007-2008 Christian Pointner <equinox@anytun.org>
+ *
+ * This file is part of ľAnytun.
+ *
+ * ľAnytun is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License version 3 as
+ * published by the Free Software Foundation.
+ *
+ * ľAnytun is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with ľAnytun. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef _SEQ_WINDOW_H_
+#define _SEQ_WINDOW_H_
+
+struct seq_win_element_struct {
+ sender_id_t sender_id_;
+ seq_nr_t max_;
+ window_size_t pos_;
+ u_int8_t* window_;
+ struct seq_win_element_struct* next_;
+};
+typedef struct seq_win_element_struct seq_win_element_t;
+
+struct seq_win_struct {
+ window_size_t size_;
+ seq_win_element_t* first_;
+};
+typedef struct seq_win_struct seq_win_t;
+
+void seq_win_init(seq_win_t** win, window_size_t size);
+void seq_win_clear(seq_win_t** win);
+seq_win_element_t* seq_win_new_element(sender_id_t sender_id, seq_nr_t max, window_size_t size);
+int seq_win_check_and_add(seq_win_t* win, sender_id_t sender_id, seq_nr_t seq_nr);
+
+void seq_win_print(seq_win_t* win);
+
+#endif