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#include <sstream>
#include <iostream>
#include <string>
#include <boost/archive/text_oarchive.hpp>
#include <boost/archive/text_iarchive.hpp>
#include "log.h"
//#include "connectionParam.h"
#include "Sockets/Utility.h"
#include "syncClientSocket.h"
#include "buffer.h"
SyncClientSocket::SyncClientSocket(ISocketHandler& h,ConnectionList & cl)
:TcpSocket(h),cl_(cl),missing_chars(-1)
{
// initial connection timeout setting and number of retries
SetConnectTimeout(12);
SetConnectionRetry(-1); //infinite reties
// Also reconnect broken link
SetReconnect(true);
}
bool SyncClientSocket::OnConnectRetry()
{
return true;
}
void SyncClientSocket::OnReconnect()
{
cLog.msg(Log::PRIO_NOTICE) << "reconnected with " << GetRemoteHostname() << std::endl;
// ...
//Send("Welcome back\r\n");
}
void SyncClientSocket::OnRawData(const char *buf,size_t len)
//void SyncClientSocket::OnLine(const std::string& line)
{
for(size_t index=0;index<len;index++)
{
std::cout << buf[index];
iss_ << buf[index];
}
while (iss_.good())
{
if(missing_chars==-1 && iss_.str().size()>5)
{
char * buffer = new char [6];
iss_.read(buffer,6);
std::stringstream tmp;
tmp.write(buffer,6);
tmp>>missing_chars;
cLog.msg(Log::PRIO_NOTICE) << "recieved sync inforamtaion length from " << GetRemoteHostname() <<" "<<tmp.str()<<"bytes of data"<< std::endl;
delete buffer;
} else
if(missing_chars>0 && missing_chars<=static_cast<int32_t>(iss_.str().size()))
{
char * buffer = new char [missing_chars];
iss_.read(buffer,missing_chars);
std::stringstream tmp;
tmp.write(buffer,missing_chars);
cLog.msg(Log::PRIO_NOTICE) << "recieved sync inforamtaion from " << GetRemoteHostname() <<" \""<<tmp.str()<<'"'<< std::endl;
boost::archive::text_iarchive ia(tmp);
SyncCommand scom(cl_);
ia >> scom;
missing_chars=-1;
delete buffer;
} else
break;
}
//u_int16_t mux = scom.getMux();
//const ConnectionParam & conn = cl_.getConnection(mux)->second;
//cLog.msg(Log::PRIO_NOTICE) << "sync connection #"<<mux<<" remote host " << conn.remote_host_ << ":" << conn.remote_port_ << std::endl;
}
//void StatusClientSocket::InitSSLServer()
//{
// InitializeContext("server.pem", "keypwd", SSLv23_method());
//}
//
//
//void StatusClientSocket::Init()
//{
// EnableSSL();
//}
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