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#ifndef _SYNCSOCKETHANDLER_H
#define _SYNCSOCKETHANDLER_H
#include "Sockets/TcpSocket.h"
#include "Sockets/SocketHandler.h"
#include "syncQueue.h"
//#ifdef SOCKETS_NAMESPACE
//using namespace SOCKETS_NAMESPACE;
//#endif // SOCKETS_NAMESPACE
class SyncSocketHandler : public SOCKETS_NAMESPACE::SocketHandler
{
public:
SyncSocketHandler(SyncQueue & );
int Select(long sec,long usec);
private:
SyncQueue & queue_;
};
#endif // _SYNCSOCKET_H
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