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#include "syncServer.h"
//using asio::ip::tcp;
SyncServer::SyncServer(boost::asio::io_service& io_service, SyncTcpConnection::proto::endpoint tcp_endpoint )
: acceptor_(io_service, tcp_endpoint)
{
start_accept();
}
void SyncServer::start_accept()
{
Lock lock(mutex_);
SyncTcpConnection::pointer new_connection =
SyncTcpConnection::create(acceptor_.io_service());
conns_.push_back(new_connection);
acceptor_.async_accept(new_connection->socket(),
boost::bind(&SyncServer::handle_accept, this, new_connection,
boost::asio::placeholders::error));
}
void SyncServer::send(std::string message)
{
Lock lock(mutex_);
for(std::list<SyncTcpConnection::pointer>::iterator it = conns_.begin() ;it != conns_.end(); ++it) {
(*it)->Send(message);
}
}
void SyncServer::handle_accept(SyncTcpConnection::pointer new_connection,
const boost::system::error_code& error)
{
if (!error)
{
new_connection->onConnect=onConnect;
new_connection->start();
start_accept();
}
}
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