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#include "syncServer.h"
//using asio::ip::tcp;
SyncServer::SyncServer(asio::io_service& io_service, asio::ip::tcp::endpoint tcp_endpoint )
: acceptor_(io_service, tcp_endpoint)
{
start_accept();
}
void SyncServer::start_accept()
{
SyncTcpConnection::pointer new_connection =
SyncTcpConnection::create(acceptor_.io_service());
conns_.push_back(new_connection);
acceptor_.async_accept(new_connection->socket(),
boost::bind(&SyncServer::handle_accept, this, new_connection,
asio::placeholders::error));
}
void SyncServer::handle_accept(SyncTcpConnection::pointer new_connection,
const asio::error_code& error)
{
if (!error)
{
new_connection->start();
start_accept();
}
}
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