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/*
* anytun
*
* The secure anycast tunneling protocol (satp) defines a protocol used
* for communication between any combination of unicast and anycast
* tunnel endpoints. It has less protocol overhead than IPSec in Tunnel
* mode and allows tunneling of every ETHER TYPE protocol (e.g.
* ethernet, ip, arp ...). satp directly includes cryptography and
* message authentication based on the methodes used by SRTP. It is
* intended to deliver a generic, scaleable and secure solution for
* tunneling and relaying of packets of any protocol.
*
*
* Copyright (C) 2007-2009 Othmar Gsenger, Erwin Nindl,
* Christian Pointner <satp@wirdorange.org>
*
* This file is part of Anytun.
*
* Anytun is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* any later version.
*
* Anytun is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with anytun. If not, see <http://www.gnu.org/licenses/>.
*/
#include "syncServer.h"
#include "resolver.h"
#include "log.h"
//using asio::ip::tcp;
SyncServer::SyncServer(std::string localaddr, std::string port, ConnectCallback onConnect)
: acceptor_(io_service_), onConnect_(onConnect)
{
gResolver.resolveTcp(localaddr, port, boost::bind(&SyncServer::onResolve, this, _1), boost::bind(&SyncServer::onResolvError, this, _1));
}
void SyncServer::onResolve(SyncTcpConnection::proto::resolver::iterator& it)
{
SyncTcpConnection::proto::endpoint e = *it;
acceptor_.open(e.protocol());
acceptor_.set_option(boost::asio::socket_base::reuse_address(true));
acceptor_.bind(e);
acceptor_.listen();
start_accept();
ready_sem_.up();
cLog.msg(Log::PRIO_NOTICE) << "sync server listening on " << e;
}
void SyncServer::onResolvError(const std::runtime_error& e)
{
cLog.msg(Log::PRIO_ERROR) << "sync server bind/listen failed: " << e.what();
// TODO: stop daemon??
}
void SyncServer::run()
{
ready_sem_.down();
io_service_.run();
}
void SyncServer::send(std::string message)
{
Lock lock(mutex_);
for(std::list<SyncTcpConnection::pointer>::iterator it = conns_.begin() ;it != conns_.end(); ++it)
(*it)->Send(message);
}
void SyncServer::start_accept()
{
Lock lock(mutex_);
SyncTcpConnection::pointer new_connection = SyncTcpConnection::create(acceptor_.io_service());
conns_.push_back(new_connection);
acceptor_.async_accept(new_connection->socket(),
boost::bind(&SyncServer::handle_accept, this, new_connection, boost::asio::placeholders::error));
}
void SyncServer::handle_accept(SyncTcpConnection::pointer new_connection, const boost::system::error_code& error)
{
if (!error) {
new_connection->onConnect = onConnect_;
new_connection->start();
start_accept();
}
}
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