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/*
* anytun
*
* The secure anycast tunneling protocol (satp) defines a protocol used
* for communication between any combination of unicast and anycast
* tunnel endpoints. It has less protocol overhead than IPSec in Tunnel
* mode and allows tunneling of every ETHER TYPE protocol (e.g.
* ethernet, ip, arp ...). satp directly includes cryptography and
* message authentication based on the methodes used by SRTP. It is
* intended to deliver a generic, scaleable and secure solution for
* tunneling and relaying of packets of any protocol.
*
*
* Copyright (C) 2007-2008 Othmar Gsenger, Erwin Nindl,
* Christian Pointner <satp@wirdorange.org>
*
* This file is part of Anytun.
*
* Anytun is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 3 as
* published by the Free Software Foundation.
*
* Anytun is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with anytun. If not, see <http://www.gnu.org/licenses/>.
*/
#include "threadUtils.hpp"
#include "datatypes.h"
#include <sstream>
#include <iostream>
#include <string>
#include <boost/archive/text_oarchive.hpp>
#include <boost/archive/text_iarchive.hpp>
#include "syncQueue.h"
SyncQueue* SyncQueue::inst = NULL;
Mutex SyncQueue::instMutex;
SyncQueue& gSyncQueue = SyncQueue::instance();
SyncQueue& SyncQueue::instance()
{
Lock lock(instMutex);
static instanceCleaner c;
if(!inst)
inst = new SyncQueue();
return *inst;
}
void SyncQueue::push(const SyncCommand & scom )
{
std::ostringstream sout;
boost::archive::text_oarchive oa(sout);
oa << scom;
std::stringstream lengthout;
lengthout << std::setw(5) << std::setfill('0') << sout.str().size()<< ' ';
push(lengthout.str()+sout.str());
}
void SyncQueue::push(const std::string & str )
{
Lock lock(mutex_);
// std::cout << "Debug" << std:endl;
if( syncServer_)
syncServer_->send(str);
}
void SyncQueue::setSyncServerPtr(SyncServer * ptr)
{
Lock lock(mutex_);
syncServer_=ptr;
}
bool SyncQueue::empty()
{
Lock lock(mutex_);
return 1;
}
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