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/*
* anytun
*
* The secure anycast tunneling protocol (satp) defines a protocol used
* for communication between any combination of unicast and anycast
* tunnel endpoints. It has less protocol overhead than IPSec in Tunnel
* mode and allows tunneling of every ETHER TYPE protocol (e.g.
* ethernet, ip, arp ...). satp directly includes cryptography and
* message authentication based on the methodes used by SRTP. It is
* intended to deliver a generic, scaleable and secure solution for
* tunneling and relaying of packets of any protocol.
*
*
* Copyright (C) 2007 anytun.org <satp@wirdorange.org>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 2
* as published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program (see the file COPYING included with this
* distribution); if not, write to the Free Software Foundation, Inc.,
* 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "connectionList.h"
ConnectionList::ConnectionList()
{
}
ConnectionList::~ConnectionList()
{
}
void ConnectionList::addConnection(ConnectionParam &conn, u_int16_t mux )
{
}
const ConnectionMap::iterator ConnectionList::getEnd()
{
return connections_.end();
}
ConnectionMap::iterator ConnectionList::getBeginUnlocked()
{
return connections_.begin();
}
ConnectionMap::iterator ConnectionList::getEndUnlocked()
{
return connections_.end();
}
const ConnectionMap::iterator ConnectionList::getConnection(u_int16_t mux)
{
Lock lock(mutex_);
ConnectionMap::iterator it = connections_.find(mux);
return it;
}
ConnectionParam & ConnectionList::getOrNewConnectionUnlocked(u_int16_t mux)
{
ConnectionMap::iterator it = connections_.find(mux);
return it->second;
}
void ConnectionList::clear()
{
Lock lock(mutex_);
connections_.clear();
}
bool ConnectionList::empty()
{
Lock lock(mutex_);
return connections_.empty();
}
Mutex& ConnectionList::getMutex()
{
return mutex_;
}
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