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/*
 *  anytun
 *
 *  The secure anycast tunneling protocol (satp) defines a protocol used
 *  for communication between any combination of unicast and anycast
 *  tunnel endpoints.  It has less protocol overhead than IPSec in Tunnel
 *  mode and allows tunneling of every ETHER TYPE protocol (e.g.
 *  ethernet, ip, arp ...). satp directly includes cryptography and
 *  message authentication based on the methodes used by SRTP.  It is
 *  intended to deliver a generic, scaleable and secure solution for
 *  tunneling and relaying of packets of any protocol.
 *
 *
 *  Copyright (C) 2007-2008 Othmar Gsenger, Erwin Nindl, 
 *                          Christian Pointner <satp@wirdorange.org>
 *
 *  This file is part of Anytun.
 *
 *  Anytun is free software: you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License version 3 as
 *  published by the Free Software Foundation.
 *
 *  Anytun is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with anytun.  If not, see <http://www.gnu.org/licenses/>.
 */
#include <sstream>
#include <iostream>
#include <fstream>
#include <string>

#include "anyCtrOptions.h"

#include "Sockets/Utility.h"
#include "anyCtrSocket.h"


#ifdef SOCKETS_NAMESPACE
using namespace SOCKETS_NAMESPACE;
#endif // SOCKETS_NAMESPACE


MuxSocket::MuxSocket(ISocketHandler& h) : TcpSocket(h), filename_(gOpt.getFileName())
{
	SetConnectTimeout(12);
}


void MuxSocket::OnAccept()
{
  std::ifstream file(filename_.c_str());
  if( file.is_open() )
  {
    std::string line;
    while( !file.eof() )
    {
      getline( file, line );
      Send( line );
    }
    file.close();
  }

	//TODO Locking here
}

//void StatusSocket::InitSSLServer()
//{
//	InitializeContext("server.pem", "keypwd", SSLv23_method());
//}
//
//
//void StatusSocket::Init()
//{
//	EnableSSL();
//}