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/** \file TcpSocket.h
** \date 2004-02-13
** \author grymse@alhem.net
**/
/*
Copyright (C) 2004-2007 Anders Hedstrom
This library is made available under the terms of the GNU GPL.
If you would like to use this library in a closed-source application,
a separate license agreement is available. For information about
the closed-source license agreement for the C++ sockets library,
please visit http://www.alhem.net/Sockets/license.html and/or
email license@alhem.net.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#ifndef _SOCKETS_TcpSocket_H
#define _SOCKETS_TcpSocket_H
#include "sockets-config.h"
#include "StreamSocket.h"
#ifdef HAVE_OPENSSL
#include <openssl/ssl.h>
#include "SSLInitializer.h"
#endif
#define TCP_BUFSIZE_READ 16400
#define TCP_OUTPUT_CAPACITY 1024000
#ifdef SOCKETS_NAMESPACE
namespace SOCKETS_NAMESPACE {
#endif
class SocketAddress;
/** Socket implementation for TCP.
\ingroup basic */
class TcpSocket : public StreamSocket
{
/** \defgroup internal Internal utility */
protected:
/** Buffer class containing one read/write circular buffer.
\ingroup internal */
class CircularBuffer
{
public:
CircularBuffer(size_t size);
~CircularBuffer();
/** append l bytes from p to buffer */
bool Write(const char *p,size_t l);
/** copy l bytes from buffer to dest */
bool Read(char *dest,size_t l);
/** skip l bytes from buffer */
bool Remove(size_t l);
/** read l bytes from buffer, returns as string. */
std::string ReadString(size_t l);
/** total buffer length */
size_t GetLength();
/** pointer to circular buffer beginning */
const char *GetStart();
/** return number of bytes from circular buffer beginning to buffer physical end */
size_t GetL();
/** return free space in buffer, number of bytes until buffer overrun */
size_t Space();
/** return total number of bytes written to this buffer, ever */
unsigned long ByteCounter(bool clear = false);
private:
CircularBuffer(const CircularBuffer& s) {}
CircularBuffer& operator=(const CircularBuffer& ) { return *this; }
char *buf;
size_t m_max;
size_t m_q;
size_t m_b;
size_t m_t;
unsigned long m_count;
};
/** Output buffer struct.
\ingroup internal */
struct OUTPUT {
OUTPUT() : _b(0), _t(0), _q(0) {}
OUTPUT(const char *buf, size_t len) : _b(0), _t(len), _q(len) {
memcpy(_buf, buf, len);
}
size_t Space() {
return TCP_OUTPUT_CAPACITY - _t;
}
void Add(const char *buf, size_t len) {
memcpy(_buf + _t, buf, len);
_t += len;
_q += len;
}
size_t Remove(size_t len) {
_b += len;
_q -= len;
return _q;
}
const char *Buf() {
return _buf + _b;
}
size_t Len() {
return _q;
}
size_t _b;
size_t _t;
size_t _q;
char _buf[TCP_OUTPUT_CAPACITY];
};
typedef std::list<OUTPUT *> output_l;
public:
/** Constructor with standard values on input/output buffers. */
TcpSocket(ISocketHandler& );
/** Constructor with custom values for i/o buffer.
\param h ISocketHandler reference
\param isize Input buffer size
\param osize Output buffer size */
TcpSocket(ISocketHandler& h,size_t isize,size_t osize);
~TcpSocket();
/** Open a connection to a remote server.
If you want your socket to connect to a server,
always call Open before Add'ing a socket to the sockethandler.
If not, the connection attempt will not be monitored by the
socket handler...
\param ip IP address
\param port Port number
\param skip_socks Do not use socks4 even if configured */
bool Open(ipaddr_t ip,port_t port,bool skip_socks = false);
#ifdef ENABLE_IPV6
#ifdef IPPROTO_IPV6
/** Open connection.
\param ip Ipv6 address
\param port Port number
\param skip_socks Do not use socks4 even if configured */
bool Open(in6_addr ip,port_t port,bool skip_socks = false);
#endif
#endif
bool Open(SocketAddress&,bool skip_socks = false);
bool Open(SocketAddress&,SocketAddress& bind_address,bool skip_socks = false);
/** Open connection.
\param host Hostname
\param port Port number */
bool Open(const std::string &host,port_t port);
/** Connect timeout callback. */
void OnConnectTimeout();
#ifdef _WIN32
/** Connection failed reported as exception on win32 */
void OnException();
#endif
/** Close file descriptor - internal use only.
\sa SetCloseAndDelete */
int Close();
/** Send a string.
\param s String to send
\param f Dummy flags -- not used */
void Send(const std::string &s,int f = 0);
/** Send string using printf formatting. */
void Sendf(const char *format, ...);
/** Send buffer of bytes.
\param buf Buffer pointer
\param len Length of data
\param f Dummy flags -- not used */
void SendBuf(const char *buf,size_t len,int f = 0);
/** This callback is executed after a successful read from the socket.
\param buf Pointer to the data
\param len Length of the data */
virtual void OnRawData(const char *buf,size_t len);
/** Called when output buffer has been sent.
Note: Will only be called IF the output buffer has been used.
Send's that was successful without needing the output buffer
will not generate a call to this method. */
virtual void OnWriteComplete();
/** Number of bytes in input buffer. */
size_t GetInputLength();
/** Number of bytes in output buffer. */
size_t GetOutputLength();
/** Callback fires when a socket in line protocol has read one full line.
\param line Line read */
void OnLine(const std::string& line);
/** Get counter of number of bytes received. */
uint64_t GetBytesReceived(bool clear = false);
/** Get counter of number of bytes sent. */
uint64_t GetBytesSent(bool clear = false);
/** Socks4 specific callback. */
void OnSocks4Connect();
/** Socks4 specific callback. */
void OnSocks4ConnectFailed();
/** Socks4 specific callback.
\return 'need_more' */
bool OnSocks4Read();
#ifdef ENABLE_RESOLVER
/** Callback executed when resolver thread has finished a resolve request. */
void OnResolved(int id,ipaddr_t a,port_t port);
#ifdef ENABLE_IPV6
void OnResolved(int id,in6_addr& a,port_t port);
#endif
#endif
#ifdef HAVE_OPENSSL
/** Callback for 'New' ssl support - replaces SSLSocket. Internal use. */
void OnSSLConnect();
/** Callback for 'New' ssl support - replaces SSLSocket. Internal use. */
void OnSSLAccept();
/** This method must be implemented to initialize
the ssl context for an outgoing connection. */
virtual void InitSSLClient();
/** This method must be implemented to initialize
the ssl context for an incoming connection. */
virtual void InitSSLServer();
#endif
#ifdef ENABLE_RECONNECT
/** Flag that says a broken connection will try to reconnect. */
void SetReconnect(bool = true);
/** Check reconnect on lost connection flag status. */
bool Reconnect();
/** Flag to determine if a reconnect is in progress. */
void SetIsReconnect(bool x = true);
/** Socket is reconnecting. */
bool IsReconnect();
#endif
void DisableInputBuffer(bool = true);
void OnOptions(int,int,int,SOCKET);
void SetLineProtocol(bool = true);
// TCP options
bool SetTcpNodelay(bool = true);
virtual int Protocol();
/** Trigger limit for callback OnTransferLimit. */
void SetTransferLimit(size_t sz);
/** This callback fires when the output buffer drops below the value
set by SetTransferLimit. Default: 0 (disabled). */
virtual void OnTransferLimit();
protected:
TcpSocket(const TcpSocket& );
void OnRead();
void OnRead( char *buf, size_t n );
void OnWrite();
#ifdef HAVE_OPENSSL
/** SSL; Initialize ssl context for a client socket.
\param meth_in SSL method */
void InitializeContext(const std::string& context, SSL_METHOD *meth_in = NULL);
/** SSL; Initialize ssl context for a server socket.
\param keyfile Combined private key/certificate file
\param password Password for private key
\param meth_in SSL method */
void InitializeContext(const std::string& context, const std::string& keyfile, const std::string& password, SSL_METHOD *meth_in = NULL);
/** SSL; Initialize ssl context for a server socket.
\param certfile Separate certificate file
\param keyfile Combined private key/certificate file
\param password Password for private key
\param meth_in SSL method */
void InitializeContext(const std::string& context, const std::string& certfile, const std::string& keyfile, const std::string& password, SSL_METHOD *meth_in = NULL);
/** SSL; Password callback method. */
static int SSL_password_cb(char *buf,int num,int rwflag,void *userdata);
/** SSL; Get pointer to ssl context structure. */
virtual SSL_CTX *GetSslContext();
/** SSL; Get pointer to ssl structure. */
virtual SSL *GetSsl();
/** ssl; still negotiating connection. */
bool SSLNegotiate();
/** SSL; Get ssl password. */
const std::string& GetPassword();
#endif
CircularBuffer ibuf; ///< Circular input buffer
private:
TcpSocket& operator=(const TcpSocket& ) { return *this; }
/** the actual send() */
int TryWrite(const char *buf, size_t len);
/** add data to output buffer top */
void Buffer(const char *buf, size_t len);
//
bool m_b_input_buffer_disabled;
uint64_t m_bytes_sent;
uint64_t m_bytes_received;
bool m_skip_c; ///< Skip second char of CRLF or LFCR sequence in OnRead
char m_c; ///< First char in CRLF or LFCR sequence
std::string m_line; ///< Current line in line protocol mode
#ifdef SOCKETS_DYNAMIC_TEMP
char *m_buf; ///< temporary read buffer
#endif
output_l m_obuf; ///< output buffer
OUTPUT *m_obuf_top; ///< output buffer on top
size_t m_transfer_limit;
size_t m_output_length;
#ifdef HAVE_OPENSSL
static SSLInitializer m_ssl_init;
SSL_CTX *m_ssl_ctx; ///< ssl context
SSL *m_ssl; ///< ssl 'socket'
BIO *m_sbio; ///< ssl bio
std::string m_password; ///< ssl password
#endif
#ifdef ENABLE_SOCKS4
int m_socks4_state; ///< socks4 support
char m_socks4_vn; ///< socks4 support, temporary variable
char m_socks4_cd; ///< socks4 support, temporary variable
unsigned short m_socks4_dstport; ///< socks4 support
unsigned long m_socks4_dstip; ///< socks4 support
#endif
#ifdef ENABLE_RESOLVER
int m_resolver_id; ///< Resolver id (if any) for current Open call
#endif
#ifdef ENABLE_RECONNECT
bool m_b_reconnect; ///< Reconnect on lost connection flag
bool m_b_is_reconnect; ///< Trying to reconnect
#endif
};
#ifdef SOCKETS_NAMESPACE
}
#endif
#endif // _SOCKETS_TcpSocket_H
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