blob: d5a56433ba75bbe856a1887813ac661a834d8721 (
plain) (
blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
|
/**
** \file SocketAddress.h
** \date 2006-09-21
** \author grymse@alhem.net
**/
/*
Copyright (C) 2007 Anders Hedstrom
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#ifndef _SOCKETS_SocketAddress_H
#define _SOCKETS_SocketAddress_H
#include "sockets-config.h"
#include <string>
#include <memory>
#include "socket_include.h"
#ifdef SOCKETS_NAMESPACE
namespace SOCKETS_NAMESPACE {
#endif
/**
This class and its subclasses is intended to be used as replacement
for the internal data type 'ipaddr_t' and various implementations of
IPv6 addressing found throughout the library.
'ipaddr_t' is an IPv4 address in network byte order.
'port_t' is the portnumber in host byte order.
'struct in6_addr' is an IPv6 address.
'struct in_addr' is an IPv4 address.
\ingroup basic
*/
class SocketAddress
{
public:
virtual ~SocketAddress() {}
/** Get a pointer to the address struct. */
virtual operator struct sockaddr *() = 0;
/** Get length of address struct. */
virtual operator socklen_t() = 0;
/** Compare two addresses. */
virtual bool operator==(SocketAddress&) = 0;
/** Set port number.
\param port Port number in host byte order */
virtual void SetPort(port_t port) = 0;
/** Get port number.
\return Port number in host byte order. */
virtual port_t GetPort() = 0;
/** Set socket address.
\param sa Pointer to either 'struct sockaddr_in' or 'struct sockaddr_in6'. */
virtual void SetAddress(struct sockaddr *sa) = 0;
/** Convert address to text. */
virtual std::string Convert(bool include_port) = 0;
/** Reverse lookup of address. */
virtual std::string Reverse() = 0;
/** Get address family. */
virtual int GetFamily() = 0;
/** Address structure is valid. */
virtual bool IsValid() = 0;
/** Get a copy of this SocketAddress object. */
virtual std::auto_ptr<SocketAddress> GetCopy() = 0;
};
#ifdef SOCKETS_NAMESPACE
} // namespace SOCKETS_NAMESPACE {
#endif
#endif // _SOCKETS_SocketAddress_H
|