summaryrefslogtreecommitdiff
path: root/src/Sockets/ResolvServer.h
blob: f8f8f5aadbfd8f4996fbbe8477818b0db3bee281 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
/** \file ResolvServer.h
 **	\date  2005-03-24
 **	\author grymse@alhem.net
**/
/*
Copyright (C) 2004-2007  Anders Hedstrom

This library is made available under the terms of the GNU GPL.

If you would like to use this library in a closed-source application,
a separate license agreement is available. For information about 
the closed-source license agreement for the C++ sockets library,
please visit http://www.alhem.net/Sockets/license.html and/or
email license@alhem.net.

This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
*/
#ifndef _SOCKETS_ResolvServer_H
#define _SOCKETS_ResolvServer_H
#include "sockets-config.h"
#ifdef ENABLE_RESOLVER
#include "socket_include.h"
#include "Thread.h"

#ifdef SOCKETS_NAMESPACE
namespace SOCKETS_NAMESPACE {
#endif

/** \defgroup async Asynchronous DNS */
/** Async DNS resolver thread. 
	\ingroup async */
class ResolvServer : public Thread
{
public:
	ResolvServer(port_t);
	~ResolvServer();

	void Run();
	void Quit();

	bool Ready();

private:
	ResolvServer(const ResolvServer& ) {} // copy constructor
	ResolvServer& operator=(const ResolvServer& ) { return *this; } // assignment operator

	bool m_quit;
	port_t m_port;
	bool m_ready;
};




#ifdef SOCKETS_NAMESPACE
}
#endif

#endif // ENABLE_RESOLVER
#endif // _SOCKETS_ResolvServer_H