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/** \file EventHandler.h
** \date 2005-12-07
** \author grymse@alhem.net
**/
/*
Copyright (C) 2005,2007 Anders Hedstrom
This library is made available under the terms of the GNU GPL.
If you would like to use this library in a closed-source application,
a separate license agreement is available. For information about
the closed-source license agreement for the C++ sockets library,
please visit http://www.alhem.net/Sockets/license.html and/or
email license@alhem.net.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#ifndef _SOCKETS_EventHandler_H
#define _SOCKETS_EventHandler_H
#include "sockets-config.h"
#include "SocketHandler.h"
#include "IEventHandler.h"
#ifdef SOCKETS_NAMESPACE
namespace SOCKETS_NAMESPACE {
#endif
class StdLog;
class IEventOwner;
class Event;
class TcpSocket;
/** SocketHandler implementing the IEventHandler interface.
\ingroup timer */
class EventHandler : public SocketHandler,public IEventHandler
{
public:
EventHandler(StdLog * = NULL);
EventHandler(Mutex&,StdLog * = NULL);
~EventHandler();
bool GetTimeUntilNextEvent(struct timeval *tv);
void CheckEvents();
long AddEvent(IEventOwner *from,long sec,long usec);
void ClearEvents(IEventOwner *from);
void RemoveEvent(IEventOwner *from,long eid);
/** SocketHandler while() loop implemented with event functionality. */
void EventLoop();
/** Stop event loop. */
void SetQuit(bool = true);
void Add(Socket *);
private:
EventHandler(const EventHandler& ) {} // copy constructor
EventHandler& operator=(const EventHandler& ) { return *this; } // assignment operator
std::list<Event *> m_events;
bool m_quit;
TcpSocket *m_socket;
port_t m_port;
};
#ifdef SOCKETS_NAMESPACE
}
#endif
#endif // _SOCKETS_EventHandler_H
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