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#ifndef _SOCKETS_Debug_H
#define _SOCKETS_Debug_H
#include "sockets-config.h"
#include <string>
#include "Utility.h"
#include <map>
#ifdef SOCKETS_NAMESPACE
namespace SOCKETS_NAMESPACE {
#endif
class Debug
{
static const char *colors[];
public:
class endl {
public:
endl() {}
virtual ~endl() {}
};
public:
Debug() {}
Debug(const std::string& x) : m_id(0), m_text(x) {
fprintf(stderr, "%s", colors[Utility::ThreadID() % 16 + 1]);
for (int i = 0; i < m_level[Utility::ThreadID()]; i++)
fprintf(stderr, " ");
fprintf(stderr, "%s%s\n", x.c_str(), colors[0]);
m_level[Utility::ThreadID()]++;
}
Debug(int id, const std::string& x) : m_id(id), m_text(x) {
fprintf(stderr, "%s", colors[Utility::ThreadID() % 16 + 1]);
for (int i = 0; i < m_level[Utility::ThreadID()]; i++)
fprintf(stderr, " ");
fprintf(stderr, "%d> %s%s\n", m_id, x.c_str(), colors[0]);
m_level[Utility::ThreadID()]++;
}
~Debug() {
if (!m_text.empty())
{
if (m_level[Utility::ThreadID()])
m_level[Utility::ThreadID()]--;
fprintf(stderr, "%s", colors[Utility::ThreadID() % 16 + 1]);
for (int i = 0; i < m_level[Utility::ThreadID()]; i++)
fprintf(stderr, " ");
if (m_id)
fprintf(stderr, "%d> /%s%s\n", m_id, m_text.c_str(), colors[0]);
else
fprintf(stderr, "/%s%s\n", m_text.c_str(), colors[0]);
fflush(stderr);
}
}
static void Print(const char *format, ...);
Debug& operator<<(const std::string& );
Debug& operator<<(long);
Debug& operator<<(endl);
private:
int m_id;
std::string m_text;
static std::map<unsigned long, int> m_level;
std::string m_line;
};
#ifdef SOCKETS_NAMESPACE
} // namespace SOCKETS_NAMESPACE {
#endif
#endif // _SOCKETS_Debug_H
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