#ifndef _SYNCSOCKETHANDLER_H #define _SYNCSOCKETHANDLER_H #include "Sockets/TcpSocket.h" #include "Sockets/SocketHandler.h" #include "syncQueue.h" //#ifdef SOCKETS_NAMESPACE //using namespace SOCKETS_NAMESPACE; //#endif // SOCKETS_NAMESPACE class SyncSocketHandler : public SOCKETS_NAMESPACE::SocketHandler { public: SyncSocketHandler(SyncQueue & ); int Select(long sec,long usec); private: SyncQueue & queue_; }; #endif // _SYNCSOCKET_H