#ifndef _SYNCSOCKET_H #define _SYNCSOCKET_H #include "Sockets/TcpSocket.h" #include "Sockets/ISocketHandler.h" #include "connectionList.h" #ifdef SOCKETS_NAMESPACE using namespace SOCKETS_NAMESPACE; #endif // SOCKETS_NAMESPACE class SyncSocket : public TcpSocket { public: SyncSocket(ISocketHandler&,ConnectionList & ); void OnAccept(); bool OnConnectRetry(); void OnReconnect(); // void Init(); // void InitSSLServer(); private: ConnectionList & cl_; // ResumeSocket2& operator=(const ResumeSocket2& ) { return *this; } // assignment operator }; #endif // _SYNCSOCKET_H