#include "syncServer.h" //using asio::ip::tcp; SyncServer::SyncServer(boost::asio::io_service& io_service, SyncTcpConnection::proto::endpoint tcp_endpoint ) : acceptor_(io_service, tcp_endpoint) { start_accept(); } void SyncServer::start_accept() { Lock lock(mutex_); SyncTcpConnection::pointer new_connection = SyncTcpConnection::create(acceptor_.io_service()); conns_.push_back(new_connection); acceptor_.async_accept(new_connection->socket(), boost::bind(&SyncServer::handle_accept, this, new_connection, boost::asio::placeholders::error)); } void SyncServer::send(std::string message) { Lock lock(mutex_); for(std::list::iterator it = conns_.begin() ;it != conns_.end(); ++it) { (*it)->Send(message); } } void SyncServer::handle_accept(SyncTcpConnection::pointer new_connection, const boost::system::error_code& error) { if (!error) { new_connection->onConnect=onConnect; new_connection->start(); start_accept(); } }