#include "syncServer.h" //using asio::ip::tcp; SyncServer::SyncServer(asio::io_service& io_service, asio::ip::tcp::endpoint tcp_endpoint ) : acceptor_(io_service, tcp_endpoint) { start_accept(); } void SyncServer::start_accept() { SyncTcpConnection::pointer new_connection = SyncTcpConnection::create(acceptor_.io_service()); conns_.push_back(new_connection); acceptor_.async_accept(new_connection->socket(), boost::bind(&SyncServer::handle_accept, this, new_connection, asio::placeholders::error)); } void SyncServer::handle_accept(SyncTcpConnection::pointer new_connection, const asio::error_code& error) { if (!error) { new_connection->start(); start_accept(); } }