/* * anytun * * The secure anycast tunneling protocol (satp) defines a protocol used * for communication between any combination of unicast and anycast * tunnel endpoints. It has less protocol overhead than IPSec in Tunnel * mode and allows tunneling of every ETHER TYPE protocol (e.g. * ethernet, ip, arp ...). satp directly includes cryptography and * message authentication based on the methods used by SRTP. It is * intended to deliver a generic, scaleable and secure solution for * tunneling and relaying of packets of any protocol. * * * Copyright (C) 2007-2009 Othmar Gsenger, Erwin Nindl, * Christian Pointner * * This file is part of Anytun. * * Anytun is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * any later version. * * Anytun is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with anytun. If not, see . */ #include #include #include #include "connectionList.h" #include "syncCommand.h" #include #include #include "log.h" #include "syncClient.h" #include "syncTcpConnection.h" #include "buffer.h" #include SyncClient::SyncClient(std::string hostname,std::string port) :hostname_(hostname),port_(port) { } void SyncClient::run() { bool connected(false); for(;;) { try { boost::asio::io_service io_service; SyncTcpConnection::proto::resolver resolver(io_service); SyncTcpConnection::proto::resolver::query query(hostname_, port_); SyncTcpConnection::proto::resolver::iterator endpoint_iterator = resolver.resolve(query); SyncTcpConnection::proto::resolver::iterator end; SyncTcpConnection::proto::socket socket(io_service); boost::system::error_code error = boost::asio::error::host_not_found; while(error && endpoint_iterator != end) { socket.close(); socket.connect(*endpoint_iterator++, error); } if(error) { throw boost::system::system_error(error); } if(!connected) { cLog.msg(Log::PRIO_NOTICE) << "sync: connected to " << hostname_ <<":"<< port_; } connected=true; readAndProcess(socket); //endless loop } catch(std::exception& e) { if(connected) { cLog.msg(Log::PRIO_NOTICE) << "sync: connection to " << hostname_ <<":"<< port_<< " lost ("<< e.what() << ") retrying every 10sec"; } connected=false; boost::this_thread::sleep(boost::posix_time::milliseconds(10000)); } } } void SyncClient::readAndProcess(SyncTcpConnection::proto::socket& socket) { ConnectionList& cl_(gConnectionList); size_t message_lenght ; for(;;) { std::stringstream message_lenght_stream; readExactly(socket,5,message_lenght_stream); message_lenght_stream >> message_lenght; std::stringstream void_stream; readExactly(socket,1,void_stream); //skip space std::stringstream sync_command_stream; readExactly(socket,message_lenght, sync_command_stream); //cLog.msg(Log::PRIO_NOTICE) << "recieved sync inforamtaion "<> scom; } } void SyncClient::readExactly(SyncTcpConnection::proto::socket& socket,size_t toread, std::iostream& result) { size_t hasread = 0; while(toread > hasread) { //TODO read bigger buffers boost::array buf; boost::system::error_code error; size_t len = socket.read_some(boost::asio::buffer(buf), error); if(error == boost::asio::error::eof) { break; // Connection closed cleanly by peer. } else if(error) { throw boost::system::system_error(error); // Some other error. } //for (size_t pos=0; pos