/* * anytun * * The secure anycast tunneling protocol (satp) defines a protocol used * for communication between any combination of unicast and anycast * tunnel endpoints. It has less protocol overhead than IPSec in Tunnel * mode and allows tunneling of every ETHER TYPE protocol (e.g. * ethernet, ip, arp ...). satp directly includes cryptography and * message authentication based on the methodes used by SRTP. It is * intended to deliver a generic, scaleable and secure solution for * tunneling and relaying of packets of any protocol. * * * Copyright (C) 2007-2008 Othmar Gsenger, Erwin Nindl, * Christian Pointner * * This file is part of Anytun. * * Anytun is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License version 3 as * published by the Free Software Foundation. * * Anytun is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with anytun. If not, see . */ #include #include #include "resolver.h" #include "log.h" template ResolveHandler::ResolveHandler(const std::string& addr, const std::string& port, boost::function)> const& onResolve) : addr_(addr), port_(port), callback_(onResolve) { } template void ResolveHandler::operator()(const boost::system::error_code& e, const boost::asio::ip::basic_resolver_iterator endpointIt) { cLog.msg(Log::PRIO_DEBUG) << "ResolveHandler<" << typeid(Proto).name() << ">() called, addr='" << addr_ << "', port='" << port_ << "'"; if(boost::system::posix_error::success == e) { callback_(*endpointIt); } else { cLog.msg(Log::PRIO_ERROR) << "ResolveHandler<" << typeid(Proto).name() << ">(): " << e; } } Resolver* Resolver::inst = NULL; Mutex Resolver::instMutex; Resolver& gResolver = Resolver::instance(); Resolver& Resolver::instance() { Lock lock(instMutex); static instanceCleaner c; if(!inst) inst = new Resolver(); return *inst; } Resolver::Resolver() : udp_resolver_(io_service_), tcp_resolver_(io_service_), thread_(NULL) { } Resolver::~Resolver() { if(thread_) delete thread_; } void Resolver::init() { if(!thread_) thread_ = new boost::thread(boost::bind(&Resolver::run, this)); } void Resolver::run() { cLog.msg(Log::PRIO_DEBUG) << "Resolver Thread started"; while(1) { io_service_.run(); io_service_.reset(); boost::this_thread::sleep(boost::posix_time::milliseconds(250)); } } void Resolver::resolveUdp(const std::string& addr, const std::string& port, boost::function const& onResolve) { cLog.msg(Log::PRIO_DEBUG) << "trying to resolv UDP: " << addr << " " << port; boost::asio::ip::udp::resolver::query query(addr, port); UdpResolveHandler handler(addr, port, onResolve); udp_resolver_.async_resolve(query, handler); } void Resolver::resolveTcp(const std::string& addr, const std::string& port, boost::function const& onResolve) { cLog.msg(Log::PRIO_DEBUG) << "trying to resolv TCP: " << addr << " " << port; boost::asio::ip::tcp::resolver::query query(addr, port); TcpResolveHandler handler(addr, port, onResolve); tcp_resolver_.async_resolve(query, handler); }