/** ** \file Ipv4Address.h ** \date 2006-09-21 ** \author grymse@alhem.net **/ /* Copyright (C) 2007 Anders Hedstrom This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #ifndef _SOCKETS_Ipv4Address_H #define _SOCKETS_Ipv4Address_H #include "sockets-config.h" #include "SocketAddress.h" #ifdef SOCKETS_NAMESPACE namespace SOCKETS_NAMESPACE { #endif /* Ipv4 address implementation. \ingroup basic */ class Ipv4Address : public SocketAddress { public: /** Create empty Ipv4 address structure. \param port Port number */ Ipv4Address(port_t port = 0); /** Create Ipv4 address structure. \param a Socket address in network byte order (as returned by Utility::u2ip) \param port Port number in host byte order */ Ipv4Address(ipaddr_t a,port_t port); /** Create Ipv4 address structure. \param a Socket address in network byte order \param port Port number in host byte order */ Ipv4Address(struct in_addr& a,port_t port); /** Create Ipv4 address structure. \param host Hostname to be resolved \param port Port number in host byte order */ Ipv4Address(const std::string& host,port_t port); Ipv4Address(struct sockaddr_in&); ~Ipv4Address(); // SocketAddress implementation operator struct sockaddr *(); operator socklen_t(); bool operator==(SocketAddress&); void SetPort(port_t port); port_t GetPort(); void SetAddress(struct sockaddr *sa); int GetFamily(); bool IsValid(); std::auto_ptr GetCopy(); /** Convert address struct to text. */ std::string Convert(bool include_port = false); std::string Reverse(); /** Resolve hostname. */ static bool Resolve(const std::string& hostname,struct in_addr& a); /** Reverse resolve (IP to hostname). */ static bool Reverse(struct in_addr& a,std::string& name); /** Convert address struct to text. */ static std::string Convert(struct in_addr& a); private: Ipv4Address(const Ipv4Address& ) {} // copy constructor Ipv4Address& operator=(const Ipv4Address& ) { return *this; } // assignment operator struct sockaddr_in m_addr; bool m_valid; }; #ifdef SOCKETS_NAMESPACE } // namespace SOCKETS_NAMESPACE { #endif #endif // _SOCKETS_Ipv4Address_H