/** \file Thread.cpp ** \date 2004-10-30 ** \author grymse@alhem.net **/ /* Copyright (C) 2004-2007 Anders Hedstrom This library is made available under the terms of the GNU GPL. If you would like to use this library in a closed-source application, a separate license agreement is available. For information about the closed-source license agreement for the C++ sockets library, please visit http://www.alhem.net/Sockets/license.html and/or email license@alhem.net. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #include #ifdef _WIN32 #include #include "socket_include.h" #else #include #endif #include "Thread.h" #ifdef SOCKETS_NAMESPACE namespace SOCKETS_NAMESPACE { #endif Thread::Thread(bool release) :m_thread(0) ,m_running(true) ,m_release(false) ,m_b_delete_on_exit(false) ,m_b_destructor(false) { #ifdef _WIN32 // m_thread = ::CreateThread(NULL, 0, StartThread, this, 0, &m_dwThreadId); m_thread = (HANDLE)_beginthreadex(NULL, 0, &StartThread, this, 0, &m_dwThreadId); #else pthread_attr_t attr; pthread_attr_init(&attr); pthread_attr_setdetachstate(&attr,PTHREAD_CREATE_DETACHED); if (pthread_create(&m_thread,&attr, StartThread,this) == -1) { perror("Thread: create failed"); SetRunning(false); } // pthread_attr_destroy(&attr); #endif m_release = release; } Thread::~Thread() { m_b_destructor = true; if (m_running) { SetRelease(true); SetRunning(false); #ifdef _WIN32 Sleep(1000); #else sleep(1); #endif } #ifdef _WIN32 if (m_thread) ::CloseHandle(m_thread); #endif } threadfunc_t STDPREFIX Thread::StartThread(threadparam_t zz) { Thread *p = (Thread *)zz; while (p -> m_running && !p -> m_release) { #ifdef _WIN32 Sleep(1000); #else sleep(1); #endif } if (p -> m_running) { p -> Run(); } p -> SetRunning(false); // if return if (p -> DeleteOnExit() && !p -> IsDestructor()) { delete p; } #ifdef _WIN32 _endthreadex(0); #endif return (threadfunc_t)NULL; } bool Thread::IsRunning() { return m_running; } void Thread::SetRunning(bool x) { m_running = x; } bool Thread::IsReleased() { return m_release; } void Thread::SetRelease(bool x) { m_release = x; } bool Thread::DeleteOnExit() { return m_b_delete_on_exit; } void Thread::SetDeleteOnExit(bool x) { m_b_delete_on_exit = x; } bool Thread::IsDestructor() { return m_b_destructor; } #ifdef SOCKETS_NAMESPACE } #endif