From fa4f4a8a50c4bab3a3e247fb7186a7f9a00dfc11 Mon Sep 17 00:00:00 2001 From: Othmar Gsenger Date: Mon, 3 Dec 2007 10:51:16 +0000 Subject: Added syncsocket --- Sockets/TcpSocket.h | 355 ++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 355 insertions(+) create mode 100644 Sockets/TcpSocket.h (limited to 'Sockets/TcpSocket.h') diff --git a/Sockets/TcpSocket.h b/Sockets/TcpSocket.h new file mode 100644 index 0000000..47f7d15 --- /dev/null +++ b/Sockets/TcpSocket.h @@ -0,0 +1,355 @@ +/** \file TcpSocket.h + ** \date 2004-02-13 + ** \author grymse@alhem.net +**/ +/* +Copyright (C) 2004-2007 Anders Hedstrom + +This library is made available under the terms of the GNU GPL. + +If you would like to use this library in a closed-source application, +a separate license agreement is available. For information about +the closed-source license agreement for the C++ sockets library, +please visit http://www.alhem.net/Sockets/license.html and/or +email license@alhem.net. + +This program is free software; you can redistribute it and/or +modify it under the terms of the GNU General Public License +as published by the Free Software Foundation; either version 2 +of the License, or (at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program; if not, write to the Free Software +Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. +*/ +#ifndef _SOCKETS_TcpSocket_H +#define _SOCKETS_TcpSocket_H +#include "sockets-config.h" +#include "StreamSocket.h" +#ifdef HAVE_OPENSSL +#include +#include "SSLInitializer.h" +#endif + + +#define TCP_BUFSIZE_READ 16400 +#define TCP_OUTPUT_CAPACITY 1024000 + + +#ifdef SOCKETS_NAMESPACE +namespace SOCKETS_NAMESPACE { +#endif + +class SocketAddress; + + +/** Socket implementation for TCP. + \ingroup basic */ +class TcpSocket : public StreamSocket +{ + /** \defgroup internal Internal utility */ +protected: + /** Buffer class containing one read/write circular buffer. + \ingroup internal */ + class CircularBuffer + { + public: + CircularBuffer(size_t size); + ~CircularBuffer(); + + /** append l bytes from p to buffer */ + bool Write(const char *p,size_t l); + /** copy l bytes from buffer to dest */ + bool Read(char *dest,size_t l); + /** skip l bytes from buffer */ + bool Remove(size_t l); + /** read l bytes from buffer, returns as string. */ + std::string ReadString(size_t l); + + /** total buffer length */ + size_t GetLength(); + /** pointer to circular buffer beginning */ + const char *GetStart(); + /** return number of bytes from circular buffer beginning to buffer physical end */ + size_t GetL(); + /** return free space in buffer, number of bytes until buffer overrun */ + size_t Space(); + + /** return total number of bytes written to this buffer, ever */ + unsigned long ByteCounter(bool clear = false); + + private: + CircularBuffer(const CircularBuffer& s) {} + CircularBuffer& operator=(const CircularBuffer& ) { return *this; } + char *buf; + size_t m_max; + size_t m_q; + size_t m_b; + size_t m_t; + unsigned long m_count; + }; + /** Output buffer struct. + \ingroup internal */ + struct OUTPUT { + OUTPUT() : _b(0), _t(0), _q(0) {} + OUTPUT(const char *buf, size_t len) : _b(0), _t(len), _q(len) { + memcpy(_buf, buf, len); + } + size_t Space() { + return TCP_OUTPUT_CAPACITY - _t; + } + void Add(const char *buf, size_t len) { + memcpy(_buf + _t, buf, len); + _t += len; + _q += len; + } + size_t Remove(size_t len) { + _b += len; + _q -= len; + return _q; + } + const char *Buf() { + return _buf + _b; + } + size_t Len() { + return _q; + } + size_t _b; + size_t _t; + size_t _q; + char _buf[TCP_OUTPUT_CAPACITY]; + }; + typedef std::list output_l; + +public: + /** Constructor with standard values on input/output buffers. */ + TcpSocket(ISocketHandler& ); + /** Constructor with custom values for i/o buffer. + \param h ISocketHandler reference + \param isize Input buffer size + \param osize Output buffer size */ + TcpSocket(ISocketHandler& h,size_t isize,size_t osize); + ~TcpSocket(); + + /** Open a connection to a remote server. + If you want your socket to connect to a server, + always call Open before Add'ing a socket to the sockethandler. + If not, the connection attempt will not be monitored by the + socket handler... + \param ip IP address + \param port Port number + \param skip_socks Do not use socks4 even if configured */ + bool Open(ipaddr_t ip,port_t port,bool skip_socks = false); +#ifdef ENABLE_IPV6 +#ifdef IPPROTO_IPV6 + /** Open connection. + \param ip Ipv6 address + \param port Port number + \param skip_socks Do not use socks4 even if configured */ + bool Open(in6_addr ip,port_t port,bool skip_socks = false); +#endif +#endif + bool Open(SocketAddress&,bool skip_socks = false); + bool Open(SocketAddress&,SocketAddress& bind_address,bool skip_socks = false); + /** Open connection. + \param host Hostname + \param port Port number */ + bool Open(const std::string &host,port_t port); + + /** Connect timeout callback. */ + void OnConnectTimeout(); +#ifdef _WIN32 + /** Connection failed reported as exception on win32 */ + void OnException(); +#endif + + /** Close file descriptor - internal use only. + \sa SetCloseAndDelete */ + int Close(); + + /** Send a string. + \param s String to send + \param f Dummy flags -- not used */ + void Send(const std::string &s,int f = 0); + /** Send string using printf formatting. */ + void Sendf(const char *format, ...); + /** Send buffer of bytes. + \param buf Buffer pointer + \param len Length of data + \param f Dummy flags -- not used */ + void SendBuf(const char *buf,size_t len,int f = 0); + /** This callback is executed after a successful read from the socket. + \param buf Pointer to the data + \param len Length of the data */ + virtual void OnRawData(const char *buf,size_t len); + + /** Called when output buffer has been sent. + Note: Will only be called IF the output buffer has been used. + Send's that was successful without needing the output buffer + will not generate a call to this method. */ + virtual void OnWriteComplete(); + /** Number of bytes in input buffer. */ + size_t GetInputLength(); + /** Number of bytes in output buffer. */ + size_t GetOutputLength(); + + /** Callback fires when a socket in line protocol has read one full line. + \param line Line read */ + void OnLine(const std::string& line); + /** Get counter of number of bytes received. */ + uint64_t GetBytesReceived(bool clear = false); + /** Get counter of number of bytes sent. */ + uint64_t GetBytesSent(bool clear = false); + + /** Socks4 specific callback. */ + void OnSocks4Connect(); + /** Socks4 specific callback. */ + void OnSocks4ConnectFailed(); + /** Socks4 specific callback. + \return 'need_more' */ + bool OnSocks4Read(); + +#ifdef ENABLE_RESOLVER + /** Callback executed when resolver thread has finished a resolve request. */ + void OnResolved(int id,ipaddr_t a,port_t port); +#ifdef ENABLE_IPV6 + void OnResolved(int id,in6_addr& a,port_t port); +#endif +#endif +#ifdef HAVE_OPENSSL + /** Callback for 'New' ssl support - replaces SSLSocket. Internal use. */ + void OnSSLConnect(); + /** Callback for 'New' ssl support - replaces SSLSocket. Internal use. */ + void OnSSLAccept(); + /** This method must be implemented to initialize + the ssl context for an outgoing connection. */ + virtual void InitSSLClient(); + /** This method must be implemented to initialize + the ssl context for an incoming connection. */ + virtual void InitSSLServer(); +#endif + +#ifdef ENABLE_RECONNECT + /** Flag that says a broken connection will try to reconnect. */ + void SetReconnect(bool = true); + /** Check reconnect on lost connection flag status. */ + bool Reconnect(); + /** Flag to determine if a reconnect is in progress. */ + void SetIsReconnect(bool x = true); + /** Socket is reconnecting. */ + bool IsReconnect(); +#endif + + void DisableInputBuffer(bool = true); + + void OnOptions(int,int,int,SOCKET); + + void SetLineProtocol(bool = true); + + // TCP options + bool SetTcpNodelay(bool = true); + + virtual int Protocol(); + + /** Trigger limit for callback OnTransferLimit. */ + void SetTransferLimit(size_t sz); + /** This callback fires when the output buffer drops below the value + set by SetTransferLimit. Default: 0 (disabled). */ + virtual void OnTransferLimit(); + +protected: + TcpSocket(const TcpSocket& ); + void OnRead(); + void OnRead( char *buf, size_t n ); + void OnWrite(); +#ifdef HAVE_OPENSSL + /** SSL; Initialize ssl context for a client socket. + \param meth_in SSL method */ + void InitializeContext(const std::string& context, SSL_METHOD *meth_in = NULL); + /** SSL; Initialize ssl context for a server socket. + \param keyfile Combined private key/certificate file + \param password Password for private key + \param meth_in SSL method */ + void InitializeContext(const std::string& context, const std::string& keyfile, const std::string& password, SSL_METHOD *meth_in = NULL); + /** SSL; Initialize ssl context for a server socket. + \param certfile Separate certificate file + \param keyfile Combined private key/certificate file + \param password Password for private key + \param meth_in SSL method */ + void InitializeContext(const std::string& context, const std::string& certfile, const std::string& keyfile, const std::string& password, SSL_METHOD *meth_in = NULL); + /** SSL; Password callback method. */ +static int SSL_password_cb(char *buf,int num,int rwflag,void *userdata); + /** SSL; Get pointer to ssl context structure. */ + virtual SSL_CTX *GetSslContext(); + /** SSL; Get pointer to ssl structure. */ + virtual SSL *GetSsl(); + /** ssl; still negotiating connection. */ + bool SSLNegotiate(); + /** SSL; Get ssl password. */ + const std::string& GetPassword(); +#endif + + CircularBuffer ibuf; ///< Circular input buffer + +private: + TcpSocket& operator=(const TcpSocket& ) { return *this; } + + /** the actual send() */ + int TryWrite(const char *buf, size_t len); + /** add data to output buffer top */ + void Buffer(const char *buf, size_t len); + + // + bool m_b_input_buffer_disabled; + uint64_t m_bytes_sent; + uint64_t m_bytes_received; + bool m_skip_c; ///< Skip second char of CRLF or LFCR sequence in OnRead + char m_c; ///< First char in CRLF or LFCR sequence + std::string m_line; ///< Current line in line protocol mode +#ifdef SOCKETS_DYNAMIC_TEMP + char *m_buf; ///< temporary read buffer +#endif + output_l m_obuf; ///< output buffer + OUTPUT *m_obuf_top; ///< output buffer on top + size_t m_transfer_limit; + size_t m_output_length; + +#ifdef HAVE_OPENSSL +static SSLInitializer m_ssl_init; + SSL_CTX *m_ssl_ctx; ///< ssl context + SSL *m_ssl; ///< ssl 'socket' + BIO *m_sbio; ///< ssl bio + std::string m_password; ///< ssl password +#endif + +#ifdef ENABLE_SOCKS4 + int m_socks4_state; ///< socks4 support + char m_socks4_vn; ///< socks4 support, temporary variable + char m_socks4_cd; ///< socks4 support, temporary variable + unsigned short m_socks4_dstport; ///< socks4 support + unsigned long m_socks4_dstip; ///< socks4 support +#endif + +#ifdef ENABLE_RESOLVER + int m_resolver_id; ///< Resolver id (if any) for current Open call +#endif + +#ifdef ENABLE_RECONNECT + bool m_b_reconnect; ///< Reconnect on lost connection flag + bool m_b_is_reconnect; ///< Trying to reconnect +#endif + +}; + + +#ifdef SOCKETS_NAMESPACE +} +#endif + +#endif // _SOCKETS_TcpSocket_H + -- cgit v1.2.3