From bf101d86dec72ec1dfdf9526b27654c4aafd2568 Mon Sep 17 00:00:00 2001 From: Christian Pointner Date: Tue, 19 Jun 2007 23:59:04 +0000 Subject: added PracticalTCP Socket --- Makefile | 5 +- PracticalSocket.cpp | 412 ++++++++++++++++++++++++++++++++++++++++++++++++++++ PracticalSocket.h | 371 ++++++++++++++++++++++++++++++++++++++++++++++ anytun.cpp | 6 +- tunDevice.cpp | 2 +- 5 files changed, 791 insertions(+), 5 deletions(-) create mode 100644 PracticalSocket.cpp create mode 100644 PracticalSocket.h diff --git a/Makefile b/Makefile index c94b0e0..03af359 100644 --- a/Makefile +++ b/Makefile @@ -31,7 +31,7 @@ OPENVPNDEPS = openvpn/tun.o \ -OBJS = anytun.o tunDevice.o buffer.o package.o cypher.o authAlgo.o $(OPENVPNDEPS) +OBJS = anytun.o tunDevice.o buffer.o package.o cypher.o authAlgo.o PracticalSocket.o $(OPENVPNDEPS) EXECUTABLE = anytun all: $(EXECUTABLE) @@ -54,6 +54,9 @@ cypher.o: cypher.cpp cypher.h buffer.h authAlgo.o: authAlgo.cpp authAlgo.h buffer.h $(C++) $(CCFLAGS) $< -c +PracticalSocket.o: PracticalSocket.cpp PracticalSocket.h + $(C++) $(CCFLAGS) $< -c + anytun.o: anytun.cpp $(C++) $(CCFLAGS) $< -c diff --git a/PracticalSocket.cpp b/PracticalSocket.cpp new file mode 100644 index 0000000..658bc6e --- /dev/null +++ b/PracticalSocket.cpp @@ -0,0 +1,412 @@ +/* + * anytun + * + * The secure anycast tunneling protocol (satp) defines a protocol used + * for communication between any combination of unicast and anycast + * tunnel endpoints. It has less protocol overhead than IPSec in Tunnel + * mode and allows tunneling of every ETHER TYPE protocol (e.g. + * ethernet, ip, arp ...). satp directly includes cryptography and + * message authentication based on the methodes used by SRTP. It is + * intended to deliver a generic, scaleable and secure solution for + * tunneling and relaying of packets of any protocol. + * + * + * Copyright (C) 2007 anytun.org + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License version 2 + * as published by the Free Software Foundation. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program (see the file COPYING included with this + * distribution); if not, write to the Free Software Foundation, Inc., + * 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + */ + +// this is from: http://cs.ecs.baylor.edu/~donahoo/practical/CSockets/practical/ +// and this is their header: +/* + * C++ sockets on Unix and Windows + * Copyright (C) 2002 + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + */ + +#include "PracticalSocket.h" + +#ifdef WIN32 + #include // For socket(), connect(), send(), and recv() + typedef int socklen_t; + typedef char raw_type; // Type used for raw data on this platform +#else + #include // For data types + #include // For socket(), connect(), send(), and recv() + #include // For gethostbyname() + #include // For inet_addr() + #include // For close() + #include // For sockaddr_in + typedef void raw_type; // Type used for raw data on this platform +#endif + +#include // For errno + +using namespace std; + +#ifdef WIN32 +static bool initialized = false; +#endif + +// SocketException Code + +SocketException::SocketException(const string &message, bool inclSysMsg) + throw() : userMessage(message) { + if (inclSysMsg) { + userMessage.append(": "); + userMessage.append(strerror(errno)); + } +} + +SocketException::~SocketException() throw() { +} + +const char *SocketException::what() const throw() { + return userMessage.c_str(); +} + +// Function to fill in address structure given an address and port +static void fillAddr(const string &address, unsigned short port, + sockaddr_in &addr) { + memset(&addr, 0, sizeof(addr)); // Zero out address structure + addr.sin_family = AF_INET; // Internet address + + hostent *host; // Resolve name + if ((host = gethostbyname(address.c_str())) == NULL) { + // strerror() will not work for gethostbyname() and hstrerror() + // is supposedly obsolete + throw SocketException("Failed to resolve name (gethostbyname())"); + } + addr.sin_addr.s_addr = *((unsigned long *) host->h_addr_list[0]); + + addr.sin_port = htons(port); // Assign port in network byte order +} + +// Socket Code + +Socket::Socket(int type, int protocol) throw(SocketException) { + #ifdef WIN32 + if (!initialized) { + WORD wVersionRequested; + WSADATA wsaData; + + wVersionRequested = MAKEWORD(2, 0); // Request WinSock v2.0 + if (WSAStartup(wVersionRequested, &wsaData) != 0) { // Load WinSock DLL + throw SocketException("Unable to load WinSock DLL"); + } + initialized = true; + } + #endif + + // Make a new socket + if ((sockDesc = socket(PF_INET, type, protocol)) < 0) { + throw SocketException("Socket creation failed (socket())", true); + } +} + +Socket::Socket(int sockDesc) { + this->sockDesc = sockDesc; +} + +Socket::~Socket() { + #ifdef WIN32 + ::closesocket(sockDesc); + #else + ::close(sockDesc); + #endif + sockDesc = -1; +} + +string Socket::getLocalAddress() throw(SocketException) { + sockaddr_in addr; + unsigned int addr_len = sizeof(addr); + + if (getsockname(sockDesc, (sockaddr *) &addr, (socklen_t *) &addr_len) < 0) { + throw SocketException("Fetch of local address failed (getsockname())", true); + } + return inet_ntoa(addr.sin_addr); +} + +unsigned short Socket::getLocalPort() throw(SocketException) { + sockaddr_in addr; + unsigned int addr_len = sizeof(addr); + + if (getsockname(sockDesc, (sockaddr *) &addr, (socklen_t *) &addr_len) < 0) { + throw SocketException("Fetch of local port failed (getsockname())", true); + } + return ntohs(addr.sin_port); +} + +void Socket::setLocalPort(unsigned short localPort) throw(SocketException) { + // Bind the socket to its port + sockaddr_in localAddr; + memset(&localAddr, 0, sizeof(localAddr)); + localAddr.sin_family = AF_INET; + localAddr.sin_addr.s_addr = htonl(INADDR_ANY); + localAddr.sin_port = htons(localPort); + + if (bind(sockDesc, (sockaddr *) &localAddr, sizeof(sockaddr_in)) < 0) { + throw SocketException("Set of local port failed (bind())", true); + } +} + +void Socket::setLocalAddressAndPort(const string &localAddress, + unsigned short localPort) throw(SocketException) { + // Get the address of the requested host + sockaddr_in localAddr; + fillAddr(localAddress, localPort, localAddr); + + if (bind(sockDesc, (sockaddr *) &localAddr, sizeof(sockaddr_in)) < 0) { + throw SocketException("Set of local address and port failed (bind())", true); + } +} + +void Socket::cleanUp() throw(SocketException) { + #ifdef WIN32 + if (WSACleanup() != 0) { + throw SocketException("WSACleanup() failed"); + } + #endif +} + +unsigned short Socket::resolveService(const string &service, + const string &protocol) { + struct servent *serv; /* Structure containing service information */ + + if ((serv = getservbyname(service.c_str(), protocol.c_str())) == NULL) + return atoi(service.c_str()); /* Service is port number */ + else + return ntohs(serv->s_port); /* Found port (network byte order) by name */ +} + +// CommunicatingSocket Code + +CommunicatingSocket::CommunicatingSocket(int type, int protocol) + throw(SocketException) : Socket(type, protocol) { +} + +CommunicatingSocket::CommunicatingSocket(int newConnSD) : Socket(newConnSD) { +} + +void CommunicatingSocket::connect(const string &foreignAddress, + unsigned short foreignPort) throw(SocketException) { + // Get the address of the requested host + sockaddr_in destAddr; + fillAddr(foreignAddress, foreignPort, destAddr); + + // Try to connect to the given port + if (::connect(sockDesc, (sockaddr *) &destAddr, sizeof(destAddr)) < 0) { + throw SocketException("Connect failed (connect())", true); + } +} + +void CommunicatingSocket::send(const void *buffer, int bufferLen) + throw(SocketException) { + if (::send(sockDesc, (raw_type *) buffer, bufferLen, 0) < 0) { + throw SocketException("Send failed (send())", true); + } +} + +int CommunicatingSocket::recv(void *buffer, int bufferLen) + throw(SocketException) { + int rtn; + if ((rtn = ::recv(sockDesc, (raw_type *) buffer, bufferLen, 0)) < 0) { + throw SocketException("Received failed (recv())", true); + } + + return rtn; +} + +string CommunicatingSocket::getForeignAddress() + throw(SocketException) { + sockaddr_in addr; + unsigned int addr_len = sizeof(addr); + + if (getpeername(sockDesc, (sockaddr *) &addr,(socklen_t *) &addr_len) < 0) { + throw SocketException("Fetch of foreign address failed (getpeername())", true); + } + return inet_ntoa(addr.sin_addr); +} + +unsigned short CommunicatingSocket::getForeignPort() throw(SocketException) { + sockaddr_in addr; + unsigned int addr_len = sizeof(addr); + + if (getpeername(sockDesc, (sockaddr *) &addr, (socklen_t *) &addr_len) < 0) { + throw SocketException("Fetch of foreign port failed (getpeername())", true); + } + return ntohs(addr.sin_port); +} + +// TCPSocket Code + +TCPSocket::TCPSocket() + throw(SocketException) : CommunicatingSocket(SOCK_STREAM, + IPPROTO_TCP) { +} + +TCPSocket::TCPSocket(const string &foreignAddress, unsigned short foreignPort) + throw(SocketException) : CommunicatingSocket(SOCK_STREAM, IPPROTO_TCP) { + connect(foreignAddress, foreignPort); +} + +TCPSocket::TCPSocket(int newConnSD) : CommunicatingSocket(newConnSD) { +} + +// TCPServerSocket Code + +TCPServerSocket::TCPServerSocket(unsigned short localPort, int queueLen) + throw(SocketException) : Socket(SOCK_STREAM, IPPROTO_TCP) { + setLocalPort(localPort); + setListen(queueLen); +} + +TCPServerSocket::TCPServerSocket(const string &localAddress, + unsigned short localPort, int queueLen) + throw(SocketException) : Socket(SOCK_STREAM, IPPROTO_TCP) { + setLocalAddressAndPort(localAddress, localPort); + setListen(queueLen); +} + +TCPSocket *TCPServerSocket::accept() throw(SocketException) { + int newConnSD; + if ((newConnSD = ::accept(sockDesc, NULL, 0)) < 0) { + throw SocketException("Accept failed (accept())", true); + } + + return new TCPSocket(newConnSD); +} + +void TCPServerSocket::setListen(int queueLen) throw(SocketException) { + if (listen(sockDesc, queueLen) < 0) { + throw SocketException("Set listening socket failed (listen())", true); + } +} + +// UDPSocket Code + +UDPSocket::UDPSocket() throw(SocketException) : CommunicatingSocket(SOCK_DGRAM, + IPPROTO_UDP) { + setBroadcast(); +} + +UDPSocket::UDPSocket(unsigned short localPort) throw(SocketException) : + CommunicatingSocket(SOCK_DGRAM, IPPROTO_UDP) { + setLocalPort(localPort); + setBroadcast(); +} + +UDPSocket::UDPSocket(const string &localAddress, unsigned short localPort) + throw(SocketException) : CommunicatingSocket(SOCK_DGRAM, IPPROTO_UDP) { + setLocalAddressAndPort(localAddress, localPort); + setBroadcast(); +} + +void UDPSocket::setBroadcast() { + // If this fails, we'll hear about it when we try to send. This will allow + // system that cannot broadcast to continue if they don't plan to broadcast + int broadcastPermission = 1; + setsockopt(sockDesc, SOL_SOCKET, SO_BROADCAST, + (raw_type *) &broadcastPermission, sizeof(broadcastPermission)); +} + +void UDPSocket::disconnect() throw(SocketException) { + sockaddr_in nullAddr; + memset(&nullAddr, 0, sizeof(nullAddr)); + nullAddr.sin_family = AF_UNSPEC; + + // Try to disconnect + if (::connect(sockDesc, (sockaddr *) &nullAddr, sizeof(nullAddr)) < 0) { + #ifdef WIN32 + if (errno != WSAEAFNOSUPPORT) { + #else + if (errno != EAFNOSUPPORT) { + #endif + throw SocketException("Disconnect failed (connect())", true); + } + } +} + +void UDPSocket::sendTo(const void *buffer, int bufferLen, + const string &foreignAddress, unsigned short foreignPort) + throw(SocketException) { + sockaddr_in destAddr; + fillAddr(foreignAddress, foreignPort, destAddr); + + // Write out the whole buffer as a single message. + if (sendto(sockDesc, (raw_type *) buffer, bufferLen, 0, + (sockaddr *) &destAddr, sizeof(destAddr)) != bufferLen) { + throw SocketException("Send failed (sendto())", true); + } +} + +int UDPSocket::recvFrom(void *buffer, int bufferLen, string &sourceAddress, + unsigned short &sourcePort) throw(SocketException) { + sockaddr_in clntAddr; + socklen_t addrLen = sizeof(clntAddr); + int rtn; + if ((rtn = recvfrom(sockDesc, (raw_type *) buffer, bufferLen, 0, + (sockaddr *) &clntAddr, (socklen_t *) &addrLen)) < 0) { + throw SocketException("Receive failed (recvfrom())", true); + } + sourceAddress = inet_ntoa(clntAddr.sin_addr); + sourcePort = ntohs(clntAddr.sin_port); + + return rtn; +} + +void UDPSocket::setMulticastTTL(unsigned char multicastTTL) throw(SocketException) { + if (setsockopt(sockDesc, IPPROTO_IP, IP_MULTICAST_TTL, + (raw_type *) &multicastTTL, sizeof(multicastTTL)) < 0) { + throw SocketException("Multicast TTL set failed (setsockopt())", true); + } +} + +void UDPSocket::joinGroup(const string &multicastGroup) throw(SocketException) { + struct ip_mreq multicastRequest; + + multicastRequest.imr_multiaddr.s_addr = inet_addr(multicastGroup.c_str()); + multicastRequest.imr_interface.s_addr = htonl(INADDR_ANY); + if (setsockopt(sockDesc, IPPROTO_IP, IP_ADD_MEMBERSHIP, + (raw_type *) &multicastRequest, + sizeof(multicastRequest)) < 0) { + throw SocketException("Multicast group join failed (setsockopt())", true); + } +} + +void UDPSocket::leaveGroup(const string &multicastGroup) throw(SocketException) { + struct ip_mreq multicastRequest; + + multicastRequest.imr_multiaddr.s_addr = inet_addr(multicastGroup.c_str()); + multicastRequest.imr_interface.s_addr = htonl(INADDR_ANY); + if (setsockopt(sockDesc, IPPROTO_IP, IP_DROP_MEMBERSHIP, + (raw_type *) &multicastRequest, + sizeof(multicastRequest)) < 0) { + throw SocketException("Multicast group leave failed (setsockopt())", true); + } +} diff --git a/PracticalSocket.h b/PracticalSocket.h new file mode 100644 index 0000000..dcb39a9 --- /dev/null +++ b/PracticalSocket.h @@ -0,0 +1,371 @@ +/* + * anytun + * + * The secure anycast tunneling protocol (satp) defines a protocol used + * for communication between any combination of unicast and anycast + * tunnel endpoints. It has less protocol overhead than IPSec in Tunnel + * mode and allows tunneling of every ETHER TYPE protocol (e.g. + * ethernet, ip, arp ...). satp directly includes cryptography and + * message authentication based on the methodes used by SRTP. It is + * intended to deliver a generic, scaleable and secure solution for + * tunneling and relaying of packets of any protocol. + * + * + * Copyright (C) 2007 anytun.org + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License version 2 + * as published by the Free Software Foundation. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program (see the file COPYING included with this + * distribution); if not, write to the Free Software Foundation, Inc., + * 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + */ + +// this is from: http://cs.ecs.baylor.edu/~donahoo/practical/CSockets/practical/ +// and this is their header: +/* + * C++ sockets on Unix and Windows + * Copyright (C) 2002 + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + */ + +#ifndef __PRACTICALSOCKET_INCLUDED__ +#define __PRACTICALSOCKET_INCLUDED__ + +#include // For string +#include // For exception class + +using namespace std; + +/** + * Signals a problem with the execution of a socket call. + */ +class SocketException : public exception { +public: + /** + * Construct a SocketException with a explanatory message. + * @param message explanatory message + * @param incSysMsg true if system message (from strerror(errno)) + * should be postfixed to the user provided message + */ + SocketException(const string &message, bool inclSysMsg = false) throw(); + + /** + * Provided just to guarantee that no exceptions are thrown. + */ + ~SocketException() throw(); + + /** + * Get the exception message + * @return exception message + */ + const char *what() const throw(); + +private: + string userMessage; // Exception message +}; + +/** + * Base class representing basic communication endpoint + */ +class Socket { +public: + /** + * Close and deallocate this socket + */ + ~Socket(); + + /** + * Get the local address + * @return local address of socket + * @exception SocketException thrown if fetch fails + */ + string getLocalAddress() throw(SocketException); + + /** + * Get the local port + * @return local port of socket + * @exception SocketException thrown if fetch fails + */ + unsigned short getLocalPort() throw(SocketException); + + /** + * Set the local port to the specified port and the local address + * to any interface + * @param localPort local port + * @exception SocketException thrown if setting local port fails + */ + void setLocalPort(unsigned short localPort) throw(SocketException); + + /** + * Set the local port to the specified port and the local address + * to the specified address. If you omit the port, a random port + * will be selected. + * @param localAddress local address + * @param localPort local port + * @exception SocketException thrown if setting local port or address fails + */ + void setLocalAddressAndPort(const string &localAddress, + unsigned short localPort = 0) throw(SocketException); + + /** + * If WinSock, unload the WinSock DLLs; otherwise do nothing. We ignore + * this in our sample client code but include it in the library for + * completeness. If you are running on Windows and you are concerned + * about DLL resource consumption, call this after you are done with all + * Socket instances. If you execute this on Windows while some instance of + * Socket exists, you are toast. For portability of client code, this is + * an empty function on non-Windows platforms so you can always include it. + * @param buffer buffer to receive the data + * @param bufferLen maximum number of bytes to read into buffer + * @return number of bytes read, 0 for EOF, and -1 for error + * @exception SocketException thrown WinSock clean up fails + */ + static void cleanUp() throw(SocketException); + + /** + * Resolve the specified service for the specified protocol to the + * corresponding port number in host byte order + * @param service service to resolve (e.g., "http") + * @param protocol protocol of service to resolve. Default is "tcp". + */ + static unsigned short resolveService(const string &service, + const string &protocol = "tcp"); + +private: + // Prevent the user from trying to use value semantics on this object + Socket(const Socket &sock); + void operator=(const Socket &sock); + +protected: + int sockDesc; // Socket descriptor + Socket(int type, int protocol) throw(SocketException); + Socket(int sockDesc); +}; + +/** + * Socket which is able to connect, send, and receive + */ +class CommunicatingSocket : public Socket { +public: + /** + * Establish a socket connection with the given foreign + * address and port + * @param foreignAddress foreign address (IP address or name) + * @param foreignPort foreign port + * @exception SocketException thrown if unable to establish connection + */ + void connect(const string &foreignAddress, unsigned short foreignPort) + throw(SocketException); + + /** + * Write the given buffer to this socket. Call connect() before + * calling send() + * @param buffer buffer to be written + * @param bufferLen number of bytes from buffer to be written + * @exception SocketException thrown if unable to send data + */ + void send(const void *buffer, int bufferLen) throw(SocketException); + + /** + * Read into the given buffer up to bufferLen bytes data from this + * socket. Call connect() before calling recv() + * @param buffer buffer to receive the data + * @param bufferLen maximum number of bytes to read into buffer + * @return number of bytes read, 0 for EOF, and -1 for error + * @exception SocketException thrown if unable to receive data + */ + int recv(void *buffer, int bufferLen) throw(SocketException); + + /** + * Get the foreign address. Call connect() before calling recv() + * @return foreign address + * @exception SocketException thrown if unable to fetch foreign address + */ + string getForeignAddress() throw(SocketException); + + /** + * Get the foreign port. Call connect() before calling recv() + * @return foreign port + * @exception SocketException thrown if unable to fetch foreign port + */ + unsigned short getForeignPort() throw(SocketException); + +protected: + CommunicatingSocket(int type, int protocol) throw(SocketException); + CommunicatingSocket(int newConnSD); +}; + +/** + * TCP socket for communication with other TCP sockets + */ +class TCPSocket : public CommunicatingSocket { +public: + /** + * Construct a TCP socket with no connection + * @exception SocketException thrown if unable to create TCP socket + */ + TCPSocket() throw(SocketException); + + /** + * Construct a TCP socket with a connection to the given foreign address + * and port + * @param foreignAddress foreign address (IP address or name) + * @param foreignPort foreign port + * @exception SocketException thrown if unable to create TCP socket + */ + TCPSocket(const string &foreignAddress, unsigned short foreignPort) + throw(SocketException); + +private: + // Access for TCPServerSocket::accept() connection creation + friend class TCPServerSocket; + TCPSocket(int newConnSD); +}; + +/** + * TCP socket class for servers + */ +class TCPServerSocket : public Socket { +public: + /** + * Construct a TCP socket for use with a server, accepting connections + * on the specified port on any interface + * @param localPort local port of server socket, a value of zero will + * give a system-assigned unused port + * @param queueLen maximum queue length for outstanding + * connection requests (default 5) + * @exception SocketException thrown if unable to create TCP server socket + */ + TCPServerSocket(unsigned short localPort, int queueLen = 5) + throw(SocketException); + + /** + * Construct a TCP socket for use with a server, accepting connections + * on the specified port on the interface specified by the given address + * @param localAddress local interface (address) of server socket + * @param localPort local port of server socket + * @param queueLen maximum queue length for outstanding + * connection requests (default 5) + * @exception SocketException thrown if unable to create TCP server socket + */ + TCPServerSocket(const string &localAddress, unsigned short localPort, + int queueLen = 5) throw(SocketException); + + /** + * Blocks until a new connection is established on this socket or error + * @return new connection socket + * @exception SocketException thrown if attempt to accept a new connection fails + */ + TCPSocket *accept() throw(SocketException); + +private: + void setListen(int queueLen) throw(SocketException); +}; + +/** + * UDP socket class + */ +class UDPSocket : public CommunicatingSocket { +public: + /** + * Construct a UDP socket + * @exception SocketException thrown if unable to create UDP socket + */ + UDPSocket() throw(SocketException); + + /** + * Construct a UDP socket with the given local port + * @param localPort local port + * @exception SocketException thrown if unable to create UDP socket + */ + UDPSocket(unsigned short localPort) throw(SocketException); + + /** + * Construct a UDP socket with the given local port and address + * @param localAddress local address + * @param localPort local port + * @exception SocketException thrown if unable to create UDP socket + */ + UDPSocket(const string &localAddress, unsigned short localPort) + throw(SocketException); + + /** + * Unset foreign address and port + * @return true if disassociation is successful + * @exception SocketException thrown if unable to disconnect UDP socket + */ + void disconnect() throw(SocketException); + + /** + * Send the given buffer as a UDP datagram to the + * specified address/port + * @param buffer buffer to be written + * @param bufferLen number of bytes to write + * @param foreignAddress address (IP address or name) to send to + * @param foreignPort port number to send to + * @return true if send is successful + * @exception SocketException thrown if unable to send datagram + */ + void sendTo(const void *buffer, int bufferLen, const string &foreignAddress, + unsigned short foreignPort) throw(SocketException); + + /** + * Read read up to bufferLen bytes data from this socket. The given buffer + * is where the data will be placed + * @param buffer buffer to receive data + * @param bufferLen maximum number of bytes to receive + * @param sourceAddress address of datagram source + * @param sourcePort port of data source + * @return number of bytes received and -1 for error + * @exception SocketException thrown if unable to receive datagram + */ + int recvFrom(void *buffer, int bufferLen, string &sourceAddress, + unsigned short &sourcePort) throw(SocketException); + + /** + * Set the multicast TTL + * @param multicastTTL multicast TTL + * @exception SocketException thrown if unable to set TTL + */ + void setMulticastTTL(unsigned char multicastTTL) throw(SocketException); + + /** + * Join the specified multicast group + * @param multicastGroup multicast group address to join + * @exception SocketException thrown if unable to join group + */ + void joinGroup(const string &multicastGroup) throw(SocketException); + + /** + * Leave the specified multicast group + * @param multicastGroup multicast group address to leave + * @exception SocketException thrown if unable to leave group + */ + void leaveGroup(const string &multicastGroup) throw(SocketException); + +private: + void setBroadcast(); +}; + +#endif diff --git a/anytun.cpp b/anytun.cpp index 9884f5f..ba6c688 100644 --- a/anytun.cpp +++ b/anytun.cpp @@ -44,14 +44,14 @@ int main(int argc, char* argv[]) std::cout << "anytun - secure anycast tunneling protocol" << std::endl; TunDevice* dev; - dev = new TunDevice("tun", "192.168.200.1", "192.168.201.1"); -// dev = new TunDevice("tap", "192.168.202.1", "255.255.255.0"); +// dev = new TunDevice("tun", "192.168.200.1", "192.168.201.1"); + dev = new TunDevice("tap", "192.168.202.1", "255.255.255.0"); // dev = new TunDevice("tun17", "192.168.200.1", "192.168.201.1"); std::cout << "dev created (opened)" << std::endl; std::cout << "dev opened - actual name is '" << dev->getActualName() << "'" << std::endl; std::cout << "dev type is '" << dev->getType() << "'" << std::endl; - Buffer inBuf(1000); + Buffer inBuf(2000); int len; do { diff --git a/tunDevice.cpp b/tunDevice.cpp index 84b6964..2dc7971 100644 --- a/tunDevice.cpp +++ b/tunDevice.cpp @@ -100,7 +100,7 @@ TunDevice::TunDevice(const char* dev_name, const char* ifcfg_lp, const char* ifc throw std::runtime_error("can't init tun/tap device"); open_tun (dev_name, NULL, NULL, false, dev_); - do_ifconfig(dev_, dev_->actual_name, 1500, NULL); + do_ifconfig(dev_, dev_->actual_name, 1000, NULL); } TunDevice::~TunDevice() -- cgit v1.2.3