summaryrefslogtreecommitdiff
path: root/src/syncSocketHandler.h
diff options
context:
space:
mode:
Diffstat (limited to 'src/syncSocketHandler.h')
-rw-r--r--src/syncSocketHandler.h53
1 files changed, 0 insertions, 53 deletions
diff --git a/src/syncSocketHandler.h b/src/syncSocketHandler.h
deleted file mode 100644
index 2475873..0000000
--- a/src/syncSocketHandler.h
+++ /dev/null
@@ -1,53 +0,0 @@
-/*
- * anytun
- *
- * The secure anycast tunneling protocol (satp) defines a protocol used
- * for communication between any combination of unicast and anycast
- * tunnel endpoints. It has less protocol overhead than IPSec in Tunnel
- * mode and allows tunneling of every ETHER TYPE protocol (e.g.
- * ethernet, ip, arp ...). satp directly includes cryptography and
- * message authentication based on the methodes used by SRTP. It is
- * intended to deliver a generic, scaleable and secure solution for
- * tunneling and relaying of packets of any protocol.
- *
- *
- * Copyright (C) 2007-2008 Othmar Gsenger, Erwin Nindl,
- * Christian Pointner <satp@wirdorange.org>
- *
- * This file is part of Anytun.
- *
- * Anytun is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License version 3 as
- * published by the Free Software Foundation.
- *
- * Anytun is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with anytun. If not, see <http://www.gnu.org/licenses/>.
- */
-#ifndef _SYNCSOCKETHANDLER_H
-#define _SYNCSOCKETHANDLER_H
-
-#include "Sockets/TcpSocket.h"
-#include "Sockets/SocketHandler.h"
-#include "syncQueue.h"
-
-//#ifdef SOCKETS_NAMESPACE
-//using namespace SOCKETS_NAMESPACE;
-//#endif // SOCKETS_NAMESPACE
-
-class SyncSocketHandler : public SOCKETS_NAMESPACE::SocketHandler
-{
-public:
- SyncSocketHandler(SyncQueue & );
- int Select(long sec,long usec);
-
-private:
- SyncQueue & queue_;
-};
-
-
-#endif // _SYNCSOCKET_H