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-rw-r--r--src/Sockets/TcpSocket.cpp1729
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diff --git a/src/Sockets/TcpSocket.cpp b/src/Sockets/TcpSocket.cpp
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+++ b/src/Sockets/TcpSocket.cpp
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+/** \file TcpSocket.cpp
+ ** \date 2004-02-13
+ ** \author grymse@alhem.net
+**/
+/*
+Copyright (C) 2004-2007 Anders Hedstrom
+
+This library is made available under the terms of the GNU GPL.
+
+If you would like to use this library in a closed-source application,
+a separate license agreement is available. For information about
+the closed-source license agreement for the C++ sockets library,
+please visit http://www.alhem.net/Sockets/license.html and/or
+email license@alhem.net.
+
+This program is free software; you can redistribute it and/or
+modify it under the terms of the GNU General Public License
+as published by the Free Software Foundation; either version 2
+of the License, or (at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program; if not, write to the Free Software
+Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+*/
+#ifdef _WIN32
+#ifdef _MSC_VER
+#pragma warning(disable:4786)
+#endif
+#include <stdlib.h>
+#else
+#include <errno.h>
+#endif
+#include "ISocketHandler.h"
+#include <fcntl.h>
+#include <assert.h>
+#include <stdarg.h>
+#ifdef HAVE_OPENSSL
+#include <openssl/rand.h>
+#include <openssl/err.h>
+#endif
+
+#include "TcpSocket.h"
+#include "Utility.h"
+#include "Ipv4Address.h"
+#include "Ipv6Address.h"
+#include "Mutex.h"
+#include "IFile.h"
+
+#ifdef SOCKETS_NAMESPACE
+namespace SOCKETS_NAMESPACE {
+#endif
+
+
+#ifdef _DEBUG
+#define DEB(x) x
+#else
+#define DEB(x)
+#endif
+
+
+// statics
+#ifdef HAVE_OPENSSL
+SSLInitializer TcpSocket::m_ssl_init;
+#endif
+
+
+// thanks, q
+#ifdef _MSC_VER
+#pragma warning(disable:4355)
+#endif
+TcpSocket::TcpSocket(ISocketHandler& h) : StreamSocket(h)
+,ibuf(TCP_BUFSIZE_READ)
+,m_b_input_buffer_disabled(false)
+,m_bytes_sent(0)
+,m_bytes_received(0)
+,m_skip_c(false)
+#ifdef SOCKETS_DYNAMIC_TEMP
+,m_buf(new char[TCP_BUFSIZE_READ + 1])
+#endif
+,m_obuf_top(NULL)
+,m_transfer_limit(0)
+,m_output_length(0)
+#ifdef HAVE_OPENSSL
+,m_ssl_ctx(NULL)
+,m_ssl(NULL)
+,m_sbio(NULL)
+#endif
+#ifdef ENABLE_SOCKS4
+,m_socks4_state(0)
+#endif
+#ifdef ENABLE_RESOLVER
+,m_resolver_id(0)
+#endif
+#ifdef ENABLE_RECONNECT
+,m_b_reconnect(false)
+,m_b_is_reconnect(false)
+#endif
+{
+}
+#ifdef _MSC_VER
+#pragma warning(default:4355)
+#endif
+
+
+#ifdef _MSC_VER
+#pragma warning(disable:4355)
+#endif
+TcpSocket::TcpSocket(ISocketHandler& h,size_t isize,size_t osize) : StreamSocket(h)
+,ibuf(isize)
+,m_b_input_buffer_disabled(false)
+,m_bytes_sent(0)
+,m_bytes_received(0)
+,m_skip_c(false)
+#ifdef SOCKETS_DYNAMIC_TEMP
+,m_buf(new char[TCP_BUFSIZE_READ + 1])
+#endif
+,m_obuf_top(NULL)
+,m_transfer_limit(0)
+,m_output_length(0)
+#ifdef HAVE_OPENSSL
+,m_ssl_ctx(NULL)
+,m_ssl(NULL)
+,m_sbio(NULL)
+#endif
+#ifdef ENABLE_SOCKS4
+,m_socks4_state(0)
+#endif
+#ifdef ENABLE_RESOLVER
+,m_resolver_id(0)
+#endif
+#ifdef ENABLE_RECONNECT
+,m_b_reconnect(false)
+,m_b_is_reconnect(false)
+#endif
+{
+}
+#ifdef _MSC_VER
+#pragma warning(default:4355)
+#endif
+
+
+TcpSocket::~TcpSocket()
+{
+#ifdef SOCKETS_DYNAMIC_TEMP
+ delete[] m_buf;
+#endif
+ // %! empty m_obuf
+#ifdef HAVE_OPENSSL
+ if (m_ssl)
+ {
+ SSL_free(m_ssl);
+ }
+#endif
+}
+
+
+bool TcpSocket::Open(ipaddr_t ip,port_t port,bool skip_socks)
+{
+ Ipv4Address ad(ip, port);
+ Ipv4Address local;
+ return Open(ad, local, skip_socks);
+}
+
+
+#ifdef ENABLE_IPV6
+#ifdef IPPROTO_IPV6
+bool TcpSocket::Open(in6_addr ip,port_t port,bool skip_socks)
+{
+ Ipv6Address ad(ip, port);
+ return Open(ad, skip_socks);
+}
+#endif
+#endif
+
+
+bool TcpSocket::Open(SocketAddress& ad,bool skip_socks)
+{
+ Ipv4Address bind_ad("0.0.0.0", 0);
+ return Open(ad, bind_ad, skip_socks);
+}
+
+
+bool TcpSocket::Open(SocketAddress& ad,SocketAddress& bind_ad,bool skip_socks)
+{
+ if (!ad.IsValid())
+ {
+ Handler().LogError(this, "Open", 0, "Invalid SocketAddress", LOG_LEVEL_FATAL);
+ SetCloseAndDelete();
+ return false;
+ }
+ if (Handler().GetCount() >= FD_SETSIZE)
+ {
+ Handler().LogError(this, "Open", 0, "no space left in fd_set", LOG_LEVEL_FATAL);
+ SetCloseAndDelete();
+ return false;
+ }
+ SetConnecting(false);
+#ifdef ENABLE_SOCKS4
+ SetSocks4(false);
+#endif
+ // check for pooling
+#ifdef ENABLE_POOL
+ if (Handler().PoolEnabled())
+ {
+ ISocketHandler::PoolSocket *pools = Handler().FindConnection(SOCK_STREAM, "tcp", ad);
+ if (pools)
+ {
+ CopyConnection( pools );
+ delete pools;
+
+ SetIsClient();
+ SetCallOnConnect(); // ISocketHandler must call OnConnect
+ Handler().LogError(this, "SetCallOnConnect", 0, "Found pooled connection", LOG_LEVEL_INFO);
+ return true;
+ }
+ }
+#endif
+ // if not, create new connection
+ SOCKET s = CreateSocket(ad.GetFamily(), SOCK_STREAM, "tcp");
+ if (s == INVALID_SOCKET)
+ {
+ return false;
+ }
+ // socket must be nonblocking for async connect
+ if (!SetNonblocking(true, s))
+ {
+ SetCloseAndDelete();
+ closesocket(s);
+ return false;
+ }
+#ifdef ENABLE_POOL
+ SetIsClient(); // client because we connect
+#endif
+ SetClientRemoteAddress(ad);
+ int n = 0;
+ if (bind_ad.GetPort() != 0)
+ {
+ bind(s, bind_ad, bind_ad);
+ }
+#ifdef ENABLE_SOCKS4
+ if (!skip_socks && GetSocks4Host() && GetSocks4Port())
+ {
+ Ipv4Address sa(GetSocks4Host(), GetSocks4Port());
+ {
+ std::string sockshost;
+ Utility::l2ip(GetSocks4Host(), sockshost);
+ Handler().LogError(this, "Open", 0, "Connecting to socks4 server @ " + sockshost + ":" +
+ Utility::l2string(GetSocks4Port()), LOG_LEVEL_INFO);
+ }
+ SetSocks4();
+ n = connect(s, sa, sa);
+ SetRemoteAddress(sa);
+ }
+ else
+#endif
+ {
+ n = connect(s, ad, ad);
+ SetRemoteAddress(ad);
+ }
+ if (n == -1)
+ {
+ // check error code that means a connect is in progress
+#ifdef _WIN32
+ if (Errno == WSAEWOULDBLOCK)
+#else
+ if (Errno == EINPROGRESS)
+#endif
+ {
+ Attach(s);
+ SetConnecting( true ); // this flag will control fd_set's
+ }
+ else
+#ifdef ENABLE_SOCKS4
+ if (Socks4() && Handler().Socks4TryDirect() ) // retry
+ {
+ closesocket(s);
+ return Open(ad, true);
+ }
+ else
+#endif
+#ifdef ENABLE_RECONNECT
+ if (Reconnect())
+ {
+ Handler().LogError(this, "connect: failed, reconnect pending", Errno, StrError(Errno), LOG_LEVEL_INFO);
+ Attach(s);
+ SetConnecting( true ); // this flag will control fd_set's
+ }
+ else
+#endif
+ {
+ Handler().LogError(this, "connect: failed", Errno, StrError(Errno), LOG_LEVEL_FATAL);
+ SetCloseAndDelete();
+ closesocket(s);
+ return false;
+ }
+ }
+ else
+ {
+ Attach(s);
+ SetCallOnConnect(); // ISocketHandler must call OnConnect
+ }
+
+ // 'true' means connected or connecting(not yet connected)
+ // 'false' means something failed
+ return true; //!Connecting();
+}
+
+
+bool TcpSocket::Open(const std::string &host,port_t port)
+{
+#ifdef ENABLE_IPV6
+#ifdef IPPROTO_IPV6
+ if (IsIpv6())
+ {
+#ifdef ENABLE_RESOLVER
+ if (!Handler().ResolverEnabled() || Utility::isipv6(host) )
+ {
+#endif
+ in6_addr a;
+ if (!Utility::u2ip(host, a))
+ {
+ SetCloseAndDelete();
+ return false;
+ }
+ Ipv6Address ad(a, port);
+ Ipv6Address local;
+ return Open(ad, local);
+#ifdef ENABLE_RESOLVER
+ }
+ m_resolver_id = Resolve6(host, port);
+ return true;
+#endif
+ }
+#endif
+#endif
+#ifdef ENABLE_RESOLVER
+ if (!Handler().ResolverEnabled() || Utility::isipv4(host) )
+ {
+#endif
+ ipaddr_t l;
+ if (!Utility::u2ip(host,l))
+ {
+ SetCloseAndDelete();
+ return false;
+ }
+ Ipv4Address ad(l, port);
+ Ipv4Address local;
+ return Open(ad, local);
+#ifdef ENABLE_RESOLVER
+ }
+ // resolve using async resolver thread
+ m_resolver_id = Resolve(host, port);
+ return true;
+#endif
+}
+
+
+#ifdef ENABLE_RESOLVER
+void TcpSocket::OnResolved(int id,ipaddr_t a,port_t port)
+{
+DEB( fprintf(stderr, "TcpSocket::OnResolved id %d addr %x port %d\n", id, a, port);)
+ if (id == m_resolver_id)
+ {
+ if (a && port)
+ {
+ Ipv4Address ad(a, port);
+ Ipv4Address local;
+ if (Open(ad, local))
+ {
+ if (!Handler().Valid(this))
+ {
+ Handler().Add(this);
+ }
+ }
+ }
+ else
+ {
+ Handler().LogError(this, "OnResolved", 0, "Resolver failed", LOG_LEVEL_FATAL);
+ SetCloseAndDelete();
+ }
+ }
+ else
+ {
+ Handler().LogError(this, "OnResolved", id, "Resolver returned wrong job id", LOG_LEVEL_FATAL);
+ SetCloseAndDelete();
+ }
+}
+
+
+#ifdef ENABLE_IPV6
+void TcpSocket::OnResolved(int id,in6_addr& a,port_t port)
+{
+ if (id == m_resolver_id)
+ {
+ Ipv6Address ad(a, port);
+ if (ad.IsValid())
+ {
+ Ipv6Address local;
+ if (Open(ad, local))
+ {
+ if (!Handler().Valid(this))
+ {
+ Handler().Add(this);
+ }
+ }
+ }
+ }
+ else
+ {
+ Handler().LogError(this, "OnResolved", id, "Resolver returned wrong job id", LOG_LEVEL_FATAL);
+ SetCloseAndDelete();
+ }
+}
+#endif
+#endif
+
+
+void TcpSocket::OnRead()
+{
+ int n = 0;
+#ifdef SOCKETS_DYNAMIC_TEMP
+ char *buf = m_buf;
+#else
+ char buf[TCP_BUFSIZE_READ];
+#endif
+#ifdef HAVE_OPENSSL
+ if (IsSSL())
+ {
+ if (!Ready())
+ return;
+ n = SSL_read(m_ssl, buf, TCP_BUFSIZE_READ);
+ if (n == -1)
+ {
+ n = SSL_get_error(m_ssl, n);
+ switch (n)
+ {
+ case SSL_ERROR_NONE:
+ case SSL_ERROR_WANT_READ:
+ case SSL_ERROR_WANT_WRITE:
+ break;
+ case SSL_ERROR_ZERO_RETURN:
+DEB( fprintf(stderr, "SSL_read() returns zero - closing socket\n");)
+ OnDisconnect();
+ SetCloseAndDelete(true);
+ SetFlushBeforeClose(false);
+#ifdef ENABLE_POOL
+ SetLost();
+#endif
+ break;
+ default:
+DEB( fprintf(stderr, "SSL read problem, errcode = %d\n",n);)
+ OnDisconnect();
+ SetCloseAndDelete(true);
+ SetFlushBeforeClose(false);
+#ifdef ENABLE_POOL
+ SetLost();
+#endif
+ }
+ return;
+ }
+ else
+ if (!n)
+ {
+ OnDisconnect();
+ SetCloseAndDelete(true);
+ SetFlushBeforeClose(false);
+#ifdef ENABLE_POOL
+ SetLost();
+#endif
+ SetShutdown(SHUT_WR);
+ return;
+ }
+ else
+ if (n > 0 && n <= TCP_BUFSIZE_READ)
+ {
+ m_bytes_received += n;
+ if (GetTrafficMonitor())
+ {
+ GetTrafficMonitor() -> fwrite(buf, 1, n);
+ }
+ if (!m_b_input_buffer_disabled && !ibuf.Write(buf,n))
+ {
+ Handler().LogError(this, "OnRead(ssl)", 0, "ibuf overflow", LOG_LEVEL_WARNING);
+ }
+ }
+ else
+ {
+ Handler().LogError(this, "OnRead(ssl)", n, "abnormal value from SSL_read", LOG_LEVEL_ERROR);
+ }
+ }
+ else
+#endif // HAVE_OPENSSL
+ {
+ n = recv(GetSocket(), buf, TCP_BUFSIZE_READ, MSG_NOSIGNAL);
+ if (n == -1)
+ {
+ Handler().LogError(this, "read", Errno, StrError(Errno), LOG_LEVEL_FATAL);
+ OnDisconnect();
+ SetCloseAndDelete(true);
+ SetFlushBeforeClose(false);
+#ifdef ENABLE_POOL
+ SetLost();
+#endif
+ return;
+ }
+ else
+ if (!n)
+ {
+ OnDisconnect();
+ SetCloseAndDelete(true);
+ SetFlushBeforeClose(false);
+#ifdef ENABLE_POOL
+ SetLost();
+#endif
+ SetShutdown(SHUT_WR);
+ return;
+ }
+ else
+ if (n > 0 && n <= TCP_BUFSIZE_READ)
+ {
+ m_bytes_received += n;
+ if (GetTrafficMonitor())
+ {
+ GetTrafficMonitor() -> fwrite(buf, 1, n);
+ }
+ if (!m_b_input_buffer_disabled && !ibuf.Write(buf,n))
+ {
+ Handler().LogError(this, "OnRead", 0, "ibuf overflow", LOG_LEVEL_WARNING);
+ }
+ }
+ else
+ {
+ Handler().LogError(this, "OnRead", n, "abnormal value from recv", LOG_LEVEL_ERROR);
+ }
+ }
+ //
+ OnRead( buf, n );
+}
+
+
+void TcpSocket::OnRead( char *buf, size_t n )
+{
+ // unbuffered
+ if (n > 0 && n <= TCP_BUFSIZE_READ)
+ {
+ if (LineProtocol())
+ {
+ buf[n] = 0;
+ size_t i = 0;
+ if (m_skip_c && (buf[i] == 13 || buf[i] == 10) && buf[i] != m_c)
+ {
+ m_skip_c = false;
+ i++;
+ }
+ size_t x = i;
+ for (; i < n && LineProtocol(); i++)
+ {
+ while ((buf[i] == 13 || buf[i] == 10) && LineProtocol())
+ {
+ char c = buf[i];
+ buf[i] = 0;
+ if (buf[x])
+ {
+ m_line += (buf + x);
+ }
+ OnLine( m_line );
+ i++;
+ m_skip_c = true;
+ m_c = c;
+ if (i < n && (buf[i] == 13 || buf[i] == 10) && buf[i] != c)
+ {
+ m_skip_c = false;
+ i++;
+ }
+ x = i;
+ m_line = "";
+ }
+ if (!LineProtocol())
+ {
+ break;
+ }
+ }
+ if (!LineProtocol())
+ {
+ if (i < n)
+ {
+ OnRawData(buf + i, n - i);
+ }
+ }
+ else
+ if (buf[x])
+ {
+ m_line += (buf + x);
+ }
+ }
+ else
+ {
+ OnRawData(buf, n);
+ }
+ }
+ if (m_b_input_buffer_disabled)
+ {
+ return;
+ }
+ // further processing: socks4
+#ifdef ENABLE_SOCKS4
+ if (Socks4())
+ {
+ bool need_more = false;
+ while (GetInputLength() && !need_more && !CloseAndDelete())
+ {
+ need_more = OnSocks4Read();
+ }
+ }
+#endif
+}
+
+
+void TcpSocket::OnWriteComplete()
+{
+}
+
+
+void TcpSocket::OnWrite()
+{
+ if (Connecting())
+ {
+ int err = SoError();
+
+ // don't reset connecting flag on error here, we want the OnConnectFailed timeout later on
+ if (!err) // ok
+ {
+ Set(!IsDisableRead(), false);
+ SetConnecting(false);
+ SetCallOnConnect();
+ return;
+ }
+ Handler().LogError(this, "tcp: connect failed", err, StrError(err), LOG_LEVEL_FATAL);
+ Set(false, false); // no more monitoring because connection failed
+
+ // failed
+#ifdef ENABLE_SOCKS4
+ if (Socks4())
+ {
+ // %! leave 'Connecting' flag set?
+ OnSocks4ConnectFailed();
+ return;
+ }
+#endif
+ if (GetConnectionRetry() == -1 ||
+ (GetConnectionRetry() && GetConnectionRetries() < GetConnectionRetry()) )
+ {
+ // even though the connection failed at once, only retry after
+ // the connection timeout.
+ // should we even try to connect again, when CheckConnect returns
+ // false it's because of a connection error - not a timeout...
+ return;
+ }
+ SetConnecting(false);
+ SetCloseAndDelete( true );
+ /// \todo state reason why connect failed
+ OnConnectFailed();
+ return;
+ }
+ // try send next block in buffer
+ // if full block is sent, repeat
+ // if all blocks are sent, reset m_wfds
+
+ bool repeat = false;
+ size_t sz = m_transfer_limit ? GetOutputLength() : 0;
+ do
+ {
+ output_l::iterator it = m_obuf.begin();
+ OUTPUT *p = *it;
+ repeat = false;
+ int n = TryWrite(p -> Buf(), p -> Len());
+ if (n > 0)
+ {
+ size_t left = p -> Remove(n);
+ m_output_length -= n;
+ if (!left)
+ {
+ delete p;
+ m_obuf.erase(it);
+ if (!m_obuf.size())
+ {
+ m_obuf_top = NULL;
+ OnWriteComplete();
+ }
+ else
+ {
+ repeat = true;
+ }
+ }
+ }
+ } while (repeat);
+
+ if (m_transfer_limit && sz > m_transfer_limit && GetOutputLength() < m_transfer_limit)
+ {
+ OnTransferLimit();
+ }
+
+ // check output buffer set, set/reset m_wfds accordingly
+ {
+ bool br;
+ bool bw;
+ bool bx;
+ Handler().Get(GetSocket(), br, bw, bx);
+ if (m_obuf.size())
+ Set(br, true);
+ else
+ Set(br, false);
+ }
+}
+
+
+int TcpSocket::TryWrite(const char *buf, size_t len)
+{
+ int n = 0;
+#ifdef HAVE_OPENSSL
+ if (IsSSL())
+ {
+ n = SSL_write(m_ssl, buf, (int)len);
+ if (n == -1)
+ {
+ int errnr = SSL_get_error(m_ssl, n);
+ if ( errnr != SSL_ERROR_WANT_READ && errnr != SSL_ERROR_WANT_WRITE )
+ {
+ OnDisconnect();
+ SetCloseAndDelete(true);
+ SetFlushBeforeClose(false);
+#ifdef ENABLE_POOL
+ SetLost();
+#endif
+ const char *errbuf = ERR_error_string(errnr, NULL);
+ Handler().LogError(this, "OnWrite/SSL_write", errnr, errbuf, LOG_LEVEL_FATAL);
+ }
+ return 0;
+ }
+ else
+ if (!n)
+ {
+ OnDisconnect();
+ SetCloseAndDelete(true);
+ SetFlushBeforeClose(false);
+#ifdef ENABLE_POOL
+ SetLost();
+#endif
+DEB( int errnr = SSL_get_error(m_ssl, n);
+ const char *errbuf = ERR_error_string(errnr, NULL);
+ fprintf(stderr, "SSL_write() returns 0: %d : %s\n",errnr, errbuf);)
+ }
+ }
+ else
+#endif // HAVE_OPENSSL
+ {
+ n = send(GetSocket(), buf, (int)len, MSG_NOSIGNAL);
+ if (n == -1)
+ {
+ // normal error codes:
+ // WSAEWOULDBLOCK
+ // EAGAIN or EWOULDBLOCK
+#ifdef _WIN32
+ if (Errno != WSAEWOULDBLOCK)
+#else
+ if (Errno != EWOULDBLOCK)
+#endif
+ {
+ Handler().LogError(this, "send", Errno, StrError(Errno), LOG_LEVEL_FATAL);
+ OnDisconnect();
+ SetCloseAndDelete(true);
+ SetFlushBeforeClose(false);
+#ifdef ENABLE_POOL
+ SetLost();
+#endif
+ }
+ return 0;
+ }
+ }
+ if (n > 0)
+ {
+ m_bytes_sent += n;
+ if (GetTrafficMonitor())
+ {
+ GetTrafficMonitor() -> fwrite(buf, 1, n);
+ }
+ }
+ return n;
+}
+
+
+void TcpSocket::Buffer(const char *buf, size_t len)
+{
+ size_t ptr = 0;
+ m_output_length += len;
+ while (ptr < len)
+ {
+ // buf/len => pbuf/sz
+ size_t space = 0;
+ if (m_obuf_top && (space = m_obuf_top -> Space()) > 0)
+ {
+ const char *pbuf = buf + ptr;
+ size_t sz = len - ptr;
+ if (space >= sz)
+ {
+ m_obuf_top -> Add(pbuf, sz);
+ ptr += sz;
+ }
+ else
+ {
+ m_obuf_top -> Add(pbuf, space);
+ ptr += space;
+ }
+ }
+ else
+ {
+ m_obuf_top = new OUTPUT;
+ m_obuf.push_back( m_obuf_top );
+ }
+ }
+}
+
+
+void TcpSocket::Send(const std::string &str,int i)
+{
+ SendBuf(str.c_str(),str.size(),i);
+}
+
+
+void TcpSocket::SendBuf(const char *buf,size_t len,int)
+{
+ if (!Ready() && !Connecting())
+ {
+ Handler().LogError(this, "SendBuf", -1, "Attempt to write to a non-ready socket" ); // warning
+ if (GetSocket() == INVALID_SOCKET)
+ Handler().LogError(this, "SendBuf", 0, " * GetSocket() == INVALID_SOCKET", LOG_LEVEL_INFO);
+ if (Connecting())
+ Handler().LogError(this, "SendBuf", 0, " * Connecting()", LOG_LEVEL_INFO);
+ if (CloseAndDelete())
+ Handler().LogError(this, "SendBuf", 0, " * CloseAndDelete()", LOG_LEVEL_INFO);
+ return;
+ }
+ if (!IsConnected())
+ {
+ Handler().LogError(this, "SendBuf", -1, "Attempt to write to a non-connected socket, will be sent on connect" ); // warning
+ Buffer(buf, len);
+ return;
+ }
+ if (m_obuf_top)
+ {
+ Buffer(buf, len);
+ return;
+ }
+ int n = TryWrite(buf, len);
+ if (n >= 0 && n < (int)len)
+ {
+ Buffer(buf + n, len - n);
+ }
+ // if ( data in buffer || !IsConnected )
+ // {
+ // add to buffer
+ // }
+ // else
+ // try_send
+ // if any data is unsent, buffer it and set m_wfds
+
+ // check output buffer set, set/reset m_wfds accordingly
+ {
+ bool br;
+ bool bw;
+ bool bx;
+ Handler().Get(GetSocket(), br, bw, bx);
+ if (m_obuf.size())
+ Set(br, true);
+ else
+ Set(br, false);
+ }
+}
+
+
+void TcpSocket::OnLine(const std::string& )
+{
+}
+
+
+#ifdef _MSC_VER
+#pragma warning(disable:4355)
+#endif
+TcpSocket::TcpSocket(const TcpSocket& s)
+:StreamSocket(s)
+,ibuf(0)
+{
+}
+#ifdef _MSC_VER
+#pragma warning(default:4355)
+#endif
+
+
+#ifdef ENABLE_SOCKS4
+void TcpSocket::OnSocks4Connect()
+{
+ char request[1000];
+ memset(request, 0, sizeof(request));
+ request[0] = 4; // socks v4
+ request[1] = 1; // command code: CONNECT
+ {
+ std::auto_ptr<SocketAddress> ad = GetClientRemoteAddress();
+ if (ad.get())
+ {
+ struct sockaddr *p0 = (struct sockaddr *)*ad;
+ struct sockaddr_in *p = (struct sockaddr_in *)p0;
+ if (p -> sin_family == AF_INET)
+ {
+ memcpy(request + 2, &p -> sin_port, 2); // nwbo is ok here
+ memcpy(request + 4, &p -> sin_addr, sizeof(struct in_addr));
+ }
+ else
+ {
+ /// \todo warn
+ }
+ }
+ else
+ {
+ /// \todo warn
+ }
+ }
+ strcpy(request + 8, GetSocks4Userid().c_str());
+ size_t length = GetSocks4Userid().size() + 8 + 1;
+ SendBuf(request, length);
+ m_socks4_state = 0;
+}
+
+
+void TcpSocket::OnSocks4ConnectFailed()
+{
+ Handler().LogError(this,"OnSocks4ConnectFailed",0,"connection to socks4 server failed, trying direct connection",LOG_LEVEL_WARNING);
+ if (!Handler().Socks4TryDirect())
+ {
+ SetConnecting(false);
+ SetCloseAndDelete();
+ OnConnectFailed(); // just in case
+ }
+ else
+ {
+ SetRetryClientConnect();
+ }
+}
+
+
+bool TcpSocket::OnSocks4Read()
+{
+ switch (m_socks4_state)
+ {
+ case 0:
+ ibuf.Read(&m_socks4_vn, 1);
+ m_socks4_state = 1;
+ break;
+ case 1:
+ ibuf.Read(&m_socks4_cd, 1);
+ m_socks4_state = 2;
+ break;
+ case 2:
+ if (GetInputLength() > 1)
+ {
+ ibuf.Read( (char *)&m_socks4_dstport, 2);
+ m_socks4_state = 3;
+ }
+ else
+ {
+ return true;
+ }
+ break;
+ case 3:
+ if (GetInputLength() > 3)
+ {
+ ibuf.Read( (char *)&m_socks4_dstip, 4);
+ SetSocks4(false);
+
+ switch (m_socks4_cd)
+ {
+ case 90:
+ OnConnect();
+ Handler().LogError(this, "OnSocks4Read", 0, "Connection established", LOG_LEVEL_INFO);
+ break;
+ case 91:
+ case 92:
+ case 93:
+ Handler().LogError(this,"OnSocks4Read",m_socks4_cd,"socks4 server reports connect failed",LOG_LEVEL_FATAL);
+ SetConnecting(false);
+ SetCloseAndDelete();
+ OnConnectFailed();
+ break;
+ default:
+ Handler().LogError(this,"OnSocks4Read",m_socks4_cd,"socks4 server unrecognized response",LOG_LEVEL_FATAL);
+ SetCloseAndDelete();
+ break;
+ }
+ }
+ else
+ {
+ return true;
+ }
+ break;
+ }
+ return false;
+}
+#endif
+
+
+void TcpSocket::Sendf(const char *format, ...)
+{
+ va_list ap;
+ va_start(ap, format);
+ char slask[5000]; // vsprintf / vsnprintf temporary
+#ifdef _WIN32
+ vsprintf(slask, format, ap);
+#else
+ vsnprintf(slask, 5000, format, ap);
+#endif
+ va_end(ap);
+ Send( slask );
+}
+
+
+#ifdef HAVE_OPENSSL
+void TcpSocket::OnSSLConnect()
+{
+ SetNonblocking(true);
+ {
+ if (m_ssl_ctx)
+ {
+DEB( fprintf(stderr, "SSL Context already initialized - closing socket\n");)
+ SetCloseAndDelete(true);
+ return;
+ }
+ InitSSLClient();
+ }
+ if (m_ssl_ctx)
+ {
+ /* Connect the SSL socket */
+ m_ssl = SSL_new(m_ssl_ctx);
+ if (!m_ssl)
+ {
+DEB( fprintf(stderr, " m_ssl is NULL\n");)
+ SetCloseAndDelete(true);
+ return;
+ }
+ SSL_set_mode(m_ssl, SSL_MODE_AUTO_RETRY);
+ m_sbio = BIO_new_socket((int)GetSocket(), BIO_NOCLOSE);
+ if (!m_sbio)
+ {
+DEB( fprintf(stderr, " m_sbio is NULL\n");)
+ SetCloseAndDelete(true);
+ return;
+ }
+ SSL_set_bio(m_ssl, m_sbio, m_sbio);
+ if (!SSLNegotiate())
+ {
+ SetSSLNegotiate();
+ }
+ }
+ else
+ {
+ SetCloseAndDelete();
+ }
+}
+
+
+void TcpSocket::OnSSLAccept()
+{
+ SetNonblocking(true);
+ {
+ if (m_ssl_ctx)
+ {
+DEB( fprintf(stderr, "SSL Context already initialized - closing socket\n");)
+ SetCloseAndDelete(true);
+ return;
+ }
+ InitSSLServer();
+ SetSSLServer();
+ }
+ if (m_ssl_ctx)
+ {
+ m_ssl = SSL_new(m_ssl_ctx);
+ if (!m_ssl)
+ {
+DEB( fprintf(stderr, " m_ssl is NULL\n");)
+ SetCloseAndDelete(true);
+ return;
+ }
+ SSL_set_mode(m_ssl, SSL_MODE_AUTO_RETRY);
+ m_sbio = BIO_new_socket((int)GetSocket(), BIO_NOCLOSE);
+ if (!m_sbio)
+ {
+DEB( fprintf(stderr, " m_sbio is NULL\n");)
+ SetCloseAndDelete(true);
+ return;
+ }
+ SSL_set_bio(m_ssl, m_sbio, m_sbio);
+// if (!SSLNegotiate())
+ {
+ SetSSLNegotiate();
+ }
+ }
+}
+
+
+bool TcpSocket::SSLNegotiate()
+{
+ if (!IsSSLServer()) // client
+ {
+ int r = SSL_connect(m_ssl);
+ if (r > 0)
+ {
+ SetSSLNegotiate(false);
+ /// \todo: resurrect certificate check... client
+// CheckCertificateChain( "");//ServerHOST);
+ SetNonblocking(false);
+ //
+ {
+ SetConnected();
+ if (GetOutputLength())
+ {
+ OnWrite();
+ }
+ }
+#ifdef ENABLE_RECONNECT
+ if (IsReconnect())
+ OnReconnect();
+ else
+#endif
+ {
+ OnConnect();
+ }
+ Handler().LogError(this, "SSLNegotiate/SSL_connect", 0, "Connection established", LOG_LEVEL_INFO);
+ return true;
+ }
+ else
+ if (!r)
+ {
+ Handler().LogError(this, "SSLNegotiate/SSL_connect", 0, "Connection failed", LOG_LEVEL_INFO);
+ SetSSLNegotiate(false);
+ SetCloseAndDelete();
+ OnSSLConnectFailed();
+ }
+ else
+ {
+ r = SSL_get_error(m_ssl, r);
+ if (r != SSL_ERROR_WANT_READ && r != SSL_ERROR_WANT_WRITE)
+ {
+ Handler().LogError(this, "SSLNegotiate/SSL_connect", -1, "Connection failed", LOG_LEVEL_INFO);
+DEB( fprintf(stderr, "SSL_connect() failed - closing socket, return code: %d\n",r);)
+ SetSSLNegotiate(false);
+ SetCloseAndDelete(true);
+ OnSSLConnectFailed();
+ }
+ }
+ }
+ else // server
+ {
+ int r = SSL_accept(m_ssl);
+ if (r > 0)
+ {
+ SetSSLNegotiate(false);
+ /// \todo: resurrect certificate check... server
+// CheckCertificateChain( "");//ClientHOST);
+ SetNonblocking(false);
+ //
+ {
+ SetConnected();
+ if (GetOutputLength())
+ {
+ OnWrite();
+ }
+ }
+ OnAccept();
+ Handler().LogError(this, "SSLNegotiate/SSL_accept", 0, "Connection established", LOG_LEVEL_INFO);
+ return true;
+ }
+ else
+ if (!r)
+ {
+ Handler().LogError(this, "SSLNegotiate/SSL_accept", 0, "Connection failed", LOG_LEVEL_INFO);
+ SetSSLNegotiate(false);
+ SetCloseAndDelete();
+ OnSSLAcceptFailed();
+ }
+ else
+ {
+ r = SSL_get_error(m_ssl, r);
+ if (r != SSL_ERROR_WANT_READ && r != SSL_ERROR_WANT_WRITE)
+ {
+ Handler().LogError(this, "SSLNegotiate/SSL_accept", -1, "Connection failed", LOG_LEVEL_INFO);
+DEB( fprintf(stderr, "SSL_accept() failed - closing socket, return code: %d\n",r);)
+ SetSSLNegotiate(false);
+ SetCloseAndDelete(true);
+ OnSSLAcceptFailed();
+ }
+ }
+ }
+ return false;
+}
+
+
+void TcpSocket::InitSSLClient()
+{
+ InitializeContext("", SSLv23_method());
+}
+
+
+void TcpSocket::InitSSLServer()
+{
+ Handler().LogError(this, "InitSSLServer", 0, "You MUST implement your own InitSSLServer method", LOG_LEVEL_FATAL);
+ SetCloseAndDelete();
+}
+
+
+void TcpSocket::InitializeContext(const std::string& context, SSL_METHOD *meth_in)
+{
+ /* Create our context*/
+ static std::map<std::string, SSL_CTX *> client_contexts;
+ if (client_contexts.find(context) == client_contexts.end())
+ {
+ SSL_METHOD *meth = meth_in ? meth_in : SSLv3_method();
+ m_ssl_ctx = client_contexts[context] = SSL_CTX_new(meth);
+ SSL_CTX_set_mode(m_ssl_ctx, SSL_MODE_AUTO_RETRY);
+ }
+ else
+ {
+ m_ssl_ctx = client_contexts[context];
+ }
+}
+
+
+void TcpSocket::InitializeContext(const std::string& context,const std::string& keyfile,const std::string& password,SSL_METHOD *meth_in)
+{
+ /* Create our context*/
+ static std::map<std::string, SSL_CTX *> server_contexts;
+ if (server_contexts.find(context) == server_contexts.end())
+ {
+ SSL_METHOD *meth = meth_in ? meth_in : SSLv3_method();
+ m_ssl_ctx = server_contexts[context] = SSL_CTX_new(meth);
+ SSL_CTX_set_mode(m_ssl_ctx, SSL_MODE_AUTO_RETRY);
+ // session id
+ if (context.size())
+ SSL_CTX_set_session_id_context(m_ssl_ctx, (const unsigned char *)context.c_str(), (unsigned int)context.size());
+ else
+ SSL_CTX_set_session_id_context(m_ssl_ctx, (const unsigned char *)"--empty--", 9);
+ }
+ else
+ {
+ m_ssl_ctx = server_contexts[context];
+ }
+
+ /* Load our keys and certificates*/
+ if (!(SSL_CTX_use_certificate_file(m_ssl_ctx, keyfile.c_str(), SSL_FILETYPE_PEM)))
+ {
+ Handler().LogError(this, "TcpSocket InitializeContext", 0, "Couldn't read certificate file " + keyfile, LOG_LEVEL_FATAL);
+ }
+
+ m_password = password;
+ SSL_CTX_set_default_passwd_cb(m_ssl_ctx, SSL_password_cb);
+ SSL_CTX_set_default_passwd_cb_userdata(m_ssl_ctx, this);
+ if (!(SSL_CTX_use_PrivateKey_file(m_ssl_ctx, keyfile.c_str(), SSL_FILETYPE_PEM)))
+ {
+ Handler().LogError(this, "TcpSocket InitializeContext", 0, "Couldn't read private key file " + keyfile, LOG_LEVEL_FATAL);
+ }
+}
+
+
+void TcpSocket::InitializeContext(const std::string& context,const std::string& certfile,const std::string& keyfile,const std::string& password,SSL_METHOD *meth_in)
+{
+ /* Create our context*/
+ static std::map<std::string, SSL_CTX *> server_contexts;
+ if (server_contexts.find(context) == server_contexts.end())
+ {
+ SSL_METHOD *meth = meth_in ? meth_in : SSLv3_method();
+ m_ssl_ctx = server_contexts[context] = SSL_CTX_new(meth);
+ SSL_CTX_set_mode(m_ssl_ctx, SSL_MODE_AUTO_RETRY);
+ // session id
+ if (context.size())
+ SSL_CTX_set_session_id_context(m_ssl_ctx, (const unsigned char *)context.c_str(), (unsigned int)context.size());
+ else
+ SSL_CTX_set_session_id_context(m_ssl_ctx, (const unsigned char *)"--empty--", 9);
+ }
+ else
+ {
+ m_ssl_ctx = server_contexts[context];
+ }
+
+ /* Load our keys and certificates*/
+ if (!(SSL_CTX_use_certificate_file(m_ssl_ctx, certfile.c_str(), SSL_FILETYPE_PEM)))
+ {
+ Handler().LogError(this, "TcpSocket InitializeContext", 0, "Couldn't read certificate file " + keyfile, LOG_LEVEL_FATAL);
+ }
+
+ m_password = password;
+ SSL_CTX_set_default_passwd_cb(m_ssl_ctx, SSL_password_cb);
+ SSL_CTX_set_default_passwd_cb_userdata(m_ssl_ctx, this);
+ if (!(SSL_CTX_use_PrivateKey_file(m_ssl_ctx, keyfile.c_str(), SSL_FILETYPE_PEM)))
+ {
+ Handler().LogError(this, "TcpSocket InitializeContext", 0, "Couldn't read private key file " + keyfile, LOG_LEVEL_FATAL);
+ }
+}
+
+
+int TcpSocket::SSL_password_cb(char *buf,int num,int rwflag,void *userdata)
+{
+ Socket *p0 = static_cast<Socket *>(userdata);
+ TcpSocket *p = dynamic_cast<TcpSocket *>(p0);
+ std::string pw = p ? p -> GetPassword() : "";
+ if ( (size_t)num < pw.size() + 1)
+ {
+ return 0;
+ }
+ strcpy(buf,pw.c_str());
+ return (int)pw.size();
+}
+#endif // HAVE_OPENSSL
+
+
+int TcpSocket::Close()
+{
+ if (GetSocket() == INVALID_SOCKET) // this could happen
+ {
+ Handler().LogError(this, "Socket::Close", 0, "file descriptor invalid", LOG_LEVEL_WARNING);
+ return 0;
+ }
+ int n;
+ SetNonblocking(true);
+ if (IsConnected() && !(GetShutdown() & SHUT_WR))
+ {
+ if (shutdown(GetSocket(), SHUT_WR) == -1)
+ {
+ // failed...
+ Handler().LogError(this, "shutdown", Errno, StrError(Errno), LOG_LEVEL_ERROR);
+ }
+ }
+ //
+ char tmp[1000];
+ if ((n = recv(GetSocket(),tmp,1000,0)) >= 0)
+ {
+ if (n)
+ {
+ Handler().LogError(this, "read() after shutdown", n, "bytes read", LOG_LEVEL_WARNING);
+ }
+ }
+#ifdef HAVE_OPENSSL
+ if (IsSSL() && m_ssl)
+ SSL_shutdown(m_ssl);
+ if (m_ssl)
+ {
+ SSL_free(m_ssl);
+ m_ssl = NULL;
+ }
+#endif
+ return Socket::Close();
+}
+
+
+#ifdef HAVE_OPENSSL
+SSL_CTX *TcpSocket::GetSslContext()
+{
+ if (!m_ssl_ctx)
+ Handler().LogError(this, "GetSslContext", 0, "SSL Context is NULL; check InitSSLServer/InitSSLClient", LOG_LEVEL_WARNING);
+ return m_ssl_ctx;
+}
+
+SSL *TcpSocket::GetSsl()
+{
+ if (!m_ssl)
+ Handler().LogError(this, "GetSsl", 0, "SSL is NULL; check InitSSLServer/InitSSLClient", LOG_LEVEL_WARNING);
+ return m_ssl;
+}
+#endif
+
+
+#ifdef ENABLE_RECONNECT
+void TcpSocket::SetReconnect(bool x)
+{
+ m_b_reconnect = x;
+}
+#endif
+
+
+void TcpSocket::OnRawData(const char *buf_in,size_t len)
+{
+}
+
+
+size_t TcpSocket::GetInputLength()
+{
+ return ibuf.GetLength();
+}
+
+
+size_t TcpSocket::GetOutputLength()
+{
+ return m_output_length;
+}
+
+
+uint64_t TcpSocket::GetBytesReceived(bool clear)
+{
+ uint64_t z = m_bytes_received;
+ if (clear)
+ m_bytes_received = 0;
+ return z;
+}
+
+
+uint64_t TcpSocket::GetBytesSent(bool clear)
+{
+ uint64_t z = m_bytes_sent;
+ if (clear)
+ m_bytes_sent = 0;
+ return z;
+}
+
+
+#ifdef ENABLE_RECONNECT
+bool TcpSocket::Reconnect()
+{
+ return m_b_reconnect;
+}
+
+
+void TcpSocket::SetIsReconnect(bool x)
+{
+ m_b_is_reconnect = x;
+}
+
+
+bool TcpSocket::IsReconnect()
+{
+ return m_b_is_reconnect;
+}
+#endif
+
+
+#ifdef HAVE_OPENSSL
+const std::string& TcpSocket::GetPassword()
+{
+ return m_password;
+}
+#endif
+
+
+void TcpSocket::DisableInputBuffer(bool x)
+{
+ m_b_input_buffer_disabled = x;
+}
+
+
+void TcpSocket::OnOptions(int family,int type,int protocol,SOCKET s)
+{
+DEB( fprintf(stderr, "Socket::OnOptions()\n");)
+#ifdef SO_NOSIGPIPE
+ SetSoNosigpipe(true);
+#endif
+ SetSoReuseaddr(true);
+ SetSoKeepalive(true);
+}
+
+
+void TcpSocket::SetLineProtocol(bool x)
+{
+ StreamSocket::SetLineProtocol(x);
+ DisableInputBuffer(x);
+}
+
+
+bool TcpSocket::SetTcpNodelay(bool x)
+{
+#ifdef TCP_NODELAY
+ int optval = x ? 1 : 0;
+ if (setsockopt(GetSocket(), IPPROTO_TCP, TCP_NODELAY, (char *)&optval, sizeof(optval)) == -1)
+ {
+ Handler().LogError(this, "setsockopt(IPPROTO_TCP, TCP_NODELAY)", Errno, StrError(Errno), LOG_LEVEL_FATAL);
+ return false;
+ }
+ return true;
+#else
+ Handler().LogError(this, "socket option not available", 0, "TCP_NODELAY", LOG_LEVEL_INFO);
+ return false;
+#endif
+}
+
+
+TcpSocket::CircularBuffer::CircularBuffer(size_t size)
+:buf(new char[2 * size])
+,m_max(size)
+,m_q(0)
+,m_b(0)
+,m_t(0)
+,m_count(0)
+{
+}
+
+
+TcpSocket::CircularBuffer::~CircularBuffer()
+{
+ delete[] buf;
+}
+
+
+bool TcpSocket::CircularBuffer::Write(const char *s,size_t l)
+{
+ if (m_q + l > m_max)
+ {
+ return false; // overflow
+ }
+ m_count += (unsigned long)l;
+ if (m_t + l > m_max) // block crosses circular border
+ {
+ size_t l1 = m_max - m_t; // size left until circular border crossing
+ // always copy full block to buffer(buf) + top pointer(m_t)
+ // because we have doubled the buffer size for performance reasons
+ memcpy(buf + m_t, s, l);
+ memcpy(buf, s + l1, l - l1);
+ m_t = l - l1;
+ m_q += l;
+ }
+ else
+ {
+ memcpy(buf + m_t, s, l);
+ memcpy(buf + m_max + m_t, s, l);
+ m_t += l;
+ if (m_t >= m_max)
+ m_t -= m_max;
+ m_q += l;
+ }
+ return true;
+}
+
+
+bool TcpSocket::CircularBuffer::Read(char *s,size_t l)
+{
+ if (l > m_q)
+ {
+ return false; // not enough chars
+ }
+ if (m_b + l > m_max) // block crosses circular border
+ {
+ size_t l1 = m_max - m_b;
+ if (s)
+ {
+ memcpy(s, buf + m_b, l1);
+ memcpy(s + l1, buf, l - l1);
+ }
+ m_b = l - l1;
+ m_q -= l;
+ }
+ else
+ {
+ if (s)
+ {
+ memcpy(s, buf + m_b, l);
+ }
+ m_b += l;
+ if (m_b >= m_max)
+ m_b -= m_max;
+ m_q -= l;
+ }
+ if (!m_q)
+ {
+ m_b = m_t = 0;
+ }
+ return true;
+}
+
+
+bool TcpSocket::CircularBuffer::Remove(size_t l)
+{
+ return Read(NULL, l);
+}
+
+
+size_t TcpSocket::CircularBuffer::GetLength()
+{
+ return m_q;
+}
+
+
+const char *TcpSocket::CircularBuffer::GetStart()
+{
+ return buf + m_b;
+}
+
+
+size_t TcpSocket::CircularBuffer::GetL()
+{
+ return (m_b + m_q > m_max) ? m_max - m_b : m_q;
+}
+
+
+size_t TcpSocket::CircularBuffer::Space()
+{
+ return m_max - m_q;
+}
+
+
+unsigned long TcpSocket::CircularBuffer::ByteCounter(bool clear)
+{
+ if (clear)
+ {
+ unsigned long x = m_count;
+ m_count = 0;
+ return x;
+ }
+ return m_count;
+}
+
+
+std::string TcpSocket::CircularBuffer::ReadString(size_t l)
+{
+ char *sz = new char[l + 1];
+ if (!Read(sz, l)) // failed, debug printout in Read() method
+ {
+ delete[] sz;
+ return "";
+ }
+ sz[l] = 0;
+ std::string tmp = sz;
+ delete[] sz;
+ return tmp;
+}
+
+
+void TcpSocket::OnConnectTimeout()
+{
+ Handler().LogError(this, "connect", -1, "connect timeout", LOG_LEVEL_FATAL);
+#ifdef ENABLE_SOCKS4
+ if (Socks4())
+ {
+ OnSocks4ConnectFailed();
+ // retry direct connection
+ }
+ else
+#endif
+ if (GetConnectionRetry() == -1 ||
+ (GetConnectionRetry() && GetConnectionRetries() < GetConnectionRetry()) )
+ {
+ IncreaseConnectionRetries();
+ // ask socket via OnConnectRetry callback if we should continue trying
+ if (OnConnectRetry())
+ {
+ SetRetryClientConnect();
+ }
+ else
+ {
+ SetCloseAndDelete( true );
+ /// \todo state reason why connect failed
+ OnConnectFailed();
+ }
+ }
+ else
+ {
+ SetCloseAndDelete(true);
+ /// \todo state reason why connect failed
+ OnConnectFailed();
+ }
+ //
+ SetConnecting(false);
+}
+
+
+#ifdef _WIN32
+void TcpSocket::OnException()
+{
+ if (Connecting())
+ {
+#ifdef ENABLE_SOCKS4
+ if (Socks4())
+ OnSocks4ConnectFailed();
+ else
+#endif
+ if (GetConnectionRetry() == -1 ||
+ (GetConnectionRetry() &&
+ GetConnectionRetries() < GetConnectionRetry() ))
+ {
+ // even though the connection failed at once, only retry after
+ // the connection timeout
+ // should we even try to connect again, when CheckConnect returns
+ // false it's because of a connection error - not a timeout...
+ }
+ else
+ {
+ SetConnecting(false); // tnx snibbe
+ SetCloseAndDelete();
+ OnConnectFailed();
+ }
+ return;
+ }
+ // %! exception doesn't always mean something bad happened, this code should be reworked
+ // errno valid here?
+ int err = SoError();
+ Handler().LogError(this, "exception on select", err, StrError(err), LOG_LEVEL_FATAL);
+ SetCloseAndDelete();
+}
+#endif // _WIN32
+
+
+int TcpSocket::Protocol()
+{
+ return IPPROTO_TCP;
+}
+
+
+void TcpSocket::SetTransferLimit(size_t sz)
+{
+ m_transfer_limit = sz;
+}
+
+
+void TcpSocket::OnTransferLimit()
+{
+}
+
+
+#ifdef SOCKETS_NAMESPACE
+}
+#endif
+