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-rw-r--r--src/Sockets/SctpSocket.cpp496
1 files changed, 0 insertions, 496 deletions
diff --git a/src/Sockets/SctpSocket.cpp b/src/Sockets/SctpSocket.cpp
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index 2267086..0000000
--- a/src/Sockets/SctpSocket.cpp
+++ /dev/null
@@ -1,496 +0,0 @@
-/**
- ** \file SctpSocket.cpp
- ** \date 2006-09-04
- ** \author grymse@alhem.net
-**/
-/*
-Copyright (C) 2007 Anders Hedstrom
-
-This program is free software; you can redistribute it and/or
-modify it under the terms of the GNU General Public License
-as published by the Free Software Foundation; either version 2
-of the License, or (at your option) any later version.
-
-This program is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU General Public License for more details.
-
-You should have received a copy of the GNU General Public License
-along with this program; if not, write to the Free Software
-Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
-*/
-#include "SctpSocket.h"
-#ifdef USE_SCTP
-#include "Utility.h"
-#include "ISocketHandler.h"
-#include <errno.h>
-#include "Ipv4Address.h"
-#include "Ipv6Address.h"
-#ifdef ENABLE_EXCEPTIONS
-#include "Exception.h"
-#endif
-
-#ifdef SOCKETS_NAMESPACE
-namespace SOCKETS_NAMESPACE
-{
-#endif
-
-
-SctpSocket::SctpSocket(ISocketHandler& h,int type) : StreamSocket(h)
-,m_type(type)
-,m_buf(new char[SCTP_BUFSIZE_READ])
-{
- if (type != SOCK_STREAM && type != SOCK_SEQPACKET)
- {
- }
-}
-
-
-SctpSocket::~SctpSocket()
-{
- delete[] m_buf;
-}
-
-
-int SctpSocket::Bind(const std::string& a,port_t p)
-{
-#ifdef ENABLE_IPV6
-#ifdef IPPROTO_IPV6
- if (IsIpv6())
- {
- Ipv6Address ad(a, p);
- return Bind(ad);
- }
-#endif
-#endif
- Ipv4Address ad(a, p);
- return Bind(ad);
-}
-
-
-int SctpSocket::Bind(SocketAddress& ad)
-{
- if (!ad.IsValid())
- {
- Handler().LogError(this, "SctpSocket", -1, "invalid address", LOG_LEVEL_ERROR);
- return -1;
- }
- if (GetSocket() == INVALID_SOCKET)
- {
- Attach(CreateSocket(ad.GetFamily(), m_type, "sctp"));
- }
- if (GetSocket() != INVALID_SOCKET)
- {
- int n = bind(GetSocket(), ad, ad);
- if (n == -1)
- {
- Handler().LogError(this, "SctpSocket", -1, "bind() failed", LOG_LEVEL_ERROR);
-#ifdef ENABLE_EXCEPTIONS
- throw Exception("bind() failed for SctpSocket, port: " + Utility::l2string(ad.GetPort()));
-#endif
- }
- return n;
- }
- return -1;
-}
-
-
-int SctpSocket::AddAddress(const std::string& a,port_t p)
-{
-#ifdef ENABLE_IPV6
-#ifdef IPPROTO_IPV6
- if (IsIpv6())
- {
- Ipv6Address ad(a, p);
- return AddAddress(ad);
- }
-#endif
-#endif
- Ipv4Address ad(a, p);
- return AddAddress(ad);
-}
-
-
-int SctpSocket::AddAddress(SocketAddress& ad)
-{
- if (!ad.IsValid())
- {
- Handler().LogError(this, "SctpSocket", -1, "invalid address", LOG_LEVEL_ERROR);
- return -1;
- }
- if (GetSocket() == INVALID_SOCKET)
- {
- Handler().LogError(this, "SctpSocket", -1, "AddAddress called with invalid file descriptor", LOG_LEVEL_ERROR);
- return -1;
- }
- int n = sctp_bindx(GetSocket(), ad, ad, SCTP_BINDX_ADD_ADDR);
- if (n == -1)
- {
- Handler().LogError(this, "SctpSocket", -1, "sctp_bindx() failed", LOG_LEVEL_ERROR);
- }
- return n;
-}
-
-
-int SctpSocket::RemoveAddress(const std::string& a,port_t p)
-{
-#ifdef ENABLE_IPV6
-#ifdef IPPROTO_IPV6
- if (IsIpv6())
- {
- Ipv6Address ad(a, p);
- return RemoveAddress(ad);
- }
-#endif
-#endif
- Ipv4Address ad(a, p);
- return RemoveAddress(ad);
-}
-
-
-int SctpSocket::RemoveAddress(SocketAddress& ad)
-{
- if (!ad.IsValid())
- {
- Handler().LogError(this, "SctpSocket", -1, "invalid address", LOG_LEVEL_ERROR);
- return -1;
- }
- if (GetSocket() == INVALID_SOCKET)
- {
- Handler().LogError(this, "SctpSocket", -1, "RemoveAddress called with invalid file descriptor", LOG_LEVEL_ERROR);
- return -1;
- }
- int n = sctp_bindx(GetSocket(), ad, ad, SCTP_BINDX_REM_ADDR);
- if (n == -1)
- {
- Handler().LogError(this, "SctpSocket", -1, "sctp_bindx() failed", LOG_LEVEL_ERROR);
- }
- return n;
-}
-
-
-int SctpSocket::Open(const std::string& a,port_t p)
-{
-#ifdef ENABLE_IPV6
-#ifdef IPPROTO_IPV6
- if (IsIpv6())
- {
- Ipv6Address ad(a, p);
- return Open(ad);
- }
-#endif
-#endif
- Ipv4Address ad(a, p);
- return Open(ad);
-}
-
-
-int SctpSocket::Open(SocketAddress& ad)
-{
- if (!ad.IsValid())
- {
- Handler().LogError(this, "SctpSocket", -1, "invalid address", LOG_LEVEL_ERROR);
- return -1;
- }
- if (GetSocket() == INVALID_SOCKET)
- {
- Attach(CreateSocket(ad.GetFamily(), m_type, "sctp"));
- }
- if (GetSocket() != INVALID_SOCKET)
- {
- if (!SetNonblocking(true))
- {
- return -1;
- }
- int n = connect(GetSocket(), ad, ad);
- if (n == -1)
- {
- // check error code that means a connect is in progress
-#ifdef _WIN32
- if (Errno == WSAEWOULDBLOCK)
-#else
- if (Errno == EINPROGRESS)
-#endif
- {
- Handler().LogError(this, "connect: connection pending", Errno, StrError(Errno), LOG_LEVEL_INFO);
- SetConnecting( true ); // this flag will control fd_set's
- }
- else
- {
- Handler().LogError(this, "SctpSocket", -1, "connect() failed", LOG_LEVEL_ERROR);
- }
- }
- return n;
- }
- return -1;
-}
-
-
-#ifndef SOLARIS
-int SctpSocket::AddConnection(const std::string& a,port_t p)
-{
-#ifdef ENABLE_IPV6
-#ifdef IPPROTO_IPV6
- if (IsIpv6())
- {
- Ipv6Address ad(a, p);
- return AddConnection(ad);
- }
-#endif
-#endif
- Ipv4Address ad(a, p);
- return AddConnection(ad);
-}
-
-
-int SctpSocket::AddConnection(SocketAddress& ad)
-{
- if (!ad.IsValid())
- {
- Handler().LogError(this, "SctpSocket", -1, "invalid address", LOG_LEVEL_ERROR);
- return -1;
- }
- if (GetSocket() == INVALID_SOCKET)
- {
- Handler().LogError(this, "SctpSocket", -1, "AddConnection called with invalid file descriptor", LOG_LEVEL_ERROR);
- return -1;
- }
- int n = sctp_connectx(GetSocket(), ad, ad);
- if (n == -1)
- {
- Handler().LogError(this, "SctpSocket", -1, "sctp_connectx() failed", LOG_LEVEL_ERROR);
- }
- else
- {
- SetConnecting();
- }
- return n;
-}
-#endif
-
-
-int SctpSocket::getpaddrs(sctp_assoc_t id,std::list<std::string>& vec)
-{
- struct sockaddr *p = NULL;
- int n = sctp_getpaddrs(GetSocket(), id, &p);
- if (!n || n == -1)
- {
- Handler().LogError(this, "SctpSocket", -1, "sctp_getpaddrs failed", LOG_LEVEL_WARNING);
- return n;
- }
- for (int i = 0; i < n; i++)
- {
- vec.push_back(Utility::Sa2String(&p[i]));
- }
- sctp_freepaddrs(p);
- return n;
-}
-
-
-int SctpSocket::getladdrs(sctp_assoc_t id,std::list<std::string>& vec)
-{
- struct sockaddr *p = NULL;
- int n = sctp_getladdrs(GetSocket(), id, &p);
- if (!n || n == -1)
- {
- Handler().LogError(this, "SctpSocket", -1, "sctp_getladdrs failed", LOG_LEVEL_WARNING);
- return n;
- }
- for (int i = 0; i < n; i++)
- {
- vec.push_back(Utility::Sa2String(&p[i]));
- }
- sctp_freeladdrs(p);
- return n;
-}
-
-
-int SctpSocket::PeelOff(sctp_assoc_t id)
-{
- int n = sctp_peeloff(GetSocket(), id);
- if (n == -1)
- {
- Handler().LogError(this, "SctpSocket", -1, "PeelOff failed", LOG_LEVEL_WARNING);
- return -1;
- }
- Socket *p = Create();
- p -> Attach(n);
- p -> SetDeleteByHandler();
- Handler().Add(p);
- return n;
-}
-
-
-void SctpSocket::OnRead()
-{
-/*
- int sctp_recvmsg(int sd, void * msg, size_t * len,
- struct sockaddr * from, socklen_t * fromlen,
- struct sctp_sndrcvinfo * sinfo, int * msg_flags);
-
- DESCRIPTION
- sctp_recvmsg is a wrapper library function that can be used to receive a message from a socket while using the advanced
- features of SCTP. sd is the socket descriptor on which the message pointed to by msg of length len is received.
-
- If from is not NULL, the source address of the message is filled in. The argument fromlen is a value-result parameter.
- initialized to the size of the buffer associated with from , and modified on return to indicate the actual size of the
- address stored.
-
- sinfo is a pointer to a sctp_sndrcvinfo structure to be filled upon receipt of the message. msg_flags is a pointer to a
- integer that is filled with any message flags like MSG_NOTIFICATION or MSG_EOR.
-
-*/
- struct sockaddr sa;
- socklen_t sa_len = 0;
- struct sctp_sndrcvinfo sinfo;
- int flags = 0;
- int n = sctp_recvmsg(GetSocket(), m_buf, SCTP_BUFSIZE_READ, &sa, &sa_len, &sinfo, &flags);
- if (n == -1)
- {
- Handler().LogError(this, "SctpSocket", Errno, StrError(Errno), LOG_LEVEL_FATAL);
- SetCloseAndDelete();
- }
- else
- {
- OnReceiveMessage(m_buf, n, &sa, sa_len, &sinfo, flags);
- }
-}
-
-
-void SctpSocket::OnReceiveMessage(const char *buf,size_t sz,struct sockaddr *sa,socklen_t sa_len,struct sctp_sndrcvinfo *sinfo,int msg_flags)
-{
-}
-
-
-void SctpSocket::OnWrite()
-{
- if (Connecting())
- {
- int err = SoError();
-
- // don't reset connecting flag on error here, we want the OnConnectFailed timeout later on
- /// \todo add to read fd_set here
- if (!err) // ok
- {
- Set(!IsDisableRead(), false);
- SetConnecting(false);
- SetCallOnConnect();
- return;
- }
- Handler().LogError(this, "sctp: connect failed", err, StrError(err), LOG_LEVEL_FATAL);
- Set(false, false); // no more monitoring because connection failed
-
- // failed
-#ifdef ENABLE_SOCKS4
- if (Socks4())
- {
- OnSocks4ConnectFailed();
- return;
- }
-#endif
- if (GetConnectionRetry() == -1 ||
- (GetConnectionRetry() && GetConnectionRetries() < GetConnectionRetry()) )
- {
- // even though the connection failed at once, only retry after
- // the connection timeout.
- // should we even try to connect again, when CheckConnect returns
- // false it's because of a connection error - not a timeout...
- return;
- }
- SetConnecting(false);
- SetCloseAndDelete( true );
- /// \todo state reason why connect failed
- OnConnectFailed();
- return;
- }
-}
-
-
-void SctpSocket::OnConnectTimeout()
-{
- Handler().LogError(this, "connect", -1, "connect timeout", LOG_LEVEL_FATAL);
-#ifdef ENABLE_SOCKS4
- if (Socks4())
- {
- OnSocks4ConnectFailed();
- // retry direct connection
- }
- else
-#endif
- if (GetConnectionRetry() == -1 ||
- (GetConnectionRetry() && GetConnectionRetries() < GetConnectionRetry()) )
- {
- IncreaseConnectionRetries();
- // ask socket via OnConnectRetry callback if we should continue trying
- if (OnConnectRetry())
- {
- SetRetryClientConnect();
- }
- else
- {
- SetCloseAndDelete( true );
- /// \todo state reason why connect failed
- OnConnectFailed();
- }
- }
- else
- {
- SetCloseAndDelete(true);
- /// \todo state reason why connect failed
- OnConnectFailed();
- }
- //
- SetConnecting(false);
-}
-
-
-#ifdef _WIN32
-void SctpSocket::OnException()
-{
- if (Connecting())
- {
-#ifdef ENABLE_SOCKS4
- if (Socks4())
- OnSocks4ConnectFailed();
- else
-#endif
- if (GetConnectionRetry() == -1 ||
- (GetConnectionRetry() &&
- GetConnectionRetries() < GetConnectionRetry() ))
- {
- // even though the connection failed at once, only retry after
- // the connection timeout
- // should we even try to connect again, when CheckConnect returns
- // false it's because of a connection error - not a timeout...
- }
- else
- {
- SetConnecting(false); // tnx snibbe
- SetCloseAndDelete();
- OnConnectFailed();
- }
- return;
- }
- // %! exception doesn't always mean something bad happened, this code should be reworked
- // errno valid here?
- int err = SoError();
- Handler().LogError(this, "exception on select", err, StrError(err), LOG_LEVEL_FATAL);
- SetCloseAndDelete();
-}
-#endif // _WIN32
-
-
-int SctpSocket::Protocol()
-{
- return IPPROTO_SCTP;
-}
-
-
-#ifdef SOCKETS_NAMESPACE
-} // namespace SOCKETS_NAMESPACE
-#endif
-
-
-#endif // USE_SCTP
-