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Diffstat (limited to 'src/Sockets/ResolvServer.cpp')
-rw-r--r-- | src/Sockets/ResolvServer.cpp | 98 |
1 files changed, 0 insertions, 98 deletions
diff --git a/src/Sockets/ResolvServer.cpp b/src/Sockets/ResolvServer.cpp deleted file mode 100644 index a8843d9..0000000 --- a/src/Sockets/ResolvServer.cpp +++ /dev/null @@ -1,98 +0,0 @@ -/** \file ResolvServer.cpp - ** \date 2005-03-24 - ** \author grymse@alhem.net -**/ -/* -Copyright (C) 2004-2007 Anders Hedstrom - -This library is made available under the terms of the GNU GPL. - -If you would like to use this library in a closed-source application, -a separate license agreement is available. For information about -the closed-source license agreement for the C++ sockets library, -please visit http://www.alhem.net/Sockets/license.html and/or -email license@alhem.net. - -This program is free software; you can redistribute it and/or -modify it under the terms of the GNU General Public License -as published by the Free Software Foundation; either version 2 -of the License, or (at your option) any later version. - -This program is distributed in the hope that it will be useful, -but WITHOUT ANY WARRANTY; without even the implied warranty of -MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -GNU General Public License for more details. - -You should have received a copy of the GNU General Public License -along with this program; if not, write to the Free Software -Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. -*/ -#ifdef _MSC_VER -#pragma warning(disable:4786) -#endif -#include <pthread.h> -#include "ResolvServer.h" -#ifdef ENABLE_RESOLVER -#include "StdoutLog.h" -#include "ListenSocket.h" -#include "ResolvSocket.h" -#include "SocketHandler.h" - -#ifdef SOCKETS_NAMESPACE -namespace SOCKETS_NAMESPACE { -#endif - - -ResolvServer::ResolvServer(port_t port) -:Thread() -,m_quit(false) -,m_port(port) -,m_ready(false) -{ -} - - -ResolvServer::~ResolvServer() -{ -} - - -void ResolvServer::Run() -{ -// StdoutLog log; - SocketHandler h; - ListenSocket<ResolvSocket> l(h); - - if (l.Bind("127.0.0.1", m_port)) - { - return; - } - h.Add(&l); - - m_ready = true; - while (!m_quit && IsRunning() ) - { - h.Select(0, 500000); - } - SetRunning(false); -} - - -void ResolvServer::Quit() -{ - m_quit = true; -} - - -bool ResolvServer::Ready() -{ - return m_ready; -} - - -#ifdef SOCKETS_NAMESPACE -} -#endif - -#endif // ENABLE_RESOLVER - |