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-rw-r--r--src/Sockets/ResolvServer.cpp98
1 files changed, 0 insertions, 98 deletions
diff --git a/src/Sockets/ResolvServer.cpp b/src/Sockets/ResolvServer.cpp
deleted file mode 100644
index a8843d9..0000000
--- a/src/Sockets/ResolvServer.cpp
+++ /dev/null
@@ -1,98 +0,0 @@
-/** \file ResolvServer.cpp
- ** \date 2005-03-24
- ** \author grymse@alhem.net
-**/
-/*
-Copyright (C) 2004-2007 Anders Hedstrom
-
-This library is made available under the terms of the GNU GPL.
-
-If you would like to use this library in a closed-source application,
-a separate license agreement is available. For information about
-the closed-source license agreement for the C++ sockets library,
-please visit http://www.alhem.net/Sockets/license.html and/or
-email license@alhem.net.
-
-This program is free software; you can redistribute it and/or
-modify it under the terms of the GNU General Public License
-as published by the Free Software Foundation; either version 2
-of the License, or (at your option) any later version.
-
-This program is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU General Public License for more details.
-
-You should have received a copy of the GNU General Public License
-along with this program; if not, write to the Free Software
-Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
-*/
-#ifdef _MSC_VER
-#pragma warning(disable:4786)
-#endif
-#include <pthread.h>
-#include "ResolvServer.h"
-#ifdef ENABLE_RESOLVER
-#include "StdoutLog.h"
-#include "ListenSocket.h"
-#include "ResolvSocket.h"
-#include "SocketHandler.h"
-
-#ifdef SOCKETS_NAMESPACE
-namespace SOCKETS_NAMESPACE {
-#endif
-
-
-ResolvServer::ResolvServer(port_t port)
-:Thread()
-,m_quit(false)
-,m_port(port)
-,m_ready(false)
-{
-}
-
-
-ResolvServer::~ResolvServer()
-{
-}
-
-
-void ResolvServer::Run()
-{
-// StdoutLog log;
- SocketHandler h;
- ListenSocket<ResolvSocket> l(h);
-
- if (l.Bind("127.0.0.1", m_port))
- {
- return;
- }
- h.Add(&l);
-
- m_ready = true;
- while (!m_quit && IsRunning() )
- {
- h.Select(0, 500000);
- }
- SetRunning(false);
-}
-
-
-void ResolvServer::Quit()
-{
- m_quit = true;
-}
-
-
-bool ResolvServer::Ready()
-{
- return m_ready;
-}
-
-
-#ifdef SOCKETS_NAMESPACE
-}
-#endif
-
-#endif // ENABLE_RESOLVER
-