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-/** \file IEventHandler.h
- ** \date 2005-12-07
- ** \author grymse@alhem.net
-**/
-/*
-Copyright (C) 2005,2007 Anders Hedstrom
-
-This library is made available under the terms of the GNU GPL.
-
-If you would like to use this library in a closed-source application,
-a separate license agreement is available. For information about
-the closed-source license agreement for the C++ sockets library,
-please visit http://www.alhem.net/Sockets/license.html and/or
-email license@alhem.net.
-
-This program is free software; you can redistribute it and/or
-modify it under the terms of the GNU General Public License
-as published by the Free Software Foundation; either version 2
-of the License, or (at your option) any later version.
-
-This program is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU General Public License for more details.
-
-You should have received a copy of the GNU General Public License
-along with this program; if not, write to the Free Software
-Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
-*/
-#ifndef _SOCKETS_IEventHandler_H
-#define _SOCKETS_IEventHandler_H
-
-#include "sockets-config.h"
-
-#ifdef SOCKETS_NAMESPACE
-namespace SOCKETS_NAMESPACE {
-#endif
-
-
-class IEventOwner;
-
-/** Timer event handler pure virtual base class.
- \ingroup timer */
-class IEventHandler
-{
-public:
- virtual ~IEventHandler() {}
-
- /** Return time left until next event.
- \param tv Time struct that will be filled by method
- \return true if time is set for next event */
- virtual bool GetTimeUntilNextEvent(struct timeval *) = 0;
- /** Will fire events whose time has come. */
- virtual void CheckEvents() = 0;
- /** Schedule event for an owner.
- \param from Event owner
- \param sec Seconds until event
- \param usec Microseconds until event */
- virtual long AddEvent(IEventOwner *,long sec,long usec) = 0;
- /** Clear all events for a specific owner. */
- virtual void ClearEvents(IEventOwner *) = 0;
- /** Remove one specific event for an event owner. */
- virtual void RemoveEvent(IEventOwner *,long) = 0;
-
-};
-
-
-
-
-#ifdef SOCKETS_NAMESPACE
-}
-#endif
-
-#endif // _SOCKETS_IEventHandler_H
-