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diff --git a/src/Sockets/EventHandler.h b/src/Sockets/EventHandler.h
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-/** \file EventHandler.h
- ** \date 2005-12-07
- ** \author grymse@alhem.net
-**/
-/*
-Copyright (C) 2005,2007 Anders Hedstrom
-
-This library is made available under the terms of the GNU GPL.
-
-If you would like to use this library in a closed-source application,
-a separate license agreement is available. For information about
-the closed-source license agreement for the C++ sockets library,
-please visit http://www.alhem.net/Sockets/license.html and/or
-email license@alhem.net.
-
-This program is free software; you can redistribute it and/or
-modify it under the terms of the GNU General Public License
-as published by the Free Software Foundation; either version 2
-of the License, or (at your option) any later version.
-
-This program is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU General Public License for more details.
-
-You should have received a copy of the GNU General Public License
-along with this program; if not, write to the Free Software
-Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
-*/
-#ifndef _SOCKETS_EventHandler_H
-#define _SOCKETS_EventHandler_H
-
-#include "sockets-config.h"
-#include "SocketHandler.h"
-#include "IEventHandler.h"
-
-#ifdef SOCKETS_NAMESPACE
-namespace SOCKETS_NAMESPACE {
-#endif
-
-
-class StdLog;
-class IEventOwner;
-class Event;
-class TcpSocket;
-
-/** SocketHandler implementing the IEventHandler interface.
- \ingroup timer */
-class EventHandler : public SocketHandler,public IEventHandler
-{
-public:
- EventHandler(StdLog * = NULL);
- EventHandler(Mutex&,StdLog * = NULL);
- ~EventHandler();
-
- bool GetTimeUntilNextEvent(struct timeval *tv);
- void CheckEvents();
- long AddEvent(IEventOwner *from,long sec,long usec);
- void ClearEvents(IEventOwner *from);
- void RemoveEvent(IEventOwner *from,long eid);
-
- /** SocketHandler while() loop implemented with event functionality. */
- void EventLoop();
- /** Stop event loop. */
- void SetQuit(bool = true);
-
- void Add(Socket *);
-
-private:
- EventHandler(const EventHandler& ) {} // copy constructor
- EventHandler& operator=(const EventHandler& ) { return *this; } // assignment operator
- std::list<Event *> m_events;
- bool m_quit;
- TcpSocket *m_socket;
- port_t m_port;
-};
-
-
-
-#ifdef SOCKETS_NAMESPACE
-}
-#endif
-
-#endif // _SOCKETS_EventHandler_H
-