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+/** \file Base64.h
+ ** \date 2004-02-13
+ ** \author grymse@alhem.net
+**/
+/*
+Copyright (C) 2004-2007 Anders Hedstrom
+
+This library is made available under the terms of the GNU GPL.
+
+If you would like to use this library in a closed-source application,
+a separate license agreement is available. For information about
+the closed-source license agreement for the C++ sockets library,
+please visit http://www.alhem.net/Sockets/license.html and/or
+email license@alhem.net.
+
+This program is free software; you can redistribute it and/or
+modify it under the terms of the GNU General Public License
+as published by the Free Software Foundation; either version 2
+of the License, or (at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program; if not, write to the Free Software
+Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+*/
+#ifndef _SOCKETS_Base64_H
+#define _SOCKETS_Base64_H
+
+#include "sockets-config.h"
+#ifdef _MSC_VER
+#pragma warning(disable:4514)
+#endif
+
+#include <stdio.h>
+#include <string>
+
+#ifdef SOCKETS_NAMESPACE
+namespace SOCKETS_NAMESPACE {
+#endif
+
+/** \defgroup util Utilities */
+
+/** Base64 encode/decode.
+ \ingroup util */
+class Base64
+{
+public:
+ Base64();
+
+ void encode(FILE *, std::string& , bool add_crlf = true);
+ void encode(const std::string&, std::string& , bool add_crlf = true);
+ void encode(const char *, size_t, std::string& , bool add_crlf = true);
+ void encode(const unsigned char *, size_t, std::string& , bool add_crlf = true);
+
+ void decode(const std::string&, std::string& );
+ void decode(const std::string&, unsigned char *, size_t&);
+
+ size_t decode_length(const std::string& );
+
+private:
+ Base64(const Base64& ) {}
+ Base64& operator=(const Base64& ) { return *this; }
+static const char *bstr;
+static const char rstr[128];
+};
+
+
+#ifdef SOCKETS_NAMESPACE
+}
+#endif
+
+#endif // _SOCKETS_Base64_H
+