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-rw-r--r--Sockets/ResolvServer.cpp97
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diff --git a/Sockets/ResolvServer.cpp b/Sockets/ResolvServer.cpp
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+/** \file ResolvServer.cpp
+ ** \date 2005-03-24
+ ** \author grymse@alhem.net
+**/
+/*
+Copyright (C) 2004-2007 Anders Hedstrom
+
+This library is made available under the terms of the GNU GPL.
+
+If you would like to use this library in a closed-source application,
+a separate license agreement is available. For information about
+the closed-source license agreement for the C++ sockets library,
+please visit http://www.alhem.net/Sockets/license.html and/or
+email license@alhem.net.
+
+This program is free software; you can redistribute it and/or
+modify it under the terms of the GNU General Public License
+as published by the Free Software Foundation; either version 2
+of the License, or (at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program; if not, write to the Free Software
+Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+*/
+#ifdef _MSC_VER
+#pragma warning(disable:4786)
+#endif
+#include "ResolvServer.h"
+#ifdef ENABLE_RESOLVER
+#include "StdoutLog.h"
+#include "ListenSocket.h"
+#include "ResolvSocket.h"
+#include "SocketHandler.h"
+
+#ifdef SOCKETS_NAMESPACE
+namespace SOCKETS_NAMESPACE {
+#endif
+
+
+ResolvServer::ResolvServer(port_t port)
+:Thread()
+,m_quit(false)
+,m_port(port)
+,m_ready(false)
+{
+}
+
+
+ResolvServer::~ResolvServer()
+{
+}
+
+
+void ResolvServer::Run()
+{
+// StdoutLog log;
+ SocketHandler h;
+ ListenSocket<ResolvSocket> l(h);
+
+ if (l.Bind("127.0.0.1", m_port))
+ {
+ return;
+ }
+ h.Add(&l);
+
+ m_ready = true;
+ while (!m_quit && IsRunning() )
+ {
+ h.Select(0, 500000);
+ }
+ SetRunning(false);
+}
+
+
+void ResolvServer::Quit()
+{
+ m_quit = true;
+}
+
+
+bool ResolvServer::Ready()
+{
+ return m_ready;
+}
+
+
+#ifdef SOCKETS_NAMESPACE
+}
+#endif
+
+#endif // ENABLE_RESOLVER
+