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authorOthmar Gsenger <otti@anytun.org>2008-04-12 11:38:42 +0000
committerOthmar Gsenger <otti@anytun.org>2008-04-12 11:38:42 +0000
commitfffd213c8cba2135afda493d797c41c10354770e (patch)
treebb5eea1b12871d8c3fed0e687d83be3e504d11b2 /Sockets/Socket.h
parentsvn cleanup (diff)
big svn cleanup
Diffstat (limited to 'Sockets/Socket.h')
-rw-r--r--Sockets/Socket.h738
1 files changed, 0 insertions, 738 deletions
diff --git a/Sockets/Socket.h b/Sockets/Socket.h
deleted file mode 100644
index 764b69b..0000000
--- a/Sockets/Socket.h
+++ /dev/null
@@ -1,738 +0,0 @@
-/** \file Socket.h
- ** \date 2004-02-13
- ** \author grymse@alhem.net
-**/
-/*
-Copyright (C) 2004-2007 Anders Hedstrom
-
-This software is made available under the terms of the GNU GPL.
-
-If you would like to use this library in a closed-source application,
-a separate license agreement is available. For information about
-the closed-source license agreement for the C++ sockets library,
-please visit http://www.alhem.net/Sockets/license.html and/or
-email license@alhem.net.
-
-This program is free software; you can redistribute it and/or
-modify it under the terms of the GNU General Public License
-as published by the Free Software Foundation; either version 2
-of the License, or (at your option) any later version.
-
-This program is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU General Public License for more details.
-
-You should have received a copy of the GNU General Public License
-along with this program; if not, write to the Free Software
-Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
-*/
-#ifndef _SOCKETS_Socket_H
-#define _SOCKETS_Socket_H
-#include "sockets-config.h"
-
-#include <string>
-#include <vector>
-#include <list>
-#ifdef HAVE_OPENSSL
-#include <openssl/ssl.h>
-#endif
-
-#include "socket_include.h"
-#include <time.h>
-#include "SocketAddress.h"
-#include "Thread.h"
-
-
-#ifdef SOCKETS_NAMESPACE
-namespace SOCKETS_NAMESPACE {
-#endif
-
-
-class ISocketHandler;
-class SocketAddress;
-class IFile;
-
-
-/** \defgroup basic Basic sockets */
-/** Socket base class.
- \ingroup basic */
-class Socket
-{
- friend class ISocketHandler;
-#ifdef ENABLE_DETACH
- /** Detached socket run thread.
- \ingroup internal */
- class SocketThread : public Thread
- {
- public:
- SocketThread(Socket *p);
- ~SocketThread();
-
- void Run();
-
- private:
- Socket *GetSocket() const { return m_socket; }
- SocketThread(const SocketThread& s) : m_socket(s.GetSocket()) {}
- SocketThread& operator=(const SocketThread& ) { return *this; }
- Socket *m_socket;
- };
-#endif // ENABLE_DETACH
-
-#ifdef ENABLE_TRIGGERS
-public:
- /** Data pass class from source to destination. */
- class TriggerData
- {
- public:
- TriggerData() : m_src(NULL) {}
- virtual ~TriggerData() {}
-
- Socket *GetSource() const { return m_src; }
- void SetSource(Socket *x) { m_src = x; }
-
- private:
- Socket *m_src;
- };
-#endif // ENABLE_TRIGGERS
-
- /** Socket mode flags. */
-/*
- enum {
- // Socket
- SOCK_DEL = 0x01, ///< Delete by handler flag
- SOCK_CLOSE = 0x02, ///< Close and delete flag
- SOCK_DISABLE_READ = 0x04, ///< Disable checking for read events
- SOCK_CONNECTED = 0x08, ///< Socket is connected (tcp/udp)
-
- SOCK_ERASED_BY_HANDLER = 0x10, ///< Set by handler before delete
- // HAVE_OPENSSL
- SOCK_ENABLE_SSL = 0x20, ///< Enable SSL for this TcpSocket
- SOCK_SSL = 0x40, ///< ssl negotiation mode (TcpSocket)
- SOCK_SSL_SERVER = 0x80, ///< True if this is an incoming ssl TcpSocket connection
-
- // ENABLE_IPV6
- SOCK_IPV6 = 0x0100, ///< This is an ipv6 socket if this one is true
- // ENABLE_POOL
- SOCK_CLIENT = 0x0200, ///< only client connections are pooled
- SOCK_RETAIN = 0x0400, ///< keep connection on close
- SOCK_LOST = 0x0800, ///< connection lost
-
- // ENABLE_SOCKS4
- SOCK_SOCKS4 = 0x1000, ///< socks4 negotiation mode (TcpSocket)
- // ENABLE_DETACH
- SOCK_DETACH = 0x2000, ///< Socket ordered to detach flag
- SOCK_DETACHED = 0x4000, ///< Socket has been detached
- // StreamSocket
- STREAMSOCK_CONNECTING = 0x8000, ///< Flag indicating connection in progress
-
- STREAMSOCK_FLUSH_BEFORE_CLOSE = 0x010000L, ///< Send all data before closing (default true)
- STREAMSOCK_CALL_ON_CONNECT = 0x020000L, ///< OnConnect will be called next ISocketHandler cycle if true
- STREAMSOCK_RETRY_CONNECT = 0x040000L, ///< Try another connection attempt next ISocketHandler cycle
- STREAMSOCK_LINE_PROTOCOL = 0x080000L, ///< Line protocol mode flag
-
- };
-*/
-
-public:
- /** "Default" constructor */
- Socket(ISocketHandler&);
-
- virtual ~Socket();
-
- /** Socket class instantiation method. Used when a "non-standard" constructor
- * needs to be used for the socket class. Note: the socket class still needs
- * the "default" constructor with one ISocketHandler& as input parameter.
- */
- virtual Socket *Create() { return NULL; }
-
- /** Returns reference to sockethandler that owns the socket.
- If the socket is detached, this is a reference to the slave sockethandler.
- */
- ISocketHandler& Handler() const;
-
- /** Returns reference to sockethandler that owns the socket.
- This one always returns the reference to the original sockethandler,
- even if the socket is detached.
- */
- ISocketHandler& MasterHandler() const;
-
- /** Called by ListenSocket after accept but before socket is added to handler.
- * CTcpSocket uses this to create its ICrypt member variable.
- * The ICrypt member variable is created by a virtual method, therefore
- * it can't be called directly from the CTcpSocket constructor.
- * Also used to determine if incoming HTTP connection is normal (port 80)
- * or ssl (port 443).
- */
- virtual void Init();
-
- /** Create a socket file descriptor.
- \param af Address family AF_INET / AF_INET6 / ...
- \param type SOCK_STREAM / SOCK_DGRAM / ...
- \param protocol "tcp" / "udp" / ... */
- SOCKET CreateSocket(int af,int type,const std::string& protocol = "");
-
- /** Assign this socket a file descriptor created
- by a call to socket() or otherwise. */
- void Attach(SOCKET s);
-
- /** Return file descriptor assigned to this socket. */
- SOCKET GetSocket();
-
- /** Close connection immediately - internal use.
- \sa SetCloseAndDelete */
- virtual int Close();
-
- /** Add file descriptor to sockethandler fd_set's. */
- void Set(bool bRead,bool bWrite,bool bException = true);
-
- /** Returns true when socket file descriptor is valid
- and socket is not about to be closed. */
- virtual bool Ready();
-
- /** Returns pointer to ListenSocket that created this instance
- * on an incoming connection. */
- Socket *GetParent();
-
- /** Used by ListenSocket to set parent pointer of newly created
- * socket instance. */
- void SetParent(Socket *);
-
- /** Get listening port from ListenSocket<>. */
- virtual port_t GetPort();
-
- /** Set socket non-block operation. */
- bool SetNonblocking(bool);
-
- /** Set socket non-block operation. */
- bool SetNonblocking(bool, SOCKET);
-
- /** Total lifetime of instance. */
- time_t Uptime();
-
- /** Set address/port of last connect() call. */
- void SetClientRemoteAddress(SocketAddress&);
-
- /** Get address/port of last connect() call. */
- std::auto_ptr<SocketAddress> GetClientRemoteAddress();
-
- /** Common interface for SendBuf used by Tcp and Udp sockets. */
- virtual void SendBuf(const char *,size_t,int = 0);
-
- /** Common interface for Send used by Tcp and Udp sockets. */
- virtual void Send(const std::string&,int = 0);
-
- /** Outgoing traffic counter. */
- virtual uint64_t GetBytesSent(bool clear = false);
-
- /** Incoming traffic counter. */
- virtual uint64_t GetBytesReceived(bool clear = false);
-
- // LIST_TIMEOUT
-
- /** Enable timeout control. 0=disable timeout check. */
- void SetTimeout(time_t secs);
-
- /** Check timeout. \return true if time limit reached */
- bool Timeout(time_t tnow);
-
- /** Used by ListenSocket. ipv4 and ipv6 */
- void SetRemoteAddress(SocketAddress&);
-
- /** \name Event callbacks */
- //@{
-
- /** Called when there is something to be read from the file descriptor. */
- virtual void OnRead();
- /** Called when there is room for another write on the file descriptor. */
- virtual void OnWrite();
- /** Called on socket exception. */
- virtual void OnException();
- /** Called before a socket class is deleted by the ISocketHandler. */
- virtual void OnDelete();
- /** Called when a connection has completed. */
- virtual void OnConnect();
- /** Called when an incoming connection has been completed. */
- virtual void OnAccept();
- /** Called when a complete line has been read and the socket is in
- * line protocol mode. */
- virtual void OnLine(const std::string& );
- /** Called on connect timeout (5s). */
- virtual void OnConnectFailed();
- /** Called when a client socket is created, to set socket options.
- \param family AF_INET, AF_INET6, etc
- \param type SOCK_STREAM, SOCK_DGRAM, etc
- \param protocol Protocol number (tcp, udp, sctp, etc)
- \param s Socket file descriptor
- */
- virtual void OnOptions(int family,int type,int protocol,SOCKET s) = 0;
- /** Connection retry callback - return false to abort connection attempts */
- virtual bool OnConnectRetry();
-#ifdef ENABLE_RECONNECT
- /** a reconnect has been made */
- virtual void OnReconnect();
-#endif
- /** TcpSocket: When a disconnect has been detected (recv/SSL_read returns 0 bytes). */
- virtual void OnDisconnect();
- /** Timeout callback. */
- virtual void OnTimeout();
- /** Connection timeout. */
- virtual void OnConnectTimeout();
- //@}
-
- /** \name Socket mode flags, set/reset */
- //@{
- /** Set delete by handler true when you want the sockethandler to
- delete the socket instance after use. */
- void SetDeleteByHandler(bool = true);
- /** Check delete by handler flag.
- \return true if this instance should be deleted by the sockethandler */
- bool DeleteByHandler();
-
- // LIST_CLOSE - conditional event queue
-
- /** Set close and delete to terminate the connection. */
- void SetCloseAndDelete(bool = true);
- /** Check close and delete flag.
- \return true if this socket should be closed and the instance removed */
- bool CloseAndDelete();
-
- /** Return number of seconds since socket was ordered to close. \sa SetCloseAndDelete */
- time_t TimeSinceClose();
-
- /** Ignore read events for an output only socket. */
- void DisableRead(bool x = true);
- /** Check ignore read events flag.
- \return true if read events should be ignored */
- bool IsDisableRead();
-
- /** Set connected status. */
- void SetConnected(bool = true);
- /** Check connected status.
- \return true if connected */
- bool IsConnected();
-
- /** Set flag indicating the socket is being actively deleted by the sockethandler. */
- void SetErasedByHandler(bool x = true);
- /** Get value of flag indicating socket is deleted by sockethandler. */
- bool ErasedByHandler();
-
- //@}
-
- /** \name Information about remote connection */
- //@{
- /** Returns address of remote end. */
- std::auto_ptr<SocketAddress> GetRemoteSocketAddress();
- /** Returns address of remote end: ipv4. */
- ipaddr_t GetRemoteIP4();
-#ifdef ENABLE_IPV6
- /** Returns address of remote end: ipv6. */
-#ifdef IPPROTO_IPV6
- struct in6_addr GetRemoteIP6();
-#endif
-#endif
- /** Returns remote port number: ipv4 and ipv6. */
- port_t GetRemotePort();
- /** Returns remote ip as string? ipv4 and ipv6. */
- std::string GetRemoteAddress();
- /** ipv4 and ipv6(not implemented) */
- std::string GetRemoteHostname();
- //@}
-
- /** Returns local port number for bound socket file descriptor. */
- port_t GetSockPort();
- /** Returns local ipv4 address for bound socket file descriptor. */
- ipaddr_t GetSockIP4();
- /** Returns local ipv4 address as text for bound socket file descriptor. */
- std::string GetSockAddress();
-#ifdef ENABLE_IPV6
-#ifdef IPPROTO_IPV6
- /** Returns local ipv6 address for bound socket file descriptor. */
- struct in6_addr GetSockIP6();
- /** Returns local ipv6 address as text for bound socket file descriptor. */
- std::string GetSockAddress6();
-#endif
-#endif
- // --------------------------------------------------------------------------
- /** @name IP options
- When an ip or socket option is available on all of the operating systems
- I'm testing on (linux 2.4.x, _win32, macosx, solaris9 intel) they are not
- checked with an #ifdef below.
- This might cause a compile error on other operating systems. */
- // --------------------------------------------------------------------------
-
- // IP options
- //@{
-
- bool SetIpOptions(const void *p, socklen_t len);
- bool SetIpTOS(unsigned char tos);
- unsigned char IpTOS();
- bool SetIpTTL(int ttl);
- int IpTTL();
- bool SetIpHdrincl(bool x = true);
- bool SetIpMulticastTTL(int);
- int IpMulticastTTL();
- bool SetMulticastLoop(bool x = true);
- bool IpAddMembership(struct ip_mreq&);
- bool IpDropMembership(struct ip_mreq&);
-
-#ifdef IP_PKTINFO
- bool SetIpPktinfo(bool x = true);
-#endif
-#ifdef IP_RECVTOS
- bool SetIpRecvTOS(bool x = true);
-#endif
-#ifdef IP_RECVTTL
- bool SetIpRecvTTL(bool x = true);
-#endif
-#ifdef IP_RECVOPTS
- bool SetIpRecvopts(bool x = true);
-#endif
-#ifdef IP_RETOPTS
- bool SetIpRetopts(bool x = true);
-#endif
-#ifdef IP_RECVERR
- bool SetIpRecverr(bool x = true);
-#endif
-#ifdef IP_MTU_DISCOVER
- bool SetIpMtudiscover(bool x = true);
-#endif
-#ifdef IP_MTU
- int IpMtu();
-#endif
-#ifdef IP_ROUTER_ALERT
- bool SetIpRouterAlert(bool x = true);
-#endif
-#ifdef LINUX
- bool IpAddMembership(struct ip_mreqn&);
-#endif
-#ifdef LINUX
- bool IpDropMembership(struct ip_mreqn&);
-#endif
- //@}
-
- // SOCKET options
- /** @name Socket Options */
- //@{
-
- bool SoAcceptconn();
- bool SetSoBroadcast(bool x = true);
- bool SetSoDebug(bool x = true);
- int SoError();
- bool SetSoDontroute(bool x = true);
- bool SetSoLinger(int onoff, int linger);
- bool SetSoOobinline(bool x = true);
- bool SetSoRcvlowat(int);
- bool SetSoSndlowat(int);
- bool SetSoRcvtimeo(struct timeval&);
- bool SetSoSndtimeo(struct timeval&);
- bool SetSoRcvbuf(int);
- int SoRcvbuf();
- bool SetSoSndbuf(int);
- int SoSndbuf();
- int SoType();
- bool SetSoReuseaddr(bool x = true);
- bool SetSoKeepalive(bool x = true);
-
-#ifdef SO_BSDCOMPAT
- bool SetSoBsdcompat(bool x = true);
-#endif
-#ifdef SO_BINDTODEVICE
- bool SetSoBindtodevice(const std::string& intf);
-#endif
-#ifdef SO_PASSCRED
- bool SetSoPasscred(bool x = true);
-#endif
-#ifdef SO_PEERCRED
- bool SoPeercred(struct ucred& );
-#endif
-#ifdef SO_PRIORITY
- bool SetSoPriority(int);
-#endif
-#ifdef SO_RCVBUFFORCE
- bool SetSoRcvbufforce(int);
-#endif
-#ifdef SO_SNDBUFFORCE
- bool SetSoSndbufforce(int);
-#endif
-#ifdef SO_TIMESTAMP
- bool SetSoTimestamp(bool x = true);
-#endif
-#ifdef SO_NOSIGPIPE
- bool SetSoNosigpipe(bool x = true);
-#endif
- //@}
-
- // TCP options in TcpSocket.h/TcpSocket.cpp
-
-
-#ifdef HAVE_OPENSSL
- /** @name SSL Support */
- //@{
- /** SSL client/server support - internal use. \sa TcpSocket */
- virtual void OnSSLConnect();
- /** SSL client/server support - internal use. \sa TcpSocket */
- virtual void OnSSLAccept();
- /** SSL negotiation failed for client connect. */
- virtual void OnSSLConnectFailed();
- /** SSL negotiation failed for server accept. */
- virtual void OnSSLAcceptFailed();
- /** new SSL support */
- virtual bool SSLNegotiate();
- /** Check if SSL is Enabled for this TcpSocket.
- \return true if this is a TcpSocket with SSL enabled */
- bool IsSSL();
- /** Enable SSL operation for a TcpSocket. */
- void EnableSSL(bool x = true);
- /** Still negotiating ssl connection.
- \return true if ssl negotiating is still in progress */
- bool IsSSLNegotiate();
- /** Set flag indicating ssl handshaking still in progress. */
- void SetSSLNegotiate(bool x = true);
- /** OnAccept called with SSL Enabled.
- \return true if this is a TcpSocket with an incoming SSL connection */
- bool IsSSLServer();
- /** Set flag indicating that this is a TcpSocket with incoming SSL connection. */
- void SetSSLServer(bool x = true);
- /** SSL; Get pointer to ssl context structure. */
- virtual SSL_CTX *GetSslContext() { return NULL; }
- /** SSL; Get pointer to ssl structure. */
- virtual SSL *GetSsl() { return NULL; }
- //@}
-#endif // HAVE_OPENSSL
-
-#ifdef ENABLE_IPV6
- /** Enable ipv6 for this socket. */
- void SetIpv6(bool x = true);
- /** Check ipv6 socket.
- \return true if this is an ipv6 socket */
- bool IsIpv6();
-#endif
-
-#ifdef ENABLE_POOL
- /** @name Connection Pool */
- //@{
- /** Client = connecting TcpSocket. */
- void SetIsClient();
- /** Socket type from socket() call. */
- void SetSocketType(int x);
- /** Socket type from socket() call. */
- int GetSocketType();
- /** Protocol type from socket() call. */
- void SetSocketProtocol(const std::string& x);
- /** Protocol type from socket() call. */
- const std::string& GetSocketProtocol();
- /** Instruct a client socket to stay open in the connection pool after use.
- If you have connected to a server using tcp, you can call SetRetain
- to leave the connection open after your socket instance has been deleted.
- The next connection you make to the same server will reuse the already
- opened connection, if it is still available.
- */
- void SetRetain();
- /** Check retain flag.
- \return true if the socket should be moved to connection pool after use */
- bool Retain();
- /** Connection lost - error while reading/writing from a socket - TcpSocket only. */
- void SetLost();
- /** Check connection lost status flag, used by TcpSocket only.
- \return true if there was an error while r/w causing the socket to close */
- bool Lost();
- /** Copy connection parameters from sock. */
- void CopyConnection(Socket *sock);
- //@}
-#endif // ENABLE_POOL
-
-#ifdef ENABLE_SOCKS4
- /** \name Socks4 support */
- //@{
- /** Socks4 client support internal use. \sa TcpSocket */
- virtual void OnSocks4Connect();
- /** Socks4 client support internal use. \sa TcpSocket */
- virtual void OnSocks4ConnectFailed();
- /** Socks4 client support internal use. \sa TcpSocket */
- virtual bool OnSocks4Read();
- /** Called when the last write caused the tcp output buffer to
- * become empty. */
- /** socket still in socks4 negotiation mode */
- bool Socks4();
- /** Set flag indicating Socks4 handshaking in progress */
- void SetSocks4(bool x = true);
-
- /** Set socks4 server host address to use */
- void SetSocks4Host(ipaddr_t a);
- /** Set socks4 server hostname to use. */
- void SetSocks4Host(const std::string& );
- /** Socks4 server port to use. */
- void SetSocks4Port(port_t p);
- /** Provide a socks4 userid if required by the socks4 server. */
- void SetSocks4Userid(const std::string& x);
- /** Get the ip address of socks4 server to use.
- \return socks4 server host address */
- ipaddr_t GetSocks4Host();
- /** Get the socks4 server port to use.
- \return socks4 server port */
- port_t GetSocks4Port();
- /** Get socks4 userid.
- \return Socks4 userid */
- const std::string& GetSocks4Userid();
- //@}
-#endif // ENABLE_SOCKS4
-
-#ifdef ENABLE_RESOLVER
- /** \name Asynchronous Resolver */
- //@{
- /** Request an asynchronous dns resolution.
- \param host hostname to be resolved
- \param port port number passed along for the ride
- \return Resolve ID */
- int Resolve(const std::string& host,port_t port = 0);
-#ifdef ENABLE_IPV6
- int Resolve6(const std::string& host, port_t port = 0);
-#endif
- /** Callback returning a resolved address.
- \param id Resolve ID from Resolve call
- \param a resolved ip address
- \param port port number passed to Resolve */
- virtual void OnResolved(int id,ipaddr_t a,port_t port);
-#ifdef ENABLE_IPV6
- virtual void OnResolved(int id,in6_addr& a,port_t port);
-#endif
- /** Request asynchronous reverse dns lookup.
- \param a in_addr to be translated */
- int Resolve(ipaddr_t a);
-#ifdef ENABLE_IPV6
- int Resolve(in6_addr& a);
-#endif
- /** Callback returning reverse resolve results.
- \param id Resolve ID
- \param name Resolved hostname */
- virtual void OnReverseResolved(int id,const std::string& name);
- /** Callback indicating failed dns lookup.
- \param id Resolve ID */
- virtual void OnResolveFailed(int id);
- //@}
-#endif // ENABLE_RESOLVER
-
-#ifdef ENABLE_DETACH
- /** \name Thread Support */
- //@{
- /** Callback fires when a new socket thread has started and this
- socket is ready for operation again.
- \sa ResolvSocket */
- virtual void OnDetached();
-
- // LIST_DETACH
-
- /** Internal use. */
- void SetDetach(bool x = true);
- /** Check detach flag.
- \return true if the socket should detach to its own thread */
- bool IsDetach();
-
- /** Internal use. */
- void SetDetached(bool x = true);
- /** Check detached flag.
- \return true if the socket runs in its own thread. */
- const bool IsDetached() const;
- /** Order this socket to start its own thread and call OnDetached
- when ready for operation. */
- bool Detach();
- /** Store the slave sockethandler pointer. */
- void SetSlaveHandler(ISocketHandler *);
- /** Create new thread for this socket to run detached in. */
- void DetachSocket();
- //@}
-#endif // ENABLE_DETACH
-
- /** Write traffic to an IFile. Socket will not delete this object. */
- void SetTrafficMonitor(IFile *p) { m_traffic_monitor = p; }
-
-#ifdef ENABLE_TRIGGERS
- /** \name Triggers */
- //@{
- /** Subscribe to trigger id. */
- void Subscribe(int id);
- /** Unsubscribe from trigger id. */
- void Unsubscribe(int id);
- /** Trigger callback, with data passed from source to destination. */
- virtual void OnTrigger(int id, const TriggerData& data);
- /** Trigger cancelled because source has been deleted (as in delete). */
- virtual void OnCancelled(int id);
- //@}
-#endif
-
-protected:
- /** default constructor not available */
- Socket() : m_handler(m_handler) {}
- /** copy constructor not available */
- Socket(const Socket& s) : m_handler(s.m_handler) {}
-
- /** assignment operator not available. */
- Socket& operator=(const Socket& ) { return *this; }
-
- /** All traffic will be written to this IFile, if set. */
- IFile *GetTrafficMonitor() { return m_traffic_monitor; }
-
-// unsigned long m_flags; ///< boolean flags, replacing old 'bool' members
-
-private:
- ISocketHandler& m_handler; ///< Reference of ISocketHandler in control of this socket
- SOCKET m_socket; ///< File descriptor
- bool m_bDel; ///< Delete by handler flag
- bool m_bClose; ///< Close and delete flag
- time_t m_tCreate; ///< Time in seconds when this socket was created
- Socket *m_parent; ///< Pointer to ListenSocket class, valid for incoming sockets
- bool m_b_disable_read; ///< Disable checking for read events
- bool m_connected; ///< Socket is connected (tcp/udp)
- bool m_b_erased_by_handler; ///< Set by handler before delete
- time_t m_tClose; ///< Time in seconds when ordered to close
- std::auto_ptr<SocketAddress> m_client_remote_address; ///< Address of last connect()
- std::auto_ptr<SocketAddress> m_remote_address; ///< Remote end address
- IFile *m_traffic_monitor;
- time_t m_timeout_start; ///< Set by SetTimeout
- time_t m_timeout_limit; ///< Defined by SetTimeout
-
-#ifdef _WIN32
-static WSAInitializer m_winsock_init; ///< Winsock initialization singleton class
-#endif
-
-#ifdef HAVE_OPENSSL
- bool m_b_enable_ssl; ///< Enable SSL for this TcpSocket
- bool m_b_ssl; ///< ssl negotiation mode (TcpSocket)
- bool m_b_ssl_server; ///< True if this is an incoming ssl TcpSocket connection
-#endif
-
-#ifdef ENABLE_IPV6
- bool m_ipv6; ///< This is an ipv6 socket if this one is true
-#endif
-
-#ifdef ENABLE_POOL
- int m_socket_type; ///< Type of socket, from socket() call
- std::string m_socket_protocol; ///< Protocol, from socket() call
- bool m_bClient; ///< only client connections are pooled
- bool m_bRetain; ///< keep connection on close
- bool m_bLost; ///< connection lost
-#endif
-
-#ifdef ENABLE_SOCKS4
- bool m_bSocks4; ///< socks4 negotiation mode (TcpSocket)
- ipaddr_t m_socks4_host; ///< socks4 server address
- port_t m_socks4_port; ///< socks4 server port number
- std::string m_socks4_userid; ///< socks4 server usedid
-#endif
-
-#ifdef ENABLE_DETACH
- bool m_detach; ///< Socket ordered to detach flag
- bool m_detached; ///< Socket has been detached
- SocketThread *m_pThread; ///< Detach socket thread class pointer
- ISocketHandler *m_slave_handler; ///< Actual sockethandler while detached
-#endif
-};
-
-#ifdef SOCKETS_NAMESPACE
-}
-#endif
-
-
-#endif // _SOCKETS_Socket_H
-